Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
BalliBrund
Tiamat
Gold V
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,554 MMR
Solo
Izanami
Izanami
Gold I
Darnte1st
Izanami
Gold I
Level 62
God Stats
5W - 2L
1,754 SR
Queue Stats
64W - 60L
1,578 MMR
Solo
Nemesis
Nemesis
Silver I
Ma4KaM
Nemesis
Silver I
Level 160
God Stats
27W - 13L
1,615 SR
Queue Stats
180W - 185L
1,591 MMR
Solo
Bacchus
Bacchus
Silver I
Pr1meEvil
Bacchus
Silver I
Level 154
God Stats
7W - 10L
1,220 SR
Queue Stats
254W - 271L
1,543 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,518 SR
1,553 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,469 SR
1,543 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Guilidon
Ymir
Silver II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 88L
1,546 MMR
Solo
The Morrigan
The Morrigan
Silver I
OCBPapes
The Morrigan
Silver I
Level 124
God Stats
5W - 2L
1,339 SR
Queue Stats
64W - 47L
1,590 MMR
Solo
Anubis
Anubis
Gold II
zivgab
Anubis
Gold II
Level 154
God Stats
9W - 5L
1,507 SR
Queue Stats
88W - 84L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 1 / 1
6,776
484
1,673
7,478
5,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
BalliBrund
Tiamat
10
0 / 4 / 1
6,127
438
2,101
6,145
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Darnte1st
Izanami
14
4 / 1 / 1
7,869
562
7,428
7,573
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Ma4KaM
Nemesis
12
2 / 3 / 0
6,879
491
2,861
9,979
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Pr1meEvil
Bacchus
8
0 / 5 / 3
5,856
418
4,329
11,409
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasMedusaCliodhnaBastet

VS

Bans
GebCamazotzAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 3 / 1
7,516
537
4,169
6,822
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
 
Fenrir
13
2 / 3 / 7
7,419
530
6,341
8,420
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
11
0 / 0 / 5
6,896
493
3,223
7,625
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
OCBPapes
The Morrigan
17
8 / 0 / 2
9,807
701
8,725
4,125
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
zivgab
Anubis
15
2 / 1 / 0
8,754
625
6,103
7,248
3,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
14
14
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
W
Danzaburou
 
Danzaburou
2
3
1
0.83
W
Fenrir
 
Fenrir
2
3
7
1.83
L
Tiamat
BalliBrund
Tiamat
0
4
1
0.13
L
Izanami
Darnte1st
Izanami
4
1
1
4.5
W
Ymir
0
0
5
2.5
L
Nemesis
Ma4KaM
Nemesis
2
3
0
0.67
W
The Morrigan
OCBPapes
The Morrigan
8
0
2
9
L
Bacchus
Pr1meEvil
Bacchus
0
5
3
0.3
W
Anubis
zivgab
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,392
Damage
28,561
42,584
Taken
34,240
20,168
Mitigated
14,430
9,319
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,673
215
0
2,355
7,478
5,743
0
4,018
3,428
0
31,803
W
Danzaburou
 
Danzaburou
4,169
1,501
0
2,379
6,822
1,379
0
844
5,978
0
44,843
W
Fenrir
 
Fenrir
6,341
1,413
0
2,870
8,420
2,636
0
2,062
6,218
0
38,596
L
Tiamat
BalliBrund
Tiamat
2,101
353
0
857
6,145
2,293
0
3,532
2,384
32,658
0
L
Izanami
Darnte1st
Izanami
7,428
5,428
0
3,380
7,573
1,628
0
309
7,264
0
63,246
W
Ymir
3,223
1,208
307
2,387
7,625
5,291
261
1,919
5,700
24,232
0
L
Nemesis
Ma4KaM
Nemesis
2,861
770
0
1,158
9,979
2,435
0
4,554
5,345
0
46,459
W
The Morrigan
OCBPapes
The Morrigan
8,725
1,923
0
250
4,125
1,672
0
1,172
2,895
85,939
2,093
L
Bacchus
Pr1meEvil
Bacchus
4,329
362
186
1,383
11,409
8,069
0
3,638
7,741
13,789
0
W
Anubis
zivgab
Anubis
6,103
407
0
4,623
7,248
3,452
480
229
7,019
65,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
40,392
390
Minions Killed
537
0
Camps Cleared
0
1,289,631
Distance Traveled
1,394,543
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,776
484
89
6
0
244,943
3
W
Danzaburou
7,516
537
97
7
0
261,997
9
W
Fenrir
7,419
530
75
5
0
299,097
2
L
Tiamat
6,127
438
77
6
0
246,535
5
L
Izanami
7,869
562
131
9
0
260,633
4
W
Ymir
6,896
493
38
3
0
285,234
5
L
Nemesis
6,879
491
82
6
0
304,142
3
W
The Morrigan
9,807
701
177
13
0
296,127
5
L
Bacchus
5,856
418
11
1
0
233,378
6
W
Anubis
8,754
625
150
11
0
252,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role