Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Citric_rick
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 1
Eset
Eset
PGI-Sora_0_o
Eset
Level 125
God Stats
3W - 2L
1,711 SR
Queue Stats
5W - 8L
1,487 Elo+
Party 1
Olorun
Olorun
ShadowGaia03
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,160 Elo+
Party 1
Achilles
Achilles
Solo-Leveled
Achilles
Level 97
God Stats
2W - 1L
1,768 SR
Queue Stats
54W - 66L
1,659 Elo+
Solo
Team Averages
Level 93
1,596 SR
1,439 Elo+

VS

Team Averages
Level 96
1,471 SR
1,505 Elo+
Danzaburou
Danzaburou
MANUPACKMAN XD
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,513 Elo+
Party 2
Zeus
Zeus
PescaditoFrito7
Zeus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,428 Elo+
Party 2
Chang'e
Chang'e
deathHUnTeR4123
Chang'e
Level 114
God Stats
1W - 1L
1,374 SR
Queue Stats
21W - 26L
1,416 Elo+
Solo
Atlas
Atlas
silver530
Atlas
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 54L
1,719 Elo+
Solo
Nemesis
Nemesis
xPARCHx
Nemesis
Level 105
God Stats
8W - 12L
1,482 SR
Queue Stats
298W - 301L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 7 / 5
8,824
679
5,298
17,671
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 1
8,728
671
4,256
14,746
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 5 / 3
8,141
626
14,683
13,897
10,568
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
15
2 / 6 / 1
8,579
660
5,087
12,739
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Solo-Leveled
Achilles
15
3 / 1 / 2
8,955
689
7,489
15,725
20,692
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MANUPACKMAN XD
Danzaburou
18
10 / 0 / 8
11,517
886
16,553
9,767
4,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 11
10,515
809
16,967
9,787
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 7
9,697
746
9,154
12,322
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
silver530
Atlas
16
1 / 0 / 14
9,484
730
10,453
12,648
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xPARCHx
Nemesis
18
5 / 1 / 11
11,175
860
8,237
13,115
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
6
Kills
23
23
Deaths
6
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
5
0.36
L
1
4
1
0.38
W
Danzaburou
MANUPACKMAN XD
Danzaburou
10
0
8
14
L
0
5
3
0.3
W
6
3
11
3.83
L
Olorun
2
6
1
0.42
L
Achilles
Solo-Leveled
Achilles
3
1
2
4
W
1
2
7
2.25
W
Atlas
silver530
Atlas
1
0
14
8
W
Nemesis
xPARCHx
Nemesis
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,813
Damage
61,364
74,778
Taken
57,639
61,942
Mitigated
32,236
11,840
Healing
23,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,298
400
204
1,110
17,671
19,981
101
9,053
8,095
13,194
0
L
4,256
1,337
0
2,561
14,746
5,733
0
5,527
8,819
0
28,013
W
Danzaburou
MANUPACKMAN XD
Danzaburou
16,553
7,200
0
2,784
9,767
4,642
4,792
3,670
6,097
0
46,993
L
14,683
773
584
2,532
13,897
10,568
84
6,092
7,324
33,998
0
W
16,967
1,527
0
2,508
9,787
3,565
2,211
6,371
3,416
36,902
0
L
Olorun
5,087
1,254
870
1,692
12,739
4,968
236
6,430
6,090
23,839
0
L
Achilles
Solo-Leveled
Achilles
7,489
2,003
143
2,144
15,725
20,692
0
7,291
7,876
0
19,977
W
9,154
513
4,752
4,620
12,322
4,723
1,694
5,460
6,862
30,286
0
W
Atlas
silver530
Atlas
10,453
4,599
108
4,152
12,648
12,569
305
5,348
7,300
20,187
0
W
Nemesis
xPARCHx
Nemesis
8,237
3,399
0
4,607
13,115
6,737
1,502
4,219
8,896
0
43,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,227
Gold Earned
52,388
166
Minions Killed
243
0
Camps Cleared
0
1,256,166
Distance Traveled
1,441,388
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,824
679
0
0
0
225,020
0
L
Kali
8,728
671
49
4
0
305,649
2
W
Danzaburou
11,517
886
59
5
0
308,432
1
L
Eset
8,141
626
42
3
0
249,337
2
W
Zeus
10,515
809
49
4
0
260,565
4
L
Olorun
8,579
660
44
3
0
224,969
0
L
Achilles
8,955
689
31
2
0
251,191
0
W
Chang'e
9,697
746
40
3
0
278,029
2
W
Atlas
9,484
730
20
2
0
281,009
0
W
Nemesis
11,175
860
75
6
0
313,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role