Player Matchup

Vulcan
Vulcan
Burzzuum
Vulcan
Level 23
God Stats
9W - 5L
1,276 SR
Queue Stats
13W - 14L
1,340 Elo+
Party 2
Geb
Geb
Exasis
Geb
Level 29
God Stats
7W - 5L
1,568 SR
Queue Stats
7W - 14L
1,212 Elo+
Party 1
Cernunnos
Cernunnos
Whoknew
Cernunnos
Level 67
God Stats
6W - 3L
1,638 SR
Queue Stats
14W - 19L
1,582 Elo+
Party 1
Agni
Agni
YungShio
Agni
Level 98
God Stats
2W - 0L
1,497 SR
Queue Stats
12W - 13L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
ВлажнаяШлюбка
Erlang Shen
Level 19
God Stats
4W - 4L
1,339 SR
Queue Stats
8W - 14L
1,352 Elo+
Party 2
Team Averages
Level 47
1,464 SR
1,396 Elo+

VS

Team Averages
Level 43
1,454 SR
1,369 Elo+
Sol
Sol
 
Sol
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IKillFallen
Fenrir
Level 14
God Stats
5W - 6L
1,324 SR
Queue Stats
8W - 15L
1,280 Elo+
Solo
Kali
Kali
Timeless001
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,187 Elo+
Solo
Xing Tian
Xing Tian
Versatile71
Xing Tian
Level 47
God Stats
4W - 6L
1,445 SR
Queue Stats
165W - 228L
1,374 Elo+
Party 3
Neith
Neith
dgiydiusd98y2
Neith
Level 133
God Stats
5W - 5L
1,500 SR
Queue Stats
253W - 271L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Burzzuum
Vulcan
18
8 / 2 / 8
11,165
798
19,485
7,340
2,651
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
Exasis
Geb
17
2 / 2 / 16
11,042
789
6,839
16,239
16,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Whoknew
Cernunnos
17
8 / 5 / 9
11,184
799
17,534
15,890
7,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
18
8 / 2 / 7
11,280
806
16,277
7,141
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 10
9,810
701
7,046
12,255
9,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 5 / 1
8,838
631
7,680
13,129
4,154
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
3 / 6 / 2
9,467
676
8,754
14,838
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 8 / 3
8,399
600
1,830
13,309
3,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Versatile71
Xing Tian
14
0 / 6 / 3
8,646
618
6,423
19,698
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 2 / 2
10,620
759
16,747
15,262
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
27
Kills
10
11
Deaths
27
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
W
Vulcan
Burzzuum
Vulcan
8
2
8
6
W
Geb
Exasis
Geb
2
2
16
5
L
Fenrir
3
6
2
0.67
L
0
8
3
0.19
L
Xing Tian
Versatile71
Xing Tian
0
6
3
0.25
W
Cernunnos
Whoknew
Cernunnos
8
5
9
2.5
W
Agni
8
2
7
5.75
L
6
2
2
3.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,181
Damage
41,434
58,865
Taken
76,236
39,424
Mitigated
33,526
13,920
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,680
1,730
0
3,182
13,129
4,154
0
6,538
6,591
32,823
0
W
Vulcan
Burzzuum
Vulcan
19,485
8,244
771
782
7,340
2,651
860
901
5,326
38,955
0
W
Geb
Exasis
Geb
6,839
886
3,605
3,539
16,239
16,680
280
4,407
11,832
12,444
0
L
Fenrir
8,754
2,374
0
1,997
14,838
4,384
62
7,699
7,139
0
17,686
L
1,830
509
0
672
13,309
3,839
0
6,684
6,625
0
14,469
L
Xing Tian
Versatile71
Xing Tian
6,423
368
82
2,792
19,698
15,232
0
11,214
8,484
12,813
0
W
Cernunnos
Whoknew
Cernunnos
17,534
8,520
0
3,622
15,890
7,518
2,141
3,079
12,811
0
45,894
W
Agni
16,277
1,068
0
0
7,141
3,086
4,397
1,573
5,568
49,784
0
L
16,747
5,754
0
5,735
15,262
5,917
0
10,466
4,796
0
50,850
W
7,046
3,718
0
1,601
12,255
9,489
1,395
4,143
8,112
0
24,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
45,970
231
Minions Killed
178
0
Camps Cleared
0
1,418,477
Distance Traveled
1,226,234
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,838
631
47
3
0
258,397
3
W
Vulcan
11,165
798
38
3
0
285,517
0
W
Geb
11,042
789
11
1
0
298,225
0
L
Fenrir
9,467
676
15
1
0
264,715
4
L
Kali
8,399
600
22
2
0
225,453
0
L
Xing Tian
8,646
618
17
1
0
234,296
0
W
Cernunnos
11,184
799
55
4
0
261,031
2
W
Agni
11,280
806
95
7
0
277,110
1
L
Neith
10,620
759
77
6
0
243,373
1
W
Erlang Shen
9,810
701
32
2
0
296,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role