Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
DonQMojito
Mulan
Gold V
Level 104
God Stats
7W - 4L
1,586 SR
Queue Stats
17W - 26L
1,516 MMR
Solo
Medusa
Medusa
Platinum II
TTopherr
Medusa
Platinum II
Level 67
God Stats
7W - 11L
1,625 SR
Queue Stats
155W - 149L
1,837 MMR
Solo
Pele
Pele
Gold V
itakew
Pele
Gold V
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 28L
1,481 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,589 SR
1,567 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,487 SR
1,521 MMR
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Bronze III
FreezeDaddy1
Osiris
Bronze III
Level 87
God Stats
2W - 2L
1,654 SR
Queue Stats
42W - 38L
1,337 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Singulant
Morgan Le Fay
Gold IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,706 MMR
Party 1
Artio
Artio
Gold III
XxDragonOnixxX
Artio
Gold III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
398W - 397L
1,616 MMR
Solo
Ne Zha
Ne Zha
Gold IV
xXAggroQueenXx
Ne Zha
Gold IV
Level 157
God Stats
4W - 11L
1,283 SR
Queue Stats
327W - 332L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 3 / 3
9,690
510
6,622
8,784
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
11
2 / 9 / 4
8,218
433
5,980
21,229
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
16
2 / 5 / 4
10,469
551
16,377
21,565
17,095
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
TTopherr
Medusa
16
4 / 6 / 3
10,673
562
15,840
15,750
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
itakew
Pele
15
3 / 5 / 3
9,598
505
7,432
16,637
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ChaacAgniBastetGilgamesh

VS

Bans
CliodhnaGebAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
8 / 2 / 8
11,850
624
17,745
15,036
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
16
1 / 4 / 4
10,252
540
11,008
18,472
14,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Singulant
Morgan Le Fay
18
10 / 2 / 2
11,593
610
14,471
8,630
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 14
10,399
547
9,709
17,988
17,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 2 / 7
11,190
589
12,675
14,538
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
12
Kills
28
28
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
3
0.83
L
Ymir
 
Ymir
2
9
4
0.44
W
Heimdallr
 
Heimdallr
8
2
8
6
L
Mulan
2
5
4
0.8
W
Osiris
1
4
4
0.75
W
Morgan Le Fay
Singulant
Morgan Le Fay
10
2
2
5.5
L
Medusa
TTopherr
Medusa
4
6
3
0.92
W
2
2
14
4.5
L
Pele
itakew
Pele
3
5
3
0.9
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,251
Damage
65,608
83,965
Taken
74,664
41,022
Mitigated
45,899
19,457
Healing
35,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,622
209
0
610
8,784
1,524
0
5,068
3,404
66,470
0
L
Ymir
 
Ymir
5,980
884
381
2,006
21,229
13,567
0
7,333
13,706
17,755
0
W
Heimdallr
 
Heimdallr
17,745
11,255
0
7,001
15,036
4,956
4,066
2,980
12,056
0
99,783
L
Mulan
16,377
1,831
155
5,966
21,565
17,095
0
2,514
19,033
0
71,627
W
Osiris
11,008
4,106
0
8,884
18,472
14,574
909
604
17,868
0
62,741
W
Morgan Le Fay
Singulant
Morgan Le Fay
14,471
912
0
1,750
8,630
3,189
91
2,548
5,916
72,336
0
L
Medusa
TTopherr
Medusa
15,840
7,054
0
4,844
15,750
4,190
0
5,261
10,429
0
84,756
W
9,709
1,083
1,061
9,020
17,988
17,519
0
4,437
13,551
36,480
5,056
L
Pele
itakew
Pele
7,432
2,205
0
5,495
16,637
4,646
0
2,377
14,166
0
70,428
W
12,675
4,126
0
7,404
14,538
5,661
0
2,033
12,505
0
69,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,648
Gold Earned
55,284
533
Minions Killed
598
0
Camps Cleared
0
1,953,054
Distance Traveled
1,850,798
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,690
510
129
7
0
434,044
7
L
Ymir
8,218
433
23
1
0
395,676
11
W
Heimdallr
11,850
624
165
9
0
372,648
5
L
Mulan
10,469
551
143
8
0
373,386
7
W
Osiris
10,252
540
126
7
0
350,467
4
W
Morgan Le Fay
11,593
610
120
6
0
377,828
5
L
Medusa
10,673
562
128
7
0
359,416
1
W
Artio
10,399
547
67
4
0
370,774
5
L
Pele
9,598
505
110
6
0
390,532
9
W
Ne Zha
11,190
589
120
6
0
379,081
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role