Player Matchup

Bellona
Bellona
HeLiAn23
Bellona
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,564 Elo+
Party 2
Janus
Janus
Menodan111
Janus
Level 18
God Stats
11W - 9L
1,571 SR
Queue Stats
21W - 17L
1,481 Elo+
Solo
Apollo
Apollo
StarecC
Apollo
Level 124
God Stats
5W - 3L
1,526 SR
Queue Stats
83W - 64L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
Zaderus
Jormungandr
Level 9
God Stats
1W - 1L
1,291 SR
Queue Stats
128W - 170L
1,406 Elo+
Party 1
Poseidon
Poseidon
vvDoDo
Poseidon
Level 8
God Stats
1W - 1L
1,291 SR
Queue Stats
3W - 7L
1,235 Elo+
Party 1
Team Averages
Level 42
1,436 SR
1,446 Elo+

VS

Team Averages
Level 21
1,544 SR
1,543 Elo+
Gilgamesh
Gilgamesh
Franke08
Gilgamesh
Level 27
God Stats
32W - 29L
1,418 SR
Queue Stats
159W - 188L
1,310 Elo+
Party 3
Da Ji
Da Ji
Lamacat
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Solo
Danzaburou
Danzaburou
ZHERRA666
Danzaburou
Level 28
God Stats
25W - 23L
1,587 SR
Queue Stats
101W - 140L
1,313 Elo+
Party 3
Chang'e
Chang'e
frecherfehu
Chang'e
Level 27
God Stats
22W - 21L
1,491 SR
Queue Stats
176W - 201L
1,544 Elo+
Solo
Kukulkan
Kukulkan
meisterlampeYO
Kukulkan
Level 18
God Stats
1W - 2L
1,722 SR
Queue Stats
6W - 3L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HeLiAn23
Bellona
19
8 / 2 / 18
11,936
796
17,835
17,749
23,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Janus
20
12 / 2 / 17
12,770
851
18,754
9,733
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
StarecC
Apollo
20
12 / 1 / 17
12,751
850
16,042
13,400
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Zaderus
Jormungandr
19
6 / 1 / 25
12,305
820
11,501
16,233
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
vvDoDo
Poseidon
18
6 / 6 / 17
11,591
773
11,973
13,408
5,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Franke08
Gilgamesh
18
5 / 11 / 4
11,232
749
16,001
25,263
19,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
Lamacat
Da Ji
18
6 / 11 / 2
11,322
755
10,689
18,781
7,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ZHERRA666
Danzaburou
15
0 / 12 / 3
9,110
607
6,585
17,983
5,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
frecherfehu
Chang'e
16
1 / 8 / 4
9,995
666
8,342
14,829
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
18
0 / 2 / 6
10,640
709
12,464
9,970
4,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
31
44
Kills
12
12
Deaths
44
94
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Franke08
Gilgamesh
5
11
4
0.64
W
Bellona
HeLiAn23
Bellona
8
2
18
8.5
L
Da Ji
Lamacat
Da Ji
6
11
2
0.64
W
Janus
12
2
17
10.25
W
Apollo
StarecC
Apollo
12
1
17
20.5
L
Danzaburou
ZHERRA666
Danzaburou
0
12
3
0.13
W
Jormungandr
Zaderus
Jormungandr
6
1
25
18.5
L
Chang'e
frecherfehu
Chang'e
1
8
4
0.38
L
Kukulkan
0
2
6
1.5
W
Poseidon
vvDoDo
Poseidon
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,105
Damage
54,081
70,523
Taken
86,826
59,214
Mitigated
41,822
15,521
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Franke08
Gilgamesh
16,001
3,832
33
1,673
25,263
19,005
0
13,724
11,191
0
25,234
W
Bellona
HeLiAn23
Bellona
17,835
4,315
0
1,896
17,749
23,916
530
5,586
12,163
0
39,837
L
Da Ji
Lamacat
Da Ji
10,689
2,392
0
1,241
18,781
7,121
721
9,150
9,452
0
24,942
W
Janus
18,754
1,031
0
360
9,733
3,597
95
2,172
7,561
56,462
0
W
Apollo
StarecC
Apollo
16,042
10,858
0
4,445
13,400
7,482
4,346
3,610
9,790
0
49,558
L
Danzaburou
ZHERRA666
Danzaburou
6,585
3,291
0
2,014
17,983
5,756
0
8,544
9,198
0
21,881
W
Jormungandr
Zaderus
Jormungandr
11,501
2,738
255
4,365
16,233
18,523
683
5,288
10,945
23,651
0
L
Chang'e
frecherfehu
Chang'e
8,342
378
1,754
3,203
14,829
5,562
0
6,791
7,873
36,335
0
L
Kukulkan
12,464
1,398
541
1,545
9,970
4,378
0
4,019
5,864
54,835
0
W
Poseidon
vvDoDo
Poseidon
11,973
2,308
1,223
2,977
13,408
5,696
35
4,150
9,258
29,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,353
Gold Earned
52,299
273
Minions Killed
236
0
Camps Cleared
0
1,508,897
Distance Traveled
1,363,092
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,232
749
21
1
0
273,205
2
W
Bellona
11,936
796
44
3
0
303,806
1
L
Da Ji
11,322
755
43
3
0
264,161
1
W
Janus
12,770
851
94
6
0
327,130
0
W
Apollo
12,751
850
70
5
0
304,569
0
L
Danzaburou
9,110
607
21
1
0
245,871
1
W
Jormungandr
12,305
820
23
2
0
318,205
0
L
Chang'e
9,995
666
53
4
0
271,305
1
L
Kukulkan
10,640
709
98
7
0
308,550
1
W
Poseidon
11,591
773
42
3
0
255,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role