Player Matchup

Danzaburou
Danzaburou
EL_PAPI_FDZ
Danzaburou
Level 24
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Requiem Slime
Ao Kuang
Level 29
God Stats
10W - 9L
1,533 SR
Queue Stats
10W - 17L
1,352 Elo+
Party 2
Ymir
Ymir
braydonhartttv
Ymir
Level 27
God Stats
11W - 9L
1,529 SR
Queue Stats
11W - 16L
1,352 Elo+
Party 2
Jormungandr
Jormungandr
brondo2492
Jormungandr
Level 42
God Stats
8W - 4L
1,700 SR
Queue Stats
9W - 5L
1,575 Elo+
Party 1
Izanami
Izanami
kendall crusher
Izanami
Level 68
God Stats
10W - 9L
1,476 SR
Queue Stats
22W - 30L
1,401 Elo+
Party 2
Team Averages
Level 38
1,506 SR
1,436 Elo+

VS

Team Averages
Level 20
1,315 SR
1,333 Elo+
Gilgamesh
Gilgamesh
The_Reven1702
Gilgamesh
Level 43
God Stats
2W - 3L
1,304 SR
Queue Stats
230W - 246L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
by_ivanGamess
Tsukuyomi
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
nicovader2008
Izanami
Level 3
God Stats
0W - 5L
1,256 SR
Queue Stats
0W - 5L
1,235 Elo+
Party 3
Atlas
Atlas
ramirogonzales
Atlas
Level 47
God Stats
0W - 2L
1,256 SR
Queue Stats
220W - 274L
1,304 Elo+
Party 3
Hades
Hades
tinos2008
Hades
Level 4
God Stats
0W - 4L
1,256 SR
Queue Stats
0W - 6L
1,183 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EL_PAPI_FDZ
Danzaburou
10
2 / 0 / 5
6,211
518
1,826
3,151
1,196
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
Requiem Slime
Ao Kuang
10
5 / 1 / 7
6,364
530
6,199
7,769
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 8
6,863
572
2,754
5,702
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
brondo2492
Jormungandr
10
3 / 0 / 3
6,155
513
4,278
5,355
4,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
7 / 0 / 6
7,724
644
8,276
6,088
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
The_Reven1702
Gilgamesh
9
0 / 4 / 0
5,312
443
3,011
7,776
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
by_ivanGamess
Tsukuyomi
9
0 / 5 / 0
5,330
444
3,010
7,527
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
9
0 / 5 / 0
5,443
454
2,699
6,248
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
5,134
428
2,801
9,496
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
tinos2008
Hades
10
1 / 3 / 0
5,754
480
2,705
5,847
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
20
Kills
1
2
Deaths
20
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EL_PAPI_FDZ
Danzaburou
2
0
5
4.5
W
Ao Kuang
Requiem Slime
Ao Kuang
5
1
7
8.5
L
Gilgamesh
The_Reven1702
Gilgamesh
0
4
0
0
W
3
1
8
7
W
Jormungandr
brondo2492
Jormungandr
3
0
3
4.5
L
Tsukuyomi
by_ivanGamess
Tsukuyomi
0
5
0
0
W
7
0
6
10
L
Izanami
0
5
0
0
L
0
3
0
0
L
Hades
tinos2008
Hades
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
14,226
28,065
Taken
36,894
14,174
Mitigated
17,423
8,273
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EL_PAPI_FDZ
Danzaburou
1,826
428
0
386
3,151
1,196
716
97
3,054
0
12,467
W
Ao Kuang
Requiem Slime
Ao Kuang
6,199
2,452
0
2,575
7,769
2,001
1,331
2,330
5,439
15,712
0
L
Gilgamesh
The_Reven1702
Gilgamesh
3,011
332
0
728
7,776
3,802
0
4,201
3,575
2,462
20,231
W
2,754
918
189
1,567
5,702
4,857
269
1,526
4,176
19,592
0
W
Jormungandr
brondo2492
Jormungandr
4,278
730
0
430
5,355
4,391
781
824
4,531
30,392
0
L
Tsukuyomi
by_ivanGamess
Tsukuyomi
3,010
314
0
1,580
7,527
2,384
127
1,388
6,139
0
23,661
W
8,276
5,777
394
2,732
6,088
1,729
413
1,369
4,719
0
47,663
L
Izanami
2,699
1,657
0
676
6,248
1,576
1,626
1,890
4,358
0
30,289
L
2,801
753
0
1,081
9,496
5,628
0
3,293
6,203
16,248
0
L
Hades
tinos2008
Hades
2,705
320
0
609
5,847
4,033
400
2,459
3,388
18,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
26,973
229
Minions Killed
227
0
Camps Cleared
0
1,193,593
Distance Traveled
1,120,470
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,211
518
37
3
0
221,979
2
W
Ao Kuang
6,364
530
20
2
0
261,772
0
L
Gilgamesh
5,312
443
50
4
0
228,438
1
W
Ymir
6,863
572
29
2
0
237,093
3
W
Jormungandr
6,155
513
54
5
0
242,100
1
L
Tsukuyomi
5,330
444
56
5
0
246,962
0
W
Izanami
7,724
644
89
7
0
230,649
1
L
Izanami
5,443
454
64
5
0
210,260
0
L
Atlas
5,134
428
21
2
0
231,909
0
L
Hades
5,754
480
36
3
0
202,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role