Player Matchup

King Arthur
King Arthur
Apollyondosgames
King Arthur
Level 136
God Stats
17W - 18L
1,368 SR
Queue Stats
484W - 346L
1,594 Elo+
Party 1
Ymir
Ymir
Aquazy_rT
Ymir
Level 38
God Stats
15W - 12L
1,591 SR
Queue Stats
168W - 234L
1,329 Elo+
Solo
Atlas
Atlas
DemetrioS2
Atlas
Level 133
God Stats
20W - 9L
1,568 SR
Queue Stats
401W - 307L
1,611 Elo+
Party 1
Janus
Janus
FulgrimWH
Janus
Level 43
God Stats
1W - 2L
1,284 SR
Queue Stats
12W - 17L
1,220 Elo+
Solo
Neith
Neith
TioBlack00
Neith
Level 27
God Stats
21W - 17L
1,454 SR
Queue Stats
419W - 356L
1,488 Elo+
Party 1
Team Averages
Level 75
1,453 SR
1,448 Elo+

VS

Team Averages
Level 63
1,497 SR
1,460 Elo+
Ymir
Ymir
Davi25cm
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
ElaisOMG
Zeus
Level 84
God Stats
7W - 9L
1,218 SR
Queue Stats
133W - 185L
1,218 Elo+
Solo
Sylvanus
Sylvanus
OUnKnoWnBr
Sylvanus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,502 Elo+
Party 2
Mulan
Mulan
Rique2809
Mulan
Level 64
God Stats
5W - 5L
1,767 SR
Queue Stats
36W - 29L
1,524 Elo+
Party 2
Chernobog
Chernobog
SynovialStone_GW
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apollyondosgames
King Arthur
12
0 / 0 / 0
6,478
648
4,885
4,286
1,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
9
1 / 0 / 2
5,394
539
1,326
3,827
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
10
5 / 0 / 2
6,429
643
4,531
5,571
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
FulgrimWH
Janus
9
1 / 1 / 2
5,582
558
1,734
3,334
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
0 / 0 / 4
5,151
515
2,143
2,655
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 0 / 0
4,603
460
597
3,374
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
10
1 / 3 / 0
5,685
569
2,497
3,501
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
OUnKnoWnBr
Sylvanus
9
0 / 2 / 0
4,939
494
837
5,548
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
Rique2809
Mulan
10
0 / 0 / 0
5,165
517
1,710
6,001
1,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
9
0 / 2 / 0
5,138
514
1,866
4,629
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
7
Kills
1
1
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Apollyondosgames
King Arthur
0
0
0
0
W
Ymir
1
0
2
2
L
Ymir
0
0
0
0
W
Atlas
5
0
2
6
L
Zeus
1
3
0
0.33
W
Janus
FulgrimWH
Janus
1
1
2
2
L
Sylvanus
OUnKnoWnBr
Sylvanus
0
2
0
0
L
Mulan
Rique2809
Mulan
0
0
0
0
L
Chernobog
0
2
0
0
W
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,619
Damage
7,507
19,673
Taken
23,053
7,046
Mitigated
9,166
3,200
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Apollyondosgames
King Arthur
4,885
804
0
1,175
4,286
1,678
348
245
4,041
0
39,929
W
Ymir
1,326
59
55
924
3,827
1,666
0
545
3,282
11,791
0
L
Ymir
597
0
0
785
3,374
1,474
0
1,872
1,470
4,227
0
W
Atlas
4,531
1,297
0
255
5,571
2,060
0
783
4,788
28,798
2,066
L
Zeus
2,497
681
0
245
3,501
1,079
0
2,080
1,353
34,782
0
W
Janus
FulgrimWH
Janus
1,734
209
0
0
3,334
749
456
2,167
1,167
22,749
0
L
Sylvanus
OUnKnoWnBr
Sylvanus
837
153
54
2,246
5,548
3,384
0
1,249
4,241
13,744
11,647
L
Mulan
Rique2809
Mulan
1,710
0
0
1,684
6,001
1,973
0
0
6,001
0
21,947
L
Chernobog
1,866
1,079
0
1,674
4,629
1,256
0
1,866
2,763
0
36,247
W
Neith
2,143
819
0
791
2,655
893
0
143
2,512
0
27,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
25,530
293
Minions Killed
278
0
Camps Cleared
0
952,815
Distance Traveled
985,058
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,478
648
95
10
0
218,157
1
W
Ymir
5,394
539
26
3
0
182,277
2
L
Ymir
4,603
460
10
1
0
201,267
2
W
Atlas
6,429
643
63
6
0
224,922
2
L
Zeus
5,685
569
73
7
0
196,189
4
W
Janus
5,582
558
49
5
0
158,642
2
L
Sylvanus
4,939
494
52
5
0
209,366
0
L
Mulan
5,165
517
65
7
0
207,388
2
L
Chernobog
5,138
514
78
8
0
170,848
4
W
Neith
5,151
515
60
6
0
168,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role