Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MamCzas
Ah Muzen Cab
Level 42
God Stats
2W - 2L
1,161 SR
Queue Stats
22W - 20L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
N00bPanda
Kukulkan
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 15L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
SzymonRW
Kumbhakarna
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,469 Elo+
Party 1
Achilles
Achilles
Tynuk
Achilles
Level 21
God Stats
2W - 0L
1,758 SR
Queue Stats
33W - 44L
1,463 Elo+
Solo
Ah Puch
Ah Puch
play77boy
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 57
1,484 SR
1,477 Elo+

VS

Team Averages
Level 69
1,406 SR
1,390 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kikijin74
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Bakasura
Bakasura
copcool3333
Bakasura
Level 87
God Stats
0W - 1L
1,362 SR
Queue Stats
13W - 15L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
icecream77
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 2
Medusa
Medusa
neevos
Medusa
Level 88
God Stats
0W - 2L
1,169 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MamCzas
Ah Muzen Cab
16
6 / 5 / 10
9,135
830
19,243
15,401
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
N00bPanda
Kukulkan
16
5 / 2 / 8
8,990
817
11,884
5,566
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
SzymonRW
Kumbhakarna
15
6 / 2 / 11
8,939
813
3,709
10,758
9,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Tynuk
Achilles
14
6 / 1 / 9
8,527
775
9,178
12,439
20,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
play77boy
Ah Puch
14
1 / 4 / 11
7,980
725
10,442
6,676
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 1 / 7
7,981
726
6,424
12,636
12,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Kikijin74
Merlin
15
3 / 6 / 5
8,305
755
7,172
9,101
3,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
copcool3333
Bakasura
12
0 / 7 / 5
6,787
617
3,152
11,930
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
icecream77
Baron Samedi
15
6 / 5 / 4
8,421
766
10,147
11,761
6,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
neevos
Medusa
15
2 / 5 / 6
8,184
744
8,179
13,175
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
24
Kills
14
14
Deaths
24
49
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
1
7
6.5
L
Merlin
Kikijin74
Merlin
3
6
5
0.92
W
Ah Muzen Cab
MamCzas
Ah Muzen Cab
6
5
10
2.2
W
Kukulkan
N00bPanda
Kukulkan
5
2
8
4.5
W
Kumbhakarna
SzymonRW
Kumbhakarna
6
2
11
5.75
W
Achilles
Tynuk
Achilles
6
1
9
10.5
L
Bakasura
copcool3333
Bakasura
0
7
5
0.36
L
Baron Samedi
icecream77
Baron Samedi
6
5
4
1.6
L
Medusa
neevos
Medusa
2
5
6
1
W
Ah Puch
play77boy
Ah Puch
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,456
Damage
35,074
50,840
Taken
58,603
41,073
Mitigated
32,991
9,205
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,424
1,049
0
680
12,636
12,380
0
5,538
6,913
0
9,699
L
Merlin
Kikijin74
Merlin
7,172
776
0
178
9,101
3,199
0
3,532
5,478
18,134
0
W
Ah Muzen Cab
MamCzas
Ah Muzen Cab
19,243
12,695
0
6,707
15,401
6,000
1,494
5,751
9,203
0
40,887
W
Kukulkan
N00bPanda
Kukulkan
11,884
1,444
0
0
5,566
2,539
1,780
1,018
4,506
36,436
0
W
Kumbhakarna
SzymonRW
Kumbhakarna
3,709
284
180
150
10,758
9,756
11
4,501
6,115
10,305
0
W
Achilles
Tynuk
Achilles
9,178
2,142
0
1,276
12,439
20,273
744
3,999
8,287
0
13,757
L
Bakasura
copcool3333
Bakasura
3,152
2,385
187
664
11,930
5,166
0
4,777
6,924
0
8,074
L
Baron Samedi
icecream77
Baron Samedi
10,147
701
2,426
4,038
11,761
6,897
0
5,745
5,805
23,584
0
L
Medusa
neevos
Medusa
8,179
2,917
0
993
13,175
5,349
0
6,443
6,621
0
24,435
W
Ah Puch
play77boy
Ah Puch
10,442
592
153
739
6,676
2,505
1,355
2,050
4,440
22,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
39,678
168
Minions Killed
146
0
Camps Cleared
0
1,066,406
Distance Traveled
1,001,473
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,981
726
27
2
0
216,974
2
L
Merlin
8,305
755
40
4
0
192,149
0
W
Ah Muzen Cab
9,135
830
55
5
0
193,423
0
W
Kukulkan
8,990
817
68
6
0
212,721
0
W
Kumbhakarna
8,939
813
10
1
0
213,342
1
W
Achilles
8,527
775
3
0
0
241,565
2
L
Bakasura
6,787
617
16
1
0
179,321
1
L
Baron Samedi
8,421
766
29
3
0
197,913
0
L
Medusa
8,184
744
34
3
0
215,116
2
W
Ah Puch
7,980
725
32
3
0
205,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role