Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Rank10Trash
Atlas
Level 62
God Stats
4W - 7L
1,514 SR
Queue Stats
82W - 114L
1,385 Elo+
Party 1
Achilles
Achilles
Shenhe
Achilles
Level 79
God Stats
7W - 6L
1,738 SR
Queue Stats
17W - 18L
1,905 Elo+
Solo
Pele
Pele
TheAssassinMark1
Pele
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 129L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
TrnForSkin
Ah Puch
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
445W - 434L
1,470 Elo+
Solo
Team Averages
Level 92
1,550 SR
1,540 Elo+

VS

Team Averages
Level 121
1,371 SR
1,453 Elo+
Cerberus
Cerberus
GammaFizz
Cerberus
Level 88
God Stats
5W - 8L
1,243 SR
Queue Stats
186W - 164L
1,617 Elo+
Solo
Horus
Horus
Ge_Lopez
Horus
Level 150
God Stats
13W - 22L
1,378 SR
Queue Stats
303W - 338L
1,380 Elo+
Solo
Ah Puch
Ah Puch
JMiah20
Ah Puch
Level 153
God Stats
9W - 13L
1,214 SR
Queue Stats
542W - 572L
1,539 Elo+
Solo
Anubis
Anubis
Pegaso2006
Anubis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Solo
Loki
Loki
Zaken69
Loki
Level 157
God Stats
29W - 24L
1,522 SR
Queue Stats
289W - 270L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
1 / 7 / 5
10,483
699
7,613
16,210
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 4 / 10
10,794
720
7,892
15,201
14,868
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Shenhe
Achilles
20
10 / 4 / 11
12,822
855
17,260
21,057
14,927
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 5 / 9
10,975
732
5,793
15,353
3,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
TrnForSkin
Ah Puch
20
8 / 3 / 12
12,804
854
19,804
9,193
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GammaFizz
Cerberus
20
8 / 4 / 11
13,055
870
15,218
19,396
23,556
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
Ge_Lopez
Horus
17
1 / 5 / 10
10,446
696
6,361
16,469
12,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
JMiah20
Ah Puch
17
3 / 3 / 10
10,701
713
8,653
9,044
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Pegaso2006
Anubis
19
4 / 7 / 9
11,483
766
12,773
13,378
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Zaken69
Loki
19
7 / 8 / 5
12,400
827
18,840
12,741
5,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
68
27
Kills
23
23
Deaths
27
47
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
7
5
0.5
W
Cerberus
GammaFizz
Cerberus
8
4
11
3.38
W
Horus
Ge_Lopez
Horus
1
5
10
1.2
W
Ah Puch
JMiah20
Ah Puch
3
3
10
2.67
W
Anubis
Pegaso2006
Anubis
4
7
9
1.21
L
4
4
10
2.25
L
Achilles
Shenhe
Achilles
10
4
11
3.88
L
4
5
9
1.7
L
Ah Puch
TrnForSkin
Ah Puch
8
3
12
4.67
W
Loki
Zaken69
Loki
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,362
Damage
61,845
77,014
Taken
71,028
40,183
Mitigated
50,148
9,975
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,613
2,612
0
3,534
16,210
4,726
0
6,773
9,286
0
45,539
W
Cerberus
GammaFizz
Cerberus
15,218
956
0
3,088
19,396
23,556
193
7,609
11,787
36,426
0
W
Horus
Ge_Lopez
Horus
6,361
3,126
1,413
2,080
16,469
12,931
670
7,030
9,439
0
30,190
W
Ah Puch
JMiah20
Ah Puch
8,653
326
0
747
9,044
3,293
0
3,386
5,658
31,663
0
W
Anubis
Pegaso2006
Anubis
12,773
232
162
1,771
13,378
5,117
438
6,010
7,368
31,422
0
L
7,892
1,635
0
244
15,201
14,868
217
8,464
6,524
15,545
0
L
Achilles
Shenhe
Achilles
17,260
5,678
302
2,670
21,057
14,927
260
9,483
11,358
0
40,789
L
5,793
2,026
0
1,871
15,353
3,089
0
7,574
7,519
0
17,073
L
Ah Puch
TrnForSkin
Ah Puch
19,804
1,376
0
1,354
9,193
2,573
1,263
3,482
5,683
73,605
0
W
Loki
Zaken69
Loki
18,840
3,335
0
30
12,741
5,251
0
3,661
9,080
0
53,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,878
Gold Earned
58,085
283
Minions Killed
282
0
Camps Cleared
0
1,470,124
Distance Traveled
1,394,924
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,483
699
81
5
0
248,585
12
W
Cerberus
13,055
870
57
4
0
316,268
0
W
Horus
10,446
696
46
3
0
290,356
1
W
Ah Puch
10,701
713
65
4
0
242,070
0
W
Anubis
11,483
766
49
3
0
251,280
0
L
Atlas
10,794
720
20
1
0
286,230
0
L
Achilles
12,822
855
53
4
0
311,651
3
L
Pele
10,975
732
19
1
0
310,085
0
L
Ah Puch
12,804
854
110
7
0
313,573
1
W
Loki
12,400
827
65
4
0
294,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role