Player Matchup

Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ommnomnom
Bakasura
Level 155
God Stats
12W - 5L
1,518 SR
Queue Stats
295W - 272L
1,641 Elo+
Solo
Xing Tian
Xing Tian
Servix
Xing Tian
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
248W - 220L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
SheepOfSparta
Kukulkan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 158L
1,571 Elo+
Party 1
Chiron
Chiron
nadsMckenzie
Chiron
Level 156
God Stats
28W - 18L
1,928 SR
Queue Stats
198W - 177L
1,636 Elo+
Party 1
Team Averages
Level 143
1,589 SR
1,582 Elo+

VS

Team Averages
Level 100
1,504 SR
1,546 Elo+
Bastet
Bastet
BobtailedMilk6
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,541 Elo+
Party 2
Atlas
Atlas
DumpiiJr
Atlas
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
305W - 314L
1,518 Elo+
Party 2
Charybdis
Charybdis
KoleTrain07
Charybdis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 211L
1,583 Elo+
Party 2
Scylla
Scylla
Lalapoluza
Scylla
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 150L
1,585 Elo+
Solo
Mulan
Mulan
mikeyrickard
Mulan
Level 88
God Stats
18W - 22L
1,522 SR
Queue Stats
212W - 209L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
2 / 1 / 0
7,473
340
992
1,651
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Ommnomnom
Bakasura
20
10 / 4 / 8
14,265
648
24,753
21,185
9,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Servix
Xing Tian
18
4 / 2 / 13
11,966
544
17,043
23,244
25,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SheepOfSparta
Kukulkan
20
4 / 3 / 9
13,062
594
14,646
13,754
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
12 / 1 / 1
14,585
663
19,645
20,484
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,278
467
9,058
20,668
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
DumpiiJr
Atlas
13
1 / 5 / 3
9,345
425
7,167
22,301
24,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
KoleTrain07
Charybdis
19
1 / 6 / 3
11,692
531
10,275
17,290
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Lalapoluza
Scylla
18
3 / 6 / 2
11,707
532
11,204
15,060
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 10 / 0
10,034
456
11,110
24,696
19,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
32
Kills
11
11
Deaths
32
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
0
2
L
3
5
2
0.8
L
Atlas
DumpiiJr
Atlas
1
5
3
0.5
L
Charybdis
KoleTrain07
Charybdis
1
6
3
0.42
L
Scylla
Lalapoluza
Scylla
3
6
2
0.67
W
Bakasura
Ommnomnom
Bakasura
10
4
8
3.5
W
Xing Tian
Servix
Xing Tian
4
2
13
5.25
W
Kukulkan
SheepOfSparta
Kukulkan
4
3
9
2.83
L
3
10
0
0.3
W
Chiron
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,079
Damage
48,814
80,318
Taken
100,015
47,754
Mitigated
60,952
28,211
Healing
21,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
992
402
0
609
1,651
701
0
0
1,582
0
6,587
L
9,058
2,573
0
6,471
20,668
7,058
0
4,808
15,085
0
74,913
L
Atlas
DumpiiJr
Atlas
7,167
1,712
581
3,098
22,301
24,585
0
8,751
12,865
31,862
1,491
L
Charybdis
KoleTrain07
Charybdis
10,275
4,155
0
4,452
17,290
4,232
0
2,452
14,418
0
90,986
L
Scylla
Lalapoluza
Scylla
11,204
817
0
443
15,060
5,229
0
5,694
8,382
82,582
0
W
Bakasura
Ommnomnom
Bakasura
24,753
17,375
0
5,667
21,185
9,288
65
4,184
16,893
0
110,094
W
Xing Tian
Servix
Xing Tian
17,043
2,054
484
3,265
23,244
25,722
454
6,374
16,294
51,106
0
W
Kukulkan
SheepOfSparta
Kukulkan
14,646
2,606
126
2,856
13,754
5,311
1,101
4,758
8,913
111,123
0
L
11,110
1,966
0
6,506
24,696
19,848
0
9,984
12,608
0
60,112
W
Chiron
19,645
8,659
533
14,671
20,484
6,732
1,799
3,278
17,206
0
135,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,351
Gold Earned
53,056
658
Minions Killed
599
0
Camps Cleared
0
1,825,454
Distance Traveled
1,889,083
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,473
340
16
1
0
53,719
1
L
Bastet
10,278
467
113
5
0
429,727
10
L
Atlas
9,345
425
33
2
0
391,837
5
L
Charybdis
11,692
531
177
8
0
354,571
3
L
Scylla
11,707
532
166
8
0
376,455
5
W
Bakasura
14,265
648
187
9
0
465,242
3
W
Xing Tian
11,966
544
59
3
0
458,259
2
W
Kukulkan
13,062
594
190
9
0
423,201
2
L
Mulan
10,034
456
110
5
0
336,493
8
W
Chiron
14,585
663
206
9
0
425,033
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role