Player Matchup

Kumbhakarna
Kumbhakarna
Berci29
Kumbhakarna
Level 64
God Stats
5W - 5L
1,715 SR
Queue Stats
15W - 26L
1,694 Elo+
Party 2
Anubis
Anubis
Faszveregető
Anubis
Level 4
God Stats
4W - 7L
1,582 SR
Queue Stats
4W - 11L
1,709 Elo+
Party 2
Gilgamesh
Gilgamesh
PaiMing
Gilgamesh
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 33L
1,331 Elo+
Solo
Team Averages
Level 54
1,599 SR
1,578 Elo+

VS

Team Averages
Level 61
1,500 SR
1,415 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Tapion37
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Berci29
Kumbhakarna
12
2 / 0 / 11
8,352
759
4,340
7,902
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
6 / 0 / 7
8,097
736
10,759
7,539
4,352
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PaiMing
Gilgamesh
13
6 / 2 / 7
8,230
748
11,360
10,093
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 4 / 0
7,155
650
7,164
8,024
2,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
 
Ymir
9
0 / 5 / 2
6,811
619
4,196
14,785
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 5 / 1
6,563
597
2,891
7,059
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
L
Ymir
 
Ymir
0
5
2
0.2
W
Kumbhakarna
Berci29
Kumbhakarna
2
0
11
7.5
W
6
0
7
9.5
W
Gilgamesh
PaiMing
Gilgamesh
6
2
7
4.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,459
Damage
14,251
25,534
Taken
29,868
16,584
Mitigated
13,859
9,785
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,164
3,924
0
1,295
8,024
2,378
570
4,436
3,364
0
23,165
L
Ymir
 
Ymir
4,196
529
0
2,229
14,785
9,718
0
7,911
6,575
10,201
0
W
Kumbhakarna
Berci29
Kumbhakarna
4,340
276
313
2,828
7,902
6,057
131
2,403
5,499
11,766
0
W
10,759
1,613
0
4,198
7,539
4,352
0
3,267
4,272
35,673
0
W
Gilgamesh
PaiMing
Gilgamesh
11,360
1,708
0
2,446
10,093
6,175
0
1,764
8,329
0
24,263
L
2,891
42
723
847
7,059
1,763
135
2,968
3,986
17,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
20,529
106
Minions Killed
85
5
Camps Cleared
3
591,471
Distance Traveled
512,466
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,155
650
29
3
1
183,748
1
L
Ymir
6,811
619
8
1
0
165,639
3
W
Kumbhakarna
8,352
759
16
1
0
218,339
1
W
Anubis
8,097
736
67
6
3
175,313
2
W
Gilgamesh
8,230
748
23
2
2
197,819
5
L
Ra
6,563
597
48
4
2
163,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role