Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Blaaaasehaaaseee
Zeus
Level 151
God Stats
8W - 4L
1,500 SR
Queue Stats
81W - 79L
1,285 Elo+
Solo
Bakasura
Bakasura
Hörhönen
Bakasura
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 68L
1,355 Elo+
Solo
Achilles
Achilles
arkkaos364
Achilles
Level 65
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 5L
1,504 Elo+
Solo
Chiron
Chiron
vIRuSChe
Chiron
Level 69
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 1L
1,671 Elo+
Solo
Team Averages
Level 111
1,587 SR
1,463 Elo+

VS

Team Averages
Level 69
1,479 SR
1,488 Elo+
Poseidon
Poseidon
Distrofic
Poseidon
Level 56
God Stats
3W - 7L
1,608 SR
Queue Stats
112W - 110L
1,620 Elo+
Party 1
Medusa
Medusa
Draken7771
Medusa
Level 45
God Stats
2W - 5L
1,496 SR
Queue Stats
26W - 37L
1,492 Elo+
Party 2
Vamana
Vamana
MrLegendCraft
Vamana
Level 119
God Stats
0W - 2L
1,292 SR
Queue Stats
117W - 119L
1,635 Elo+
Party 1
Fenrir
Fenrir
invirtune
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,571 Elo+
Party 2
Ra
Ra
soloistzyb
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 4 / 5
11,295
753
8,463
12,385
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 1 / 6
12,170
811
16,009
7,988
2,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Hörhönen
Bakasura
20
8 / 5 / 3
13,052
870
9,482
16,393
6,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
arkkaos364
Achilles
19
7 / 2 / 13
12,094
806
15,909
17,590
22,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
vIRuSChe
Chiron
19
7 / 6 / 14
12,184
812
19,902
18,098
7,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Distrofic
Poseidon
17
1 / 6 / 4
10,766
718
8,793
12,054
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Draken7771
Medusa
19
5 / 6 / 4
11,505
767
16,109
16,648
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 3 / 3
11,264
751
9,537
14,096
13,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
invirtune
Fenrir
18
5 / 6 / 6
11,613
774
16,604
22,126
16,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 10 / 6
11,069
738
4,585
14,463
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
31
Kills
18
18
Deaths
31
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
5
1.38
W
6
1
6
9
L
Poseidon
Distrofic
Poseidon
1
6
4
0.5
L
Medusa
Draken7771
Medusa
5
6
4
1.17
W
Bakasura
Hörhönen
Bakasura
8
5
3
1.9
L
5
3
3
2.17
W
Achilles
arkkaos364
Achilles
7
2
13
6.75
L
Fenrir
invirtune
Fenrir
5
6
6
1.33
L
2
10
6
0.5
W
Chiron
vIRuSChe
Chiron
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,765
Damage
55,628
72,454
Taken
79,387
42,994
Mitigated
44,467
19,549
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,463
2,717
0
2,850
12,385
3,857
3,087
1,014
11,367
41,861
0
W
16,009
1,476
0
1,320
7,988
2,809
1,124
568
7,412
52,387
0
L
Poseidon
Distrofic
Poseidon
8,793
1,378
0
0
12,054
3,005
1,619
3,940
7,370
53,169
0
L
Medusa
Draken7771
Medusa
16,109
9,438
0
4,170
16,648
6,528
1,081
5,763
10,519
0
47,177
W
Bakasura
Hörhönen
Bakasura
9,482
6,565
1,595
5,037
16,393
6,666
1,950
4,308
11,805
0
25,650
L
9,537
5,121
0
3,588
14,096
13,191
194
4,974
8,757
0
27,733
W
Achilles
arkkaos364
Achilles
15,909
4,969
0
2,171
17,590
22,389
548
5,740
11,650
906
34,517
L
Fenrir
invirtune
Fenrir
16,604
4,667
0
1,981
22,126
16,502
0
8,440
12,669
306
33,856
L
4,585
340
728
931
14,463
5,241
1,309
1,934
11,824
26,264
0
W
Chiron
vIRuSChe
Chiron
19,902
10,391
667
5,909
18,098
7,273
794
1,440
16,526
0
51,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,795
Gold Earned
56,217
278
Minions Killed
304
0
Camps Cleared
0
1,527,347
Distance Traveled
1,413,934
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,295
753
55
4
0
282,050
4
W
Zeus
12,170
811
65
4
0
311,889
4
L
Poseidon
10,766
718
97
6
0
273,873
2
L
Medusa
11,505
767
83
6
0
283,177
0
W
Bakasura
13,052
870
61
4
0
352,434
4
L
Vamana
11,264
751
42
3
0
282,260
2
W
Achilles
12,094
806
39
3
0
313,692
1
L
Fenrir
11,613
774
29
2
0
302,482
0
L
Ra
11,069
738
53
4
0
272,142
0
W
Chiron
12,184
812
58
4
0
267,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role