Player Matchup

Danzaburou
Danzaburou
Beararrows
Danzaburou
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 91L
1,538 Elo+
Party 2
Mulan
Mulan
JB_snake36
Mulan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 108L
1,448 Elo+
Party 2
Bakasura
Bakasura
Kaspar_aquad
Bakasura
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 49L
1,432 Elo+
Solo
Sol
Sol
PH bananaPUL
Sol
Level 48
God Stats
9W - 6L
1,427 SR
Queue Stats
101W - 98L
1,352 Elo+
Solo
Ymir
Ymir
Sooperprambo2006
Ymir
Level 42
God Stats
29W - 20L
1,635 SR
Queue Stats
104W - 122L
1,356 Elo+
Party 2
Team Averages
Level 69
1,512 SR
1,425 Elo+

VS

Team Averages
Level 75
1,562 SR
1,488 Elo+
Izanami
Izanami
JanLlB_10
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Kenichi_Supremo
Arachne
Level 144
God Stats
1W - 6L
1,500 SR
Queue Stats
107W - 94L
1,339 Elo+
Solo
Rama
Rama
PotatisMastr
Rama
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 239L
1,535 Elo+
Party 1
Tiamat
Tiamat
SneezyWhims
Tiamat
Level 67
God Stats
11W - 7L
1,733 SR
Queue Stats
385W - 279L
1,531 Elo+
Party 1
Ymir
Ymir
Wizart1116
Ymir
Level 50
God Stats
1W - 4L
1,576 SR
Queue Stats
170W - 177L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beararrows
Danzaburou
15
9 / 0 / 4
9,649
742
8,722
7,003
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
14
3 / 1 / 4
8,362
643
6,718
10,690
7,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Kaspar_aquad
Bakasura
12
3 / 1 / 2
7,570
582
3,576
7,198
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 2
7,116
547
3,127
4,323
1,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 0 / 8
8,729
671
7,283
6,914
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JanLlB_10
Izanami
10
0 / 4 / 1
5,745
442
904
6,587
2,426
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 7 / 0
6,342
488
5,117
13,155
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 4 / 0
4,612
355
1,753
5,036
726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
11
0 / 3 / 1
6,457
497
4,167
6,118
4,422
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
0 / 3 / 0
5,338
411
2,055
8,511
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
21
Kills
2
2
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Beararrows
Danzaburou
9
0
4
11
W
Mulan
3
1
4
5
L
Izanami
JanLlB_10
Izanami
0
4
1
0.13
W
Bakasura
Kaspar_aquad
Bakasura
3
1
2
4
L
2
7
0
0.29
W
1
0
2
2
L
0
4
0
0
L
Tiamat
0
3
1
0.17
W
5
0
8
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,426
Damage
13,996
36,128
Taken
39,407
20,518
Mitigated
15,761
18,073
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Beararrows
Danzaburou
8,722
3,502
0
3,410
7,003
2,432
3,502
1,497
5,506
0
57,819
W
Mulan
6,718
1,154
27
5,470
10,690
7,345
1,653
684
10,006
0
55,011
L
Izanami
JanLlB_10
Izanami
904
655
0
865
6,587
2,426
83
649
5,938
237
28,737
W
Bakasura
Kaspar_aquad
Bakasura
3,576
2,364
0
4,194
7,198
3,380
500
745
6,453
0
32,966
L
5,117
3,583
0
3,069
13,155
3,775
0
2,827
10,164
0
28,812
W
3,127
329
174
2,033
4,323
1,197
1,921
1,220
3,103
34,076
0
L
1,753
1,648
0
1,360
5,036
726
0
1,150
3,886
0
14,102
L
Tiamat
4,167
557
0
1,834
6,118
4,422
24
3,028
3,045
36,746
0
W
7,283
1,391
191
2,574
6,914
6,164
0
2,124
4,790
35,302
0
L
2,055
228
0
1,189
8,511
4,412
0
2,756
5,755
14,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
28,494
445
Minions Killed
243
0
Camps Cleared
0
1,270,371
Distance Traveled
1,069,744
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,649
742
117
9
0
226,412
0
W
Mulan
8,362
643
110
8
0
240,085
4
L
Izanami
5,745
442
56
4
0
224,893
0
W
Bakasura
7,570
582
86
7
0
320,577
4
L
Arachne
6,342
488
61
5
0
245,019
0
W
Sol
7,116
547
76
6
0
243,411
0
L
Rama
4,612
355
30
2
0
141,709
0
L
Tiamat
6,457
497
75
6
0
237,170
0
W
Ymir
8,729
671
56
4
0
239,886
1
L
Ymir
5,338
411
21
2
0
220,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role