Player Matchup

Nemesis
Nemesis
Corrosive_Wings
Nemesis
Level 42
God Stats
13W - 12L
1,537 SR
Queue Stats
140W - 144L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Melikan
Morgan Le Fay
Level 29
God Stats
6W - 26L
1,275 SR
Queue Stats
41W - 86L
959 Elo+
Party 1
Chaac
Chaac
soseji
Chaac
Level 33
God Stats
2W - 0L
1,592 SR
Queue Stats
47W - 83L
1,050 Elo+
Party 1
Team Averages
Level 35
1,468 SR
1,149 Elo+

VS

Team Averages
Level 83
1,677 SR
1,397 Elo+
Bastet
Bastet
Freak Demon3534
Bastet
Level 156
God Stats
28W - 13L
2,311 SR
Queue Stats
409W - 209L
1,834 Elo+
Solo
Vulcan
Vulcan
JAMoreno_Bull
Vulcan
Level 25
God Stats
37W - 36L
1,467 SR
Queue Stats
38W - 37L
1,176 Elo+
Party 2
Chaac
Chaac
XxClemen21xX
Chaac
Level 69
God Stats
0W - 4L
1,252 SR
Queue Stats
40W - 40L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,703
693
8,495
12,058
5,082
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Melikan
Morgan Le Fay
13
1 / 2 / 3
8,998
643
8,068
7,599
2,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
soseji
Chaac
14
3 / 3 / 2
9,456
675
6,309
16,467
10,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
7,883
563
3,407
3,127
1,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 5 / 3
8,878
634
8,865
7,805
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 1 / 3
9,717
694
10,211
16,093
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
7
7
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
2
1
1
2.5
L
2
5
3
0.7
W
Morgan Le Fay
Melikan
Morgan Le Fay
1
2
3
1.25
L
3
1
3
4.5
W
Chaac
soseji
Chaac
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,872
Damage
22,483
36,124
Taken
27,025
18,316
Mitigated
17,882
7,780
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,495
4,287
0
2,122
12,058
5,082
798
4,392
7,390
0
30,277
L
3,407
474
0
1,484
3,127
1,084
0
387
2,740
0
6,651
L
8,865
460
0
0
7,805
2,546
0
2,336
5,469
28,684
0
W
Morgan Le Fay
Melikan
Morgan Le Fay
8,068
1,562
285
1,450
7,599
2,927
459
1,136
6,342
35,312
0
L
10,211
1,564
0
3,457
16,093
14,252
0
5,582
10,511
162
33,458
W
Chaac
soseji
Chaac
6,309
1,182
265
3,658
16,467
10,307
39
4,106
12,043
117
25,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,157
Gold Earned
26,478
134
Minions Killed
93
6
Camps Cleared
3
760,796
Distance Traveled
589,964
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,703
693
41
3
5
272,986
1
L
Bastet
7,883
563
3
0
1
89,414
1
L
Vulcan
8,878
634
42
3
1
236,770
2
W
Morgan Le Fay
8,998
643
48
3
0
240,003
1
L
Chaac
9,717
694
48
3
1
263,780
1
W
Chaac
9,456
675
45
3
1
247,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role