Player Matchup

Ymir
Ymir
Blazer606
Ymir
Level 126
God Stats
6W - 1L
1,459 SR
Queue Stats
84W - 90L
1,430 Elo+
Party 1
Anhur
Anhur
Headsetgamer
Anhur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 356L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
Nexus Lord 101
Erlang Shen
Level 67
God Stats
1W - 3L
1,088 SR
Queue Stats
27W - 32L
1,445 Elo+
Party 1
Hera
Hera
Rajaung Rage
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,496 Elo+
Party 1
Sobek
Sobek
TOXIC Tyler UK
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,443 Elo+
Party 1
Team Averages
Level 105
1,409 SR
1,464 Elo+

VS

Team Averages
Level 112
1,514 SR
1,524 Elo+
Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EinhornToter
Loki
Level 107
God Stats
4W - 2L
1,831 SR
Queue Stats
68W - 85L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Ketelin2352
Sylvanus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,571 Elo+
Solo
Chiron
Chiron
Washingtub4546
Chiron
Level 86
God Stats
2W - 5L
1,240 SR
Queue Stats
449W - 425L
1,507 Elo+
Solo
Amaterasu
Amaterasu
oeildefaucon13
Amaterasu
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 179L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 4 / 8
8,625
539
11,786
14,319
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 1 / 5
8,705
544
9,096
12,271
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Erlang Shen
Nexus Lord 101
Erlang Shen
13
3 / 6 / 2
8,069
504
8,183
13,529
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 3 / 3
9,651
603
11,543
9,629
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 3 / 6
7,884
493
5,555
16,270
13,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 1 / 5
8,717
545
5,836
6,153
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 6 / 1
8,792
550
7,219
13,038
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Ketelin2352
Sylvanus
12
1 / 3 / 7
7,239
452
6,532
15,780
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 6 / 4
8,071
504
12,522
14,188
3,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
oeildefaucon13
Amaterasu
17
7 / 2 / 1
10,358
647
13,462
17,700
12,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
18
Kills
17
17
Deaths
18
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
5
4.5
W
Ymir
5
4
8
2.25
L
5
6
1
0.92
W
1
1
5
3.5
L
Sylvanus
Ketelin2352
Sylvanus
1
3
7
1.5
W
Erlang Shen
Nexus Lord 101
Erlang Shen
3
6
2
0.67
W
6
3
3
2.5
W
3
3
6
2
L
2
6
4
0.67
L
Amaterasu
oeildefaucon13
Amaterasu
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,163
Damage
45,571
66,018
Taken
66,859
38,136
Mitigated
33,623
22,788
Healing
28,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,836
247
501
1,833
6,153
2,081
262
3,392
2,761
50,731
0
W
Ymir
11,786
3,081
0
5,904
14,319
6,041
0
2,171
12,016
47,632
0
L
7,219
2,879
0
3,600
13,038
4,548
0
6,425
6,536
0
52,687
W
9,096
5,584
0
7,436
12,271
3,557
3,127
1,948
10,103
0
67,521
L
Sylvanus
Ketelin2352
Sylvanus
6,532
2,170
1,163
6,070
15,780
10,996
243
9,693
6,087
19,411
0
W
Erlang Shen
Nexus Lord 101
Erlang Shen
8,183
4,798
0
2,863
13,529
11,522
96
609
12,920
0
37,163
W
11,543
2,797
0
2,574
9,629
3,401
278
3,029
6,544
70,695
0
W
5,555
784
0
4,011
16,270
13,615
0
3,735
12,067
17,479
0
L
12,522
5,583
1,020
3,990
14,188
3,795
1,003
4,793
9,290
0
56,373
L
Amaterasu
oeildefaucon13
Amaterasu
13,462
8,042
0
9,987
17,700
12,203
484
4,512
12,695
0
68,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
43,177
419
Minions Killed
437
0
Camps Cleared
0
1,520,760
Distance Traveled
1,491,512
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,717
545
103
6
0
347,893
4
W
Ymir
8,625
539
81
5
0
317,092
1
L
Loki
8,792
550
93
6
0
320,062
0
W
Anhur
8,705
544
128
8
0
292,447
3
L
Sylvanus
7,239
452
28
2
0
262,046
0
W
Erlang Shen
8,069
504
65
4
0
289,323
0
W
Hera
9,651
603
125
8
0
312,469
1
W
Sobek
7,884
493
20
1
0
309,429
1
L
Chiron
8,071
504
95
6
0
263,115
3
L
Amaterasu
10,358
647
118
7
0
298,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role