Player Matchup

Ymir
Ymir
Crusader_of_HELL
Ymir
Level 76
God Stats
18W - 9L
1,222 SR
Queue Stats
105W - 122L
1,317 Elo+
Solo
Chaac
Chaac
MXWELL UwU
Chaac
Level 77
God Stats
15W - 10L
1,704 SR
Queue Stats
247W - 248L
1,615 Elo+
Solo
Jormungandr
Jormungandr
RippingSlinky68
Jormungandr
Level 65
God Stats
9W - 4L
1,380 SR
Queue Stats
9W - 6L
1,478 Elo+
Solo
Izanami
Izanami
Silverback7631
Izanami
Level 58
God Stats
14W - 11L
1,751 SR
Queue Stats
239W - 272L
1,345 Elo+
Solo
Thanatos
Thanatos
czarb23
Thanatos
Level 85
God Stats
22W - 30L
1,496 SR
Queue Stats
557W - 554L
1,461 Elo+
Solo
Team Averages
Level 72
1,510 SR
1,443 Elo+

VS

Team Averages
Level 53
1,435 SR
1,300 Elo+
Mercury
Mercury
GastyG19
Mercury
Level 49
God Stats
1W - 2L
1,447 SR
Queue Stats
8W - 13L
1,303 Elo+
Party 1
Thoth
Thoth
HoPeLeS89
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,432 Elo+
Solo
Anubis
Anubis
JohnAiram
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,268 Elo+
Solo
Ymir
Ymir
KillToSurvive44
Ymir
Level 65
God Stats
19W - 13L
1,303 SR
Queue Stats
208W - 240L
1,310 Elo+
Solo
Charybdis
Charybdis
pumped_by_arii
Charybdis
Level 61
God Stats
10W - 7L
1,426 SR
Queue Stats
115W - 131L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 7
12,017
572
10,634
17,145
24,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
17
5 / 0 / 10
11,373
542
14,514
10,306
12,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
RippingSlinky68
Jormungandr
17
4 / 0 / 11
11,354
541
12,071
15,185
13,867
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
9 / 5 / 9
11,965
570
18,669
13,241
5,002
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
czarb23
Thanatos
17
4 / 2 / 2
10,825
515
3,090
13,445
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GastyG19
Mercury
13
2 / 7 / 3
8,401
400
4,072
14,396
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
HoPeLeS89
Thoth
14
0 / 7 / 3
8,745
416
8,279
11,731
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
JohnAiram
Anubis
13
1 / 10 / 0
8,268
394
2,788
17,930
7,472
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 8 / 3
7,913
377
4,648
20,053
11,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
pumped_by_arii
Charybdis
17
5 / 2 / 1
10,898
519
12,220
17,282
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
33
Kills
8
8
Deaths
34
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
L
Mercury
GastyG19
Mercury
2
7
3
0.5
L
Thoth
HoPeLeS89
Thoth
0
7
3
0.21
L
Anubis
JohnAiram
Anubis
1
10
0
0.1
L
0
8
3
0.19
W
Chaac
5
0
10
10
W
Jormungandr
RippingSlinky68
Jormungandr
4
0
11
9.5
W
9
5
9
2.7
W
Thanatos
czarb23
Thanatos
4
2
2
2.5
L
Charybdis
pumped_by_arii
Charybdis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,978
Damage
32,007
69,322
Taken
81,392
61,666
Mitigated
32,440
26,516
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,634
1,057
748
2,018
17,145
24,652
736
2,907
13,662
33,181
10,161
L
Mercury
GastyG19
Mercury
4,072
697
361
3,848
14,396
4,049
0
3,403
10,862
0
42,721
L
Thoth
HoPeLeS89
Thoth
8,279
315
0
1,885
11,731
3,684
0
5,372
6,222
54,785
0
L
Anubis
JohnAiram
Anubis
2,788
259
0
1,250
17,930
7,472
0
1,402
16,074
29,022
0
L
4,648
473
0
1,620
20,053
11,474
0
7,564
12,316
33,599
0
W
Chaac
14,514
2,040
0
4,756
10,306
12,479
1,079
2,870
7,436
0
59,418
W
Jormungandr
RippingSlinky68
Jormungandr
12,071
2,517
203
5,702
15,185
13,867
492
3,085
12,100
76,473
0
W
18,669
14,985
898
2,002
13,241
5,002
4,122
4,102
8,769
0
76,254
W
Thanatos
czarb23
Thanatos
3,090
275
0
10,189
13,445
5,666
1,865
2,751
10,694
0
56,705
L
Charybdis
pumped_by_arii
Charybdis
12,220
6,368
110
7,343
17,282
5,761
0
3,569
13,536
0
77,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,534
Gold Earned
44,225
512
Minions Killed
424
0
Camps Cleared
0
1,963,405
Distance Traveled
1,754,564
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,017
572
55
3
0
394,532
3
L
Mercury
8,401
400
77
4
0
443,747
1
L
Thoth
8,745
416
110
5
0
290,282
0
L
Anubis
8,268
394
48
2
0
253,695
2
L
Ymir
7,913
377
42
2
0
377,516
3
W
Chaac
11,373
542
98
5
0
437,042
0
W
Jormungandr
11,354
541
122
6
0
403,248
0
W
Izanami
11,965
570
123
6
0
358,900
0
W
Thanatos
10,825
515
114
5
0
369,683
1
L
Charybdis
10,898
519
147
7
0
389,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role