Player Matchup

Chaac
Chaac
D4rkAngelPT
Chaac
Level 40
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 11L
1,118 Elo+
Party 2
Fenrir
Fenrir
GxYmK
Fenrir
Level 25
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 6L
1,118 Elo+
Party 2
Danzaburou
Danzaburou
JOAO FELIS 7
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 26
1,355 SR
1,245 Elo+

VS

Team Averages
Level 67
1,521 SR
1,260 Elo+
Horus
Horus
Alexcobra666
Horus
Level 66
God Stats
12W - 12L
1,473 SR
Queue Stats
21W - 33L
1,365 Elo+
Solo
Sol
Sol
IXI_FuzionX
Sol
Level 108
God Stats
5W - 1L
1,591 SR
Queue Stats
87W - 117L
1,207 Elo+
Party 1
Medusa
Medusa
broshink
Medusa
Level 27
God Stats
22W - 23L
1,500 SR
Queue Stats
84W - 112L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,669
667
9,101
11,747
6,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
GxYmK
Fenrir
12
0 / 9 / 2
7,705
593
4,297
13,647
4,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
JOAO FELIS 7
Danzaburou
11
0 / 9 / 0
7,249
558
6,024
11,886
3,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 18
9,740
749
4,905
6,785
5,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
13 / 0 / 7
11,259
866
19,345
14,478
7,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
broshink
Medusa
14
8 / 2 / 6
10,087
776
7,640
8,552
3,349
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
22
22
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
0
18
10
L
2
4
0
0.5
L
Fenrir
GxYmK
Fenrir
0
9
2
0.11
W
13
0
7
16.5
L
Danzaburou
JOAO FELIS 7
Danzaburou
0
9
0
0
W
Medusa
broshink
Medusa
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
31,890
37,280
Taken
29,815
14,515
Mitigated
16,513
4,809
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,905
1,896
2,514
4,141
6,785
5,853
508
69
6,716
0
12,727
L
9,101
503
0
1,840
11,747
6,634
0
6,559
5,188
0
31,403
L
Fenrir
GxYmK
Fenrir
4,297
1,058
0
1,746
13,647
4,139
0
4,844
8,803
0
14,835
W
19,345
8,837
257
9,302
14,478
7,311
1,272
820
13,658
63,074
5,574
L
Danzaburou
JOAO FELIS 7
Danzaburou
6,024
2,004
0
1,223
11,886
3,742
0
6,656
5,230
0
18,035
W
Medusa
broshink
Medusa
7,640
3,739
0
776
8,552
3,349
34
24
8,528
0
25,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,623
Gold Earned
31,086
110
Minions Killed
169
3
Camps Cleared
6
639,831
Distance Traveled
695,443
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,740
749
18
1
0
261,374
4
L
Chaac
8,669
667
55
4
1
227,698
0
L
Fenrir
7,705
593
26
2
0
213,919
0
W
Sol
11,259
866
101
8
6
212,698
0
L
Danzaburou
7,249
558
29
2
2
198,214
1
W
Medusa
10,087
776
50
4
0
221,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role