Player Matchup

Sol
Sol
FelipeDGB_123
Sol
Level 28
God Stats
1W - 2L
1,715 SR
Queue Stats
9W - 11L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
G3nj1x
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,341 Elo+
Solo
Loki
Loki
anastraxx
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Xing Tian
Xing Tian
sentinental
Xing Tian
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,509 Elo+
Solo
Danzaburou
Danzaburou
verbofr
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,362 Elo+
Solo
Team Averages
Level 50
1,543 SR
1,425 Elo+

VS

Team Averages
Level 76
1,458 SR
1,355 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Daniquisho
Neith
Level 17
God Stats
3W - 1L
1,463 SR
Queue Stats
3W - 3L
1,202 Elo+
Party 2
Poseidon
Poseidon
KizzaFrostFangs
Poseidon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,399 Elo+
Party 1
Medusa
Medusa
OhmyAndy
Medusa
Level 7
God Stats
2W - 1L
1,586 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
SrNicky
Ah Puch
Level 83
God Stats
19W - 14L
1,243 SR
Queue Stats
23W - 20L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 2
13,221
826
14,013
19,575
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
G3nj1x
Morgan Le Fay
15
1 / 8 / 1
9,277
580
10,918
10,166
3,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
1 / 16 / 0
9,773
611
4,927
18,881
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Xing Tian
sentinental
Xing Tian
17
1 / 4 / 6
10,536
659
8,817
22,381
20,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
verbofr
Danzaburou
18
4 / 9 / 4
11,835
740
8,812
15,720
5,159
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
10 / 1 / 22
13,746
859
11,604
16,158
21,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
19
11 / 3 / 13
12,636
790
11,314
14,015
6,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
20
11 / 3 / 15
13,636
852
22,059
12,503
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
OhmyAndy
Medusa
19
8 / 5 / 14
12,349
772
16,888
12,855
5,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
SrNicky
Ah Puch
18
2 / 2 / 20
11,696
731
12,640
10,169
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
126
13
Kills
42
42
Deaths
14
13
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
10
1
22
21
W
Neith
11
3
13
5.83
L
6
5
2
1.4
L
Morgan Le Fay
G3nj1x
Morgan Le Fay
1
8
1
0.19
W
Poseidon
11
3
15
6.17
W
Medusa
OhmyAndy
Medusa
8
5
14
3
W
Ah Puch
SrNicky
Ah Puch
2
2
20
6
L
Loki
1
16
0
0.06
L
Xing Tian
sentinental
Xing Tian
1
4
6
1
L
Danzaburou
verbofr
Danzaburou
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,487
Damage
74,505
86,723
Taken
65,700
44,028
Mitigated
44,167
12,642
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,604
1,855
0
3,206
16,158
21,940
980
7,634
8,357
34,403
0
W
Neith
11,314
5,186
0
2,622
14,015
6,312
3,787
7,441
6,374
0
42,807
L
14,013
3,805
0
6,968
19,575
5,741
0
12,240
7,335
67,412
0
L
Morgan Le Fay
G3nj1x
Morgan Le Fay
10,918
1,927
0
534
10,166
3,692
0
7,293
2,873
21,130
0
W
Poseidon
22,059
2,153
0
3,658
12,503
5,697
2,011
4,567
7,776
73,394
0
W
Medusa
OhmyAndy
Medusa
16,888
9,005
838
1,703
12,855
5,976
2,149
7,340
5,346
0
44,764
W
Ah Puch
SrNicky
Ah Puch
12,640
298
0
1,204
10,169
4,242
1,880
6,766
3,316
41,699
0
L
Loki
4,927
887
0
605
18,881
8,745
0
9,670
9,211
0
11,495
L
Xing Tian
sentinental
Xing Tian
8,817
435
0
2,953
22,381
20,691
0
7,559
14,822
26,377
0
L
Danzaburou
verbofr
Danzaburou
8,812
2,363
297
1,285
15,720
5,159
0
9,541
6,179
0
25,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,642
Gold Earned
64,063
233
Minions Killed
331
0
Camps Cleared
0
1,368,018
Distance Traveled
1,545,554
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,746
859
43
3
0
331,453
2
W
Neith
12,636
790
57
4
0
276,197
0
L
Sol
13,221
826
119
7
0
301,485
3
L
Morgan Le Fay
9,277
580
27
2
0
176,578
1
W
Poseidon
13,636
852
107
7
0
315,920
2
W
Medusa
12,349
772
52
3
0
310,589
1
W
Ah Puch
11,696
731
72
5
0
311,395
0
L
Loki
9,773
611
17
1
0
259,046
0
L
Xing Tian
10,536
659
23
1
0
348,941
10
L
Danzaburou
11,835
740
47
3
0
281,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role