Player Matchup

King Arthur
King Arthur
Drakanox
King Arthur
Level 156
God Stats
1W - 6L
1,224 SR
Queue Stats
77W - 54L
1,593 Elo+
Party 1
Hel
Hel
Emma98ehl
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,630 Elo+
Party 1
Sol
Sol
Mrkokolo2011
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 71L
1,622 Elo+
Party 1
He Bo
He Bo
SexyTlME
He Bo
Level 151
God Stats
1W - 2L
1,515 SR
Queue Stats
37W - 28L
1,592 Elo+
Solo
Chiron
Chiron
beScrehzy
Chiron
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,609 Elo+
Solo
Team Averages
Level 134
1,448 SR
1,609 Elo+

VS

Team Averages
Level 135
1,503 SR
1,529 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DUGURU_MECANICO
Cabrakan
Level 121
God Stats
5W - 4L
1,502 SR
Queue Stats
233W - 211L
1,491 Elo+
Solo
Athena
Athena
Lakedaemonios
Athena
Level 156
God Stats
7W - 3L
1,531 SR
Queue Stats
29W - 30L
1,441 Elo+
Solo
Poseidon
Poseidon
Mocutuymbo
Poseidon
Level 120
God Stats
8W - 6L
1,484 SR
Queue Stats
75W - 81L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joaomelchior
Ah Muzen Cab
Level 119
God Stats
11W - 2L
1,500 SR
Queue Stats
282W - 306L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drakanox
King Arthur
12
1 / 6 / 0
7,657
479
5,959
14,717
6,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 1
7,106
444
2,663
14,658
6,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 2
8,836
552
6,297
9,804
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
SexyTlME
He Bo
16
4 / 3 / 3
9,267
579
9,893
9,429
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
beScrehzy
Chiron
15
3 / 2 / 3
9,125
570
9,305
11,086
3,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 2 / 7
10,161
635
12,404
14,110
13,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
14
5 / 5 / 2
9,210
576
6,943
13,095
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 1 / 8
9,338
584
4,669
14,165
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Mocutuymbo
Poseidon
17
8 / 1 / 2
10,491
656
9,900
4,919
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
joaomelchior
Ah Muzen Cab
16
2 / 2 / 3
10,196
637
6,361
7,850
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
19
19
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
7
2.75
W
Cabrakan
5
5
2
1.2
L
King Arthur
Drakanox
King Arthur
1
6
0
0.17
L
1
5
1
0.3
W
2
1
8
6
W
Poseidon
Mocutuymbo
Poseidon
8
1
2
9
L
2
3
2
1
L
He Bo
SexyTlME
He Bo
4
3
3
1.83
L
Chiron
beScrehzy
Chiron
3
2
3
2.25
W
Ah Muzen Cab
joaomelchior
Ah Muzen Cab
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
40,277
59,694
Taken
54,139
24,466
Mitigated
40,249
20,296
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,404
2,686
126
4,988
14,110
13,844
430
3,430
10,680
11,360
55,857
W
Cabrakan
6,943
1,026
0
4,229
13,095
7,877
0
4,759
8,336
50,017
0
L
King Arthur
Drakanox
King Arthur
5,959
1,474
170
3,581
14,717
6,785
0
3,703
10,966
0
37,523
L
2,663
430
1,976
5,442
14,658
6,900
523
5,663
8,839
33,777
0
W
4,669
1,480
733
4,716
14,165
13,808
60
4,024
10,141
19,825
0
W
Poseidon
Mocutuymbo
Poseidon
9,900
1,157
127
859
4,919
1,775
594
1,773
3,146
92,081
399
L
6,297
2,056
0
3,077
9,804
3,559
1,013
2,898
6,862
56,576
6,904
L
He Bo
SexyTlME
He Bo
9,893
343
0
2,504
9,429
3,277
0
5,039
4,356
70,612
0
L
Chiron
beScrehzy
Chiron
9,305
2,484
465
3,081
11,086
3,945
490
5,898
5,018
0
61,076
W
Ah Muzen Cab
joaomelchior
Ah Muzen Cab
6,361
2,998
0
3,020
7,850
2,945
1,118
4,251
3,599
0
81,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
49,396
535
Minions Killed
588
0
Camps Cleared
0
1,646,369
Distance Traveled
1,775,699
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,161
635
146
9
0
362,195
4
W
Cabrakan
9,210
576
83
5
0
339,420
4
L
King Arthur
7,657
479
80
5
0
359,398
5
L
Hel
7,106
444
63
4
0
340,826
2
W
Athena
9,338
584
25
2
0
377,302
4
W
Poseidon
10,491
656
169
11
0
342,430
7
L
Sol
8,836
552
143
9
0
289,646
0
L
He Bo
9,267
579
127
8
0
339,627
7
L
Chiron
9,125
570
122
8
0
316,872
8
W
Ah Muzen Cab
10,196
637
165
10
0
354,352
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role