Player Matchup

Neith
Neith
BaumigeZoe
Neith
Level 8
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 9L
1,084 Elo+
Party 2
Athena
Athena
Ignokill
Athena
Level 18
God Stats
3W - 0L
2,077 SR
Queue Stats
40W - 35L
1,499 Elo+
Party 2
Hera
Hera
xeminax
Hera
Level 119
God Stats
4W - 0L
1,795 SR
Queue Stats
142W - 91L
1,822 Elo+
Party 2
Team Averages
Level 48
1,719 SR
1,468 Elo+

VS

Team Averages
Level 48
1,500 SR
1,409 Elo+
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
sengetzu554
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 10
7,567
757
4,488
4,621
1,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Ignokill
Athena
12
4 / 2 / 10
8,883
888
4,400
9,588
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
xeminax
Hera
14
9 / 2 / 5
9,442
944
15,941
6,432
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 4 / 3
7,255
726
5,410
10,042
3,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
 
Nox
11
3 / 3 / 2
6,768
677
4,906
8,188
3,060
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 3
6,150
615
1,535
10,568
3,849
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
3
1.13
L
Nox
 
Nox
3
3
2
1.33
W
Neith
2
2
10
3.5
W
Athena
Ignokill
Athena
4
2
10
4.5
L
0
8
3
0.19
W
Hera
xeminax
Hera
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
11,851
20,641
Taken
28,798
13,214
Mitigated
10,474
3,736
Healing
1,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,410
3,491
0
551
10,042
3,565
95
6,282
3,448
0
25,364
L
Nox
 
Nox
4,906
992
0
918
8,188
3,060
0
6,456
1,460
18,540
0
W
Neith
4,488
2,500
0
856
4,621
1,521
1,320
1,264
3,357
0
15,028
W
Athena
Ignokill
Athena
4,400
1,524
0
936
9,588
9,544
157
2,833
6,755
10,716
0
L
1,535
291
0
435
10,568
3,849
0
6,999
3,173
0
6,527
W
Hera
xeminax
Hera
15,941
2,780
126
1,818
6,432
2,149
687
1,492
4,940
44,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
20,173
99
Minions Killed
69
5
Camps Cleared
2
560,961
Distance Traveled
472,725
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,255
726
50
5
1
154,509
1
L
Nox
6,768
677
13
1
1
168,968
0
W
Neith
7,567
757
19
2
2
159,355
0
W
Athena
8,883
888
9
1
1
202,839
1
L
Kali
6,150
615
6
1
0
149,248
0
W
Hera
9,442
944
71
7
2
198,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role