Player Matchup

Hou Yi
Hou Yi
Ascended Oni
Hou Yi
Level 160
God Stats
3W - 3L
1,506 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Hel
Hel
OldJiveTurkey
Hel
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 55L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
V1rtueGam1ng
Ah Puch
Level 158
God Stats
1W - 0L
1,749 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
bopitmaster
Ne Zha
Level 144
God Stats
16W - 8L
1,500 SR
Queue Stats
384W - 401L
1,508 Elo+
Solo
Bacchus
Bacchus
hwood89
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 150
1,551 SR
1,502 Elo+

VS

Team Averages
Level 146
1,446 SR
1,472 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HidekiGun
Anhur
Level 149
God Stats
0W - 2L
1,267 SR
Queue Stats
228W - 226L
1,494 Elo+
Solo
Cabrakan
Cabrakan
LemonDraco
Cabrakan
Level 125
God Stats
1W - 1L
1,465 SR
Queue Stats
60W - 57L
1,536 Elo+
Party 1
Bakasura
Bakasura
TURBULANCE704
Bakasura
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 260L
1,541 Elo+
Solo
Yemoja
Yemoja
avpphenom
Yemoja
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 54L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
12 / 2 / 14
11,565
890
13,817
11,184
6,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 17
9,622
740
7,763
10,860
4,218
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
V1rtueGam1ng
Ah Puch
19
8 / 3 / 16
11,288
868
16,170
16,838
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
17
4 / 3 / 20
10,109
778
15,583
14,532
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
hwood89
Bacchus
17
4 / 2 / 18
10,807
831
6,338
20,076
20,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 4 / 5
9,539
734
12,844
9,014
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
HidekiGun
Anhur
15
2 / 9 / 5
9,040
695
9,146
14,785
4,137
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
LemonDraco
Cabrakan
13
1 / 8 / 3
8,296
638
5,906
16,420
19,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TURBULANCE704
Bakasura
17
5 / 6 / 4
10,854
835
9,270
12,082
7,863
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
avpphenom
Yemoja
17
3 / 4 / 8
10,262
789
7,601
14,869
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
38
31
Kills
13
14
Deaths
31
85
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
5
1.13
W
Hou Yi
12
2
14
9.5
L
Anhur
HidekiGun
Anhur
2
9
5
0.5
L
Cabrakan
LemonDraco
Cabrakan
1
8
3
0.31
W
3
4
17
2.88
L
Bakasura
TURBULANCE704
Bakasura
5
6
4
1.17
W
Ah Puch
V1rtueGam1ng
Ah Puch
8
3
16
5.33
L
Yemoja
avpphenom
Yemoja
3
4
8
1.75
W
Ne Zha
4
3
20
4.67
W
Bacchus
hwood89
Bacchus
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,671
Damage
44,767
73,490
Taken
67,170
47,213
Mitigated
51,695
40,619
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,844
100
610
988
9,014
2,619
1,267
4,319
4,566
37,729
0
W
Hou Yi
13,817
5,401
538
1,378
11,184
6,165
2,451
5,165
5,459
0
30,114
L
Anhur
HidekiGun
Anhur
9,146
5,643
212
809
14,785
4,137
346
5,192
9,355
0
14,932
L
Cabrakan
LemonDraco
Cabrakan
5,906
734
707
695
16,420
19,334
336
8,043
8,191
10,081
0
W
7,763
358
11,600
5,644
10,860
4,218
426
4,404
6,036
17,132
0
L
Bakasura
TURBULANCE704
Bakasura
9,270
6,237
397
1,342
12,082
7,863
831
6,039
5,889
0
11,980
W
Ah Puch
V1rtueGam1ng
Ah Puch
16,170
429
1,083
7,943
16,838
6,951
272
4,055
12,299
40,444
0
L
Yemoja
avpphenom
Yemoja
7,601
1,743
4,642
3,111
14,869
17,742
805
6,678
7,884
14,283
0
W
Ne Zha
15,583
1,755
1,176
3,818
14,532
9,214
1,142
6,415
7,517
0
30,043
W
Bacchus
hwood89
Bacchus
6,338
1,029
717
6,722
20,076
20,665
268
5,742
13,593
13,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
47,991
146
Minions Killed
113
0
Camps Cleared
0
1,132,608
Distance Traveled
927,051
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,539
734
46
4
0
225,974
2
W
Hou Yi
11,565
890
38
3
0
200,905
0
L
Anhur
9,040
695
17
1
0
154,821
0
L
Cabrakan
8,296
638
11
1
0
163,840
0
W
Hel
9,622
740
21
2
0
206,494
0
L
Bakasura
10,854
835
31
2
0
210,834
0
W
Ah Puch
11,288
868
57
4
0
236,366
0
L
Yemoja
10,262
789
8
1
0
171,582
0
W
Ne Zha
10,109
778
17
1
0
245,090
0
W
Bacchus
10,807
831
13
1
0
243,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role