Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
NUT509
Erlang Shen
Level 95
God Stats
15W - 4L
1,803 SR
Queue Stats
132W - 103L
1,652 Elo+
Party 2
Sun Wukong
Sun Wukong
TheSupreme714
Sun Wukong
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 124L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xiauo
Ah Muzen Cab
Level 49
God Stats
12W - 2L
1,942 SR
Queue Stats
55W - 32L
1,715 Elo+
Party 2
Ares
Ares
zaydacrip
Ares
Level 98
God Stats
1W - 0L
1,294 SR
Queue Stats
32W - 21L
1,542 Elo+
Party 2
Team Averages
Level 87
1,608 SR
1,604 Elo+

VS

Team Averages
Level 80
1,669 SR
1,656 Elo+
Mulan
Mulan
ATMm3
Mulan
Level 35
God Stats
6W - 4L
1,845 SR
Queue Stats
355W - 193L
1,927 Elo+
Party 1
Bakasura
Bakasura
BANhammer600
Bakasura
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,439 Elo+
Party 3
Artemis
Artemis
Guardi_man
Artemis
Level 106
God Stats
9W - 3L
1,950 SR
Queue Stats
252W - 121L
1,812 Elo+
Party 1
Atlas
Atlas
Kap10EDat
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,361 Elo+
Party 3
Vulcan
Vulcan
zeppelim
Vulcan
Level 128
God Stats
7W - 7L
1,552 SR
Queue Stats
687W - 398L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 2 / 5
11,577
579
17,924
13,637
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
NUT509
Erlang Shen
18
6 / 0 / 9
11,584
579
10,478
15,189
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TheSupreme714
Sun Wukong
17
4 / 4 / 4
11,297
565
15,310
21,284
15,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Xiauo
Ah Muzen Cab
20
12 / 2 / 4
13,469
673
16,662
12,354
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ares
16
4 / 2 / 8
10,874
544
5,680
16,269
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ATMm3
Mulan
16
3 / 7 / 3
10,099
505
13,775
22,303
18,075
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
BANhammer600
Bakasura
15
3 / 7 / 1
9,076
454
4,545
16,179
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Guardi_man
Artemis
14
0 / 7 / 3
8,171
409
7,800
14,374
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Kap10EDat
Atlas
11
0 / 9 / 4
7,370
369
5,492
21,931
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
zeppelim
Vulcan
17
4 / 4 / 0
10,640
532
19,890
11,060
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
34
Kills
10
10
Deaths
34
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
5
5.25
L
Mulan
ATMm3
Mulan
3
7
3
0.64
L
Bakasura
BANhammer600
Bakasura
3
7
1
0.5
L
Artemis
Guardi_man
Artemis
0
7
3
0.21
L
Atlas
Kap10EDat
Atlas
0
9
4
0.22
W
Erlang Shen
NUT509
Erlang Shen
6
0
9
10.5
W
Sun Wukong
TheSupreme714
Sun Wukong
4
4
4
1.5
W
Ah Muzen Cab
Xiauo
Ah Muzen Cab
12
2
4
7
W
Ares
4
2
8
4
L
Vulcan
zeppelim
Vulcan
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,054
Damage
51,502
78,733
Taken
85,847
45,225
Mitigated
47,456
32,348
Healing
18,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,924
9,322
0
9,795
13,637
4,241
4,757
4,183
9,389
92,436
0
L
Mulan
ATMm3
Mulan
13,775
1,446
0
8,883
22,303
18,075
0
3,033
19,270
0
72,833
L
Bakasura
BANhammer600
Bakasura
4,545
3,458
0
2,556
16,179
5,450
0
2,549
13,630
0
45,808
L
Artemis
Guardi_man
Artemis
7,800
2,595
0
2,706
14,374
4,042
0
9,364
5,010
0
53,595
L
Atlas
Kap10EDat
Atlas
5,492
1,781
317
3,442
21,931
15,754
0
9,754
12,177
16,200
0
W
Erlang Shen
NUT509
Erlang Shen
10,478
4,395
0
5,982
15,189
9,025
0
5,123
9,694
0
84,340
W
Sun Wukong
TheSupreme714
Sun Wukong
15,310
2,743
235
6,305
21,284
15,378
345
5,217
15,912
12,458
59,110
W
Ah Muzen Cab
Xiauo
Ah Muzen Cab
16,662
5,952
0
3,487
12,354
4,006
2,614
5,912
6,391
0
131,301
W
Ares
5,680
353
528
6,016
16,269
12,575
728
4,947
11,267
24,934
0
L
Vulcan
zeppelim
Vulcan
19,890
7,914
0
994
11,060
4,135
0
1,813
9,247
94,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,801
Gold Earned
45,356
613
Minions Killed
514
0
Camps Cleared
0
1,829,522
Distance Traveled
1,839,841
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,577
579
153
8
0
293,119
0
L
Mulan
10,099
505
141
7
0
361,294
7
L
Bakasura
9,076
454
101
5
0
406,080
5
L
Artemis
8,171
409
78
4
0
331,858
6
L
Atlas
7,370
369
23
1
0
335,184
4
W
Erlang Shen
11,584
579
107
5
0
442,225
6
W
Sun Wukong
11,297
565
125
6
0
338,554
4
W
Ah Muzen Cab
13,469
673
202
10
0
399,958
2
W
Ares
10,874
544
26
1
0
355,666
1
L
Vulcan
10,640
532
171
9
0
405,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role