Player Matchup

Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
 
Loki
Gold III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
BullyUlli
Sun Wukong
Gold III
Level 127
God Stats
3W - 1L
2,036 SR
Queue Stats
141W - 128L
1,642 MMR
Solo
Hou Yi
Hou Yi
Silver I
Zero0Zero
Hou Yi
Silver I
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,636 MMR
Solo
Mulan
Mulan
Gold V
Ëier
Mulan
Gold V
Level 160
God Stats
5W - 1L
1,862 SR
Queue Stats
51W - 41L
1,628 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,680 SR
1,581 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,398 SR
1,650 MMR
Merlin
Merlin
Gold II
BasilBrúsh
Merlin
Gold II
Level 160
God Stats
2W - 8L
1,249 SR
Queue Stats
136W - 122L
1,691 MMR
Party 1
Heimdallr
Heimdallr
Gold V
BingoBrúsh
Heimdallr
Gold V
Level 154
God Stats
2W - 2L
1,181 SR
Queue Stats
56W - 39L
1,645 MMR
Party 1
Sobek
Sobek
Gold IV
KenzoJunior99
Sobek
Gold IV
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 94L
1,628 MMR
Solo
Chaac
Chaac
Gold V
Mavaral
Chaac
Gold V
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 115L
1,651 MMR
Solo
The Morrigan
The Morrigan
Silver I
OCBPapes
The Morrigan
Silver I
Level 124
God Stats
5W - 2L
1,561 SR
Queue Stats
64W - 47L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 4 / 2
10,065
559
6,493
7,442
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
 
Loki
17
3 / 6 / 1
9,869
548
7,076
15,362
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BullyUlli
Sun Wukong
17
4 / 4 / 1
11,037
613
14,680
18,740
14,588
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Zero0Zero
Hou Yi
15
0 / 6 / 1
8,902
495
3,085
13,670
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Ëier
Mulan
17
0 / 3 / 2
9,682
538
5,387
11,685
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
IzanamiGilgameshBastet

VS

Bans
ThothCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 2 / 6
10,477
582
7,683
11,579
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
BingoBrúsh
Heimdallr
16
5 / 1 / 6
10,583
588
9,334
10,111
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 10
9,369
521
3,956
12,247
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
Mavaral
Chaac
17
1 / 4 / 5
10,549
586
11,218
22,610
18,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Morrigan
OCBPapes
The Morrigan
20
13 / 1 / 4
12,324
685
16,510
7,925
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
9
Kills
23
23
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
2
0.75
L
Loki
 
Loki
3
6
1
0.58
W
Merlin
2
2
6
2.5
W
Heimdallr
BingoBrúsh
Heimdallr
5
1
6
8
L
Sun Wukong
BullyUlli
Sun Wukong
4
4
1
1.13
W
2
1
10
7
W
Chaac
Mavaral
Chaac
1
4
5
0.88
W
The Morrigan
OCBPapes
The Morrigan
13
1
4
15
L
Hou Yi
Zero0Zero
Hou Yi
0
6
1
0.08
L
Mulan
Ëier
Mulan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
48,701
66,899
Taken
64,472
30,342
Mitigated
41,511
17,680
Healing
28,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,493
370
983
1,074
7,442
2,075
0
4,532
2,910
82,531
0
L
Loki
 
Loki
7,076
2,386
0
4,622
15,362
4,649
0
5,211
10,084
0
75,049
W
Merlin
7,683
581
0
2,766
11,579
4,180
0
2,547
9,032
92,574
0
W
Heimdallr
BingoBrúsh
Heimdallr
9,334
3,654
0
3,918
10,111
3,710
924
1,422
8,689
0
79,798
L
Sun Wukong
BullyUlli
Sun Wukong
14,680
5,678
0
2,929
18,740
14,588
135
7,077
10,743
0
78,455
W
3,956
236
394
5,224
12,247
11,947
57
2,674
9,573
20,317
0
W
Chaac
Mavaral
Chaac
11,218
1,877
0
13,367
22,610
18,695
470
1,659
20,951
10,940
61,615
W
The Morrigan
OCBPapes
The Morrigan
16,510
2,895
0
2,799
7,925
2,979
87
2,222
5,703
86,882
3,895
L
Hou Yi
Zero0Zero
Hou Yi
3,085
1,391
0
3,828
13,670
3,168
560
5,054
8,616
0
56,743
L
Mulan
Ëier
Mulan
5,387
1,140
0
4,244
11,685
5,862
0
4,875
6,771
0
72,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,555
Gold Earned
53,302
684
Minions Killed
614
0
Camps Cleared
0
1,861,371
Distance Traveled
1,828,446
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,065
559
161
9
0
380,711
2
L
Loki
9,869
548
135
8
0
423,782
3
W
Merlin
10,477
582
156
9
0
355,468
3
W
Heimdallr
10,583
588
135
8
0
361,448
2
L
Sun Wukong
11,037
613
159
9
0
350,067
1
W
Sobek
9,369
521
21
1
0
399,422
6
W
Chaac
10,549
586
142
8
0
330,043
5
W
The Morrigan
12,324
685
160
9
0
382,065
3
L
Hou Yi
8,902
495
121
7
0
318,590
3
L
Mulan
9,682
538
108
6
0
388,221
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role