Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ColeCams
Hercules
Level 42
God Stats
1W - 0L
1,678 SR
Queue Stats
182W - 170L
1,463 Elo+
Party 2
Atlas
Atlas
Mrfreedombro
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Loki
Loki
Sole 2D
Loki
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 173L
1,583 Elo+
Solo
Izanami
Izanami
xEvilRainx
Izanami
Level 95
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 68L
1,500 Elo+
Party 2
Team Averages
Level 101
1,536 SR
1,509 Elo+

VS

Team Averages
Level 39
1,603 SR
1,542 Elo+
Gilgamesh
Gilgamesh
Hanaroo
Gilgamesh
Level 39
God Stats
4W - 2L
1,816 SR
Queue Stats
68W - 28L
1,847 Elo+
Solo
Sylvanus
Sylvanus
KLW47
Sylvanus
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 24L
1,332 Elo+
Party 1
Chang'e
Chang'e
MayappIe
Chang'e
Level 40
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 6L
1,530 Elo+
Solo
Chernobog
Chernobog
Tocommitdie
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
beyondmyreach2
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
12 / 3 / 10
13,612
619
23,741
12,311
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ColeCams
Hercules
17
2 / 3 / 10
11,827
538
6,407
13,821
14,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 1 / 14
13,543
616
11,253
11,732
13,700
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Sole 2D
Loki
20
1 / 5 / 6
12,552
571
5,619
14,308
7,325
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
xEvilRainx
Izanami
20
24 / 0 / 5
14,457
657
31,053
15,629
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hanaroo
Gilgamesh
20
11 / 5 / 0
13,014
592
24,313
27,687
26,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
KLW47
Sylvanus
10
0 / 7 / 2
7,771
353
6,347
25,280
20,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
MayappIe
Chang'e
1
0 / 1 / 0
4,119
187
0
2,668
325
Chernobog
Tocommitdie
Chernobog
10
0 / 14 / 1
7,171
326
2,301
18,708
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 22 / 1
7,273
331
1,490
22,423
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
15
44
Kills
11
12
Deaths
49
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
12
3
10
5.67
W
Hercules
ColeCams
Hercules
2
3
10
2.33
L
Gilgamesh
Hanaroo
Gilgamesh
11
5
0
2.2
L
Sylvanus
KLW47
Sylvanus
0
7
2
0.14
L
Chang'e
MayappIe
Chang'e
0
1
0
0
W
5
1
14
12
W
Loki
Sole 2D
Loki
1
5
6
0.8
L
Chernobog
Tocommitdie
Chernobog
0
14
1
0.04
L
0
22
1
0.02
W
Izanami
xEvilRainx
Izanami
24
0
5
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,073
Damage
34,451
67,801
Taken
96,766
48,737
Mitigated
55,627
20,863
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,741
5,154
0
4,741
12,311
5,119
3,416
147
12,164
108,421
0
W
Hercules
ColeCams
Hercules
6,407
2,146
0
4,077
13,821
14,716
618
1,018
12,803
11,332
30,858
L
Gilgamesh
Hanaroo
Gilgamesh
24,313
8,552
0
5,633
27,687
26,112
568
10,897
16,378
0
100,936
L
Sylvanus
KLW47
Sylvanus
6,347
841
1,492
4,918
25,280
20,175
0
6,747
18,423
22,188
0
L
Chang'e
MayappIe
Chang'e
0
0
0
0
2,668
325
0
2,512
0
0
0
W
11,253
3,122
560
1,765
11,732
13,700
934
1,842
9,890
48,432
0
W
Loki
Sole 2D
Loki
5,619
1,498
0
3,439
14,308
7,325
0
392
13,916
0
125,561
L
Chernobog
Tocommitdie
Chernobog
2,301
1,472
0
1,108
18,708
3,740
848
6,936
11,542
0
34,903
L
1,490
622
0
1,277
22,423
5,275
282
8,547
13,686
0
22,907
W
Izanami
xEvilRainx
Izanami
31,053
21,547
0
6,281
15,629
7,877
3,826
2,948
12,681
0
138,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,991
Gold Earned
39,348
678
Minions Killed
276
0
Camps Cleared
0
2,152,601
Distance Traveled
1,481,453
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,612
619
164
7
0
381,191
5
W
Hercules
11,827
538
82
4
0
454,419
8
L
Gilgamesh
13,014
592
153
7
0
423,537
3
L
Sylvanus
7,771
353
31
1
0
369,132
1
L
Chang'e
4,119
187
0
0
0
0
0
W
Atlas
13,543
616
74
3
0
442,779
6
W
Loki
12,552
571
162
7
0
445,191
0
L
Chernobog
7,171
326
53
2
0
343,452
0
L
Fenrir
7,273
331
39
2
0
345,332
1
W
Izanami
14,457
657
196
9
0
429,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role