Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
FlinTee
Osiris
Level 66
God Stats
3W - 7L
1,611 SR
Queue Stats
152W - 135L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
KingJattu
Cthulhu
Level 46
God Stats
3W - 8L
1,245 SR
Queue Stats
122W - 135L
1,434 Elo+
Party 1
Scylla
Scylla
Matthew8255
Scylla
Level 61
God Stats
6W - 5L
1,567 SR
Queue Stats
89W - 72L
1,531 Elo+
Party 1
Artemis
Artemis
TuckerJ845
Artemis
Level 24
God Stats
7W - 7L
1,632 SR
Queue Stats
8W - 7L
1,554 Elo+
Party 1
Team Averages
Level 47
1,511 SR
1,512 Elo+

VS

Team Averages
Level 90
1,610 SR
1,453 Elo+
Da Ji
Da Ji
Aeljandro
Da Ji
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,601 Elo+
Party 2
Khepri
Khepri
Dabuttler
Khepri
Level 143
God Stats
24W - 9L
2,004 SR
Queue Stats
47W - 60L
1,585 Elo+
Party 2
Thanatos
Thanatos
MwDark03
Thanatos
Level 17
God Stats
11W - 10L
1,530 SR
Queue Stats
15W - 14L
1,398 Elo+
Party 2
Artemis
Artemis
MwFiveStatiC
Artemis
Level 127
God Stats
25W - 15L
1,500 SR
Queue Stats
72W - 61L
1,519 Elo+
Party 2
Hades
Hades
xLUCARIMEx
Hades
Level 89
God Stats
44W - 48L
1,519 SR
Queue Stats
72W - 83L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 10 / 3
9,983
525
10,635
20,830
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
FlinTee
Osiris
14
2 / 8 / 10
9,422
496
13,447
19,310
20,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
KingJattu
Cthulhu
6
0 / 6 / 1
6,238
328
1,096
10,787
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
8
1 / 11 / 3
7,141
376
2,955
13,070
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TuckerJ845
Artemis
14
3 / 10 / 2
8,817
464
9,318
18,668
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aeljandro
Da Ji
14
12 / 6 / 6
10,275
541
14,023
14,458
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Dabuttler
Khepri
13
2 / 4 / 22
9,564
503
4,141
14,911
14,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MwDark03
Thanatos
14
3 / 5 / 2
9,112
480
3,759
12,338
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
MwFiveStatiC
Artemis
18
18 / 1 / 11
12,165
640
26,937
16,152
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hades
18
10 / 0 / 4
11,366
598
16,096
19,023
13,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
15
Kills
45
45
Deaths
16
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
10
3
1.05
W
Da Ji
Aeljandro
Da Ji
12
6
6
2.5
W
Khepri
Dabuttler
Khepri
2
4
22
3.25
L
Osiris
FlinTee
Osiris
2
8
10
0.88
L
Cthulhu
KingJattu
Cthulhu
0
6
1
0.08
L
Scylla
1
11
3
0.23
W
Thanatos
MwDark03
Thanatos
3
5
2
0.8
W
Artemis
MwFiveStatiC
Artemis
18
1
11
23.5
L
Artemis
TuckerJ845
Artemis
3
10
2
0.4
W
Hades
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
64,956
82,665
Taken
76,882
38,769
Mitigated
43,976
11,526
Healing
31,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,635
2,802
0
2,209
20,830
6,114
0
5,892
14,938
0
46,557
W
Da Ji
Aeljandro
Da Ji
14,023
4,641
0
2,374
14,458
5,863
667
1,293
13,153
0
44,290
W
Khepri
Dabuttler
Khepri
4,141
684
862
1,798
14,911
14,516
188
1,227
13,566
17,377
0
L
Osiris
FlinTee
Osiris
13,447
4,067
0
3,060
19,310
20,951
34
4,703
14,607
10,047
35,202
L
Cthulhu
KingJattu
Cthulhu
1,096
157
0
943
10,787
6,089
0
923
9,864
10,530
0
L
Scylla
2,955
738
0
1,050
13,070
1,999
0
4,446
8,624
16,759
0
W
Thanatos
MwDark03
Thanatos
3,759
1,074
0
7,720
12,338
3,924
1,682
375
10,269
0
39,874
W
Artemis
MwFiveStatiC
Artemis
26,937
18,719
0
6,762
16,152
6,567
3,399
1,956
13,908
0
85,758
L
Artemis
TuckerJ845
Artemis
9,318
5,828
0
4,264
18,668
3,616
0
4,273
14,395
0
47,865
W
Hades
16,096
1,010
1,223
10,280
19,023
13,106
1,331
1,883
17,016
97,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,601
Gold Earned
52,482
261
Minions Killed
424
0
Camps Cleared
0
1,346,742
Distance Traveled
1,879,689
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,983
525
74
4
0
345,177
0
W
Da Ji
10,275
541
57
3
0
372,144
0
W
Khepri
9,564
503
11
1
0
387,231
7
L
Osiris
9,422
496
62
3
0
328,884
3
L
Cthulhu
6,238
328
18
1
0
155,059
0
L
Scylla
7,141
376
22
1
0
217,278
0
W
Thanatos
9,112
480
90
5
0
364,683
3
W
Artemis
12,165
640
128
7
0
370,422
1
L
Artemis
8,817
464
85
4
0
300,344
5
W
Hades
11,366
598
138
7
0
385,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role