Player Matchup

Chiron
Chiron
Bronze III
Bilici03
Chiron
Bronze III
Level 45
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
I-UweMoerve-I
Erlang Shen
Gold V
Level 154
God Stats
3W - 6L
1,575 SR
Queue Stats
176W - 162L
1,504 MMR
Solo
Fenrir
Fenrir
Bronze III
Messiahya
Fenrir
Bronze III
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
inrangeJonas
Achilles
Bronze III
Level 31
God Stats
0W - 3L
1,580 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Agni
Agni
Bronze III
kykeliku
Agni
Bronze III
Level 42
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,458 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,500 SR
1,500 MMR
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
Ayalix_vicioso
Chang'e
Bronze III
Level 118
God Stats
1W - 6L
1,500 SR
Queue Stats
201W - 179L
1,502 MMR
Solo
Medusa
Medusa
Bronze III
Stephan0vich
Medusa
Bronze III
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
176W - 161L
1,500 MMR
Solo
Atlas
Atlas
Gold V
alnwimi
Atlas
Gold V
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 170L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bilici03
Chiron
14
1 / 9 / 2
9,029
410
5,323
17,224
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
I-UweMoerve-I
Erlang Shen
18
3 / 5 / 7
12,225
556
14,784
23,189
17,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Messiahya
Fenrir
15
0 / 8 / 4
9,460
430
6,120
21,845
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
inrangeJonas
Achilles
14
2 / 7 / 3
9,841
447
10,235
25,221
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
17
4 / 10 / 1
10,895
495
11,678
17,493
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinGilgameshCliodhnaMorgan Le Fay

VS

Bans
LokiIzanamiCharybdisRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
8 / 1 / 8
14,675
667
18,227
25,488
26,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
 
Bastet
20
11 / 3 / 11
14,642
666
23,811
21,533
9,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 2 / 12
13,456
612
18,401
19,208
7,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
20
7 / 2 / 7
13,817
628
17,126
21,500
9,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
alnwimi
Atlas
15
4 / 2 / 17
11,666
530
8,891
21,146
25,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
10
Kills
39
39
Deaths
10
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
1
8
12
W
Bastet
 
Bastet
11
3
11
5.5
W
9
2
12
7.5
L
Chiron
Bilici03
Chiron
1
9
2
0.22
L
Erlang Shen
I-UweMoerve-I
Erlang Shen
3
5
7
1.3
L
Fenrir
Messiahya
Fenrir
0
8
4
0.25
W
Medusa
7
2
7
5.25
W
Atlas
alnwimi
Atlas
4
2
17
6.25
L
Achilles
inrangeJonas
Achilles
2
7
3
0.5
L
Agni
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,140
Damage
86,456
104,972
Taken
108,875
53,277
Mitigated
78,313
18,930
Healing
52,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
18,227
3,444
0
10,565
25,488
26,309
222
1,207
22,391
0
109,581
W
Bastet
 
Bastet
23,811
5,582
0
10,342
21,533
9,155
16
3,645
17,888
0
110,355
W
18,401
2,261
5,552
10,083
19,208
7,836
3,165
3,261
15,947
96,826
0
L
Chiron
Bilici03
Chiron
5,323
1,535
505
2,757
17,224
4,403
909
3,130
14,094
0
31,421
L
Erlang Shen
I-UweMoerve-I
Erlang Shen
14,784
4,880
0
7,406
23,189
17,377
0
6,830
16,359
0
80,754
L
Fenrir
Messiahya
Fenrir
6,120
1,206
0
4,950
21,845
7,553
0
6,508
15,337
0
54,960
W
Medusa
17,126
11,386
0
11,070
21,500
9,975
6,357
2,712
18,690
0
126,507
W
Atlas
alnwimi
Atlas
8,891
2,835
1,090
3,309
21,146
25,038
265
3,710
17,436
28,565
0
L
Achilles
inrangeJonas
Achilles
10,235
1,649
0
1,126
25,221
18,928
225
6,909
18,312
0
38,931
L
Agni
11,678
971
0
2,186
17,493
5,016
159
3,915
13,578
54,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
68,256
419
Minions Killed
652
0
Camps Cleared
0
2,072,173
Distance Traveled
2,258,446
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,675
667
181
8
0
494,412
9
W
Bastet
14,642
666
155
7
0
495,168
2
W
Chang'e
13,456
612
132
6
0
403,077
5
L
Chiron
9,029
410
60
3
0
402,883
0
L
Erlang Shen
12,225
556
140
6
0
432,882
9
L
Fenrir
9,460
430
94
4
0
433,414
14
W
Medusa
13,817
628
149
7
0
423,769
2
W
Atlas
11,666
530
35
2
0
442,020
5
L
Achilles
9,841
447
44
2
0
419,626
1
L
Agni
10,895
495
81
4
0
383,368
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role