Player Matchup

Scylla
Scylla
LegitLitNinja
Scylla
Level 105
God Stats
4W - 0L
1,525 SR
Queue Stats
175W - 211L
1,426 Elo+
Solo
Bastet
Bastet
MAKUELSOCHUEDUL
Bastet
Level 71
God Stats
6W - 0L
1,500 SR
Queue Stats
104W - 69L
1,579 Elo+
Solo
Chaac
Chaac
vVicious
Chaac
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
425W - 248L
1,798 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,601 Elo+

VS

Team Averages
Level 67
1,583 SR
1,639 Elo+
Chernobog
Chernobog
Excells93
Chernobog
Level 28
God Stats
0W - 1L
1,260 SR
Queue Stats
8W - 6L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
Gn x Indica
Kukulkan
Level 84
God Stats
2W - 2L
1,804 SR
Queue Stats
32W - 25L
1,652 Elo+
Party 1
Bacchus
Bacchus
uh Tazz
Bacchus
Level 88
God Stats
17W - 8L
1,684 SR
Queue Stats
169W - 115L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
12,222
643
7,548
7,602
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 0 / 4
13,709
722
26,328
17,832
8,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
vVicious
Chaac
19
4 / 0 / 12
14,258
750
15,117
25,709
36,437
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Excells93
Chernobog
13
1 / 7 / 0
10,047
529
8,928
22,526
5,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Gn x Indica
Kukulkan
16
0 / 7 / 1
10,698
563
10,523
12,636
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
uh Tazz
Bacchus
14
0 / 2 / 0
10,666
561
10,700
18,774
28,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
16
Kills
1
1
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Excells93
Chernobog
1
7
0
0.14
L
Kukulkan
Gn x Indica
Kukulkan
0
7
1
0.07
W
1
1
7
4.5
W
11
0
4
13
L
Bacchus
uh Tazz
Bacchus
0
2
0
0
W
Chaac
vVicious
Chaac
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,993
Damage
30,151
51,143
Taken
53,936
47,879
Mitigated
38,225
21,377
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Excells93
Chernobog
8,928
5,310
0
1,091
22,526
5,067
0
3,187
19,155
0
29,923
L
Kukulkan
Gn x Indica
Kukulkan
10,523
97
0
0
12,636
4,379
0
251
12,353
60,329
0
W
7,548
844
0
1,470
7,602
2,562
931
4,805
2,797
60,099
0
W
26,328
3,706
0
7,129
17,832
8,880
1,320
8,863
8,969
0
57,882
L
Bacchus
uh Tazz
Bacchus
10,700
716
0
1,192
18,774
28,779
0
4,494
14,021
24,877
0
W
Chaac
vVicious
Chaac
15,117
3,832
615
12,163
25,709
36,437
309
8,524
17,185
3,761
53,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
31,411
225
Minions Killed
176
16
Camps Cleared
1
1,144,751
Distance Traveled
946,775
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,047
529
54
3
0
271,380
7
L
Kukulkan
10,698
563
102
5
1
333,487
4
W
Scylla
12,222
643
108
6
10
364,038
0
W
Bastet
13,709
722
60
3
4
397,719
3
L
Bacchus
10,666
561
20
1
0
341,908
0
W
Chaac
14,258
750
57
3
2
382,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role