Player Matchup

Neith
Neith
BlondineBongine
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,181 Elo+
Solo
Baron Samedi
Baron Samedi
SpookyCherryUwU
Baron Samedi
Level 27
God Stats
3W - 6L
1,229 SR
Queue Stats
100W - 124L
1,551 Elo+
Solo
Arachne
Arachne
Valid Girth
Arachne
Level 106
God Stats
2W - 2L
1,754 SR
Queue Stats
292W - 391L
1,457 Elo+
Party 2
Chaac
Chaac
VividFawn470432
Chaac
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 389L
1,430 Elo+
Party 2
Chiron
Chiron
wyatt1806
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,156 Elo+
Solo
Team Averages
Level 37
1,497 SR
1,355 Elo+

VS

Team Averages
Level 44
1,484 SR
1,553 Elo+
Hades
Hades
 
Hades
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Apiknes999
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 71L
1,472 Elo+
Party 1
Chaac
Chaac
Speedykd88
Chaac
Level 81
God Stats
7W - 5L
1,409 SR
Queue Stats
63W - 59L
1,502 Elo+
Solo
Fenrir
Fenrir
alkahli
Fenrir
Level 21
God Stats
58W - 65L
1,510 SR
Queue Stats
61W - 68L
1,494 Elo+
Party 1
Artio
Artio
sizgodx
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 66L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
10,111
778
15,286
12,478
5,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
SpookyCherryUwU
Baron Samedi
17
3 / 4 / 9
9,850
758
16,185
15,649
12,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Valid Girth
Arachne
17
5 / 4 / 3
10,393
799
12,966
21,439
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 6 / 5
9,588
738
10,829
18,856
16,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
wyatt1806
Chiron
12
0 / 6 / 2
7,662
589
1,516
6,324
1,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 5 / 10
9,714
747
13,311
14,780
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
17
4 / 4 / 9
10,036
772
14,320
12,690
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
5 / 4 / 7
10,454
804
9,706
15,150
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
alkahli
Fenrir
17
8 / 1 / 5
10,537
811
4,870
12,956
8,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
sizgodx
Artio
18
5 / 1 / 13
10,741
826
20,009
20,473
25,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
15
Kills
25
25
Deaths
15
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
5
10
1.6
W
Skadi
4
4
9
2.13
L
5
5
5
1.5
W
Chaac
5
4
7
2.13
L
Baron Samedi
SpookyCherryUwU
Baron Samedi
3
4
9
1.88
L
Arachne
Valid Girth
Arachne
5
4
3
1.63
L
2
6
5
0.75
W
Fenrir
alkahli
Fenrir
8
1
5
10.5
W
Artio
sizgodx
Artio
5
1
13
11.5
L
Chiron
wyatt1806
Chiron
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,782
Damage
62,216
74,746
Taken
76,049
43,715
Mitigated
64,357
23,776
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,311
1,471
1,044
3,427
14,780
9,872
247
2,836
11,245
29,900
0
W
Skadi
14,320
6,911
0
598
12,690
4,537
3,046
4,079
8,352
0
41,151
L
15,286
6,543
90
1,361
12,478
5,060
369
4,958
7,023
0
28,792
W
Chaac
9,706
1,188
0
4,061
15,150
15,403
1,069
2,554
12,471
0
37,073
L
Baron Samedi
SpookyCherryUwU
Baron Samedi
16,185
1,826
3,066
5,399
15,649
12,005
304
5,941
9,041
39,408
0
L
Arachne
Valid Girth
Arachne
12,966
8,530
0
6,729
21,439
8,207
352
14,300
6,096
0
38,401
L
10,829
1,664
178
6,013
18,856
16,470
201
3,408
15,010
180
29,222
W
Fenrir
alkahli
Fenrir
4,870
247
0
4,366
12,956
8,546
577
3,077
9,594
246
15,220
W
Artio
sizgodx
Artio
20,009
988
2,069
7,559
20,473
25,999
239
3,749
16,553
48,730
0
L
Chiron
wyatt1806
Chiron
1,516
944
385
555
6,324
1,973
379
2,660
3,396
0
4,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,604
Gold Earned
51,482
187
Minions Killed
253
0
Camps Cleared
0
1,074,202
Distance Traveled
1,369,760
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,714
747
49
4
0
234,615
1
W
Skadi
10,036
772
60
5
0
262,091
0
L
Neith
10,111
778
40
3
0
215,546
0
W
Chaac
10,454
804
62
5
0
256,024
0
L
Baron Samedi
9,850
758
56
4
0
233,297
1
L
Arachne
10,393
799
45
3
0
266,851
3
L
Chaac
9,588
738
41
3
0
259,717
0
W
Fenrir
10,537
811
23
2
0
306,452
0
W
Artio
10,741
826
59
5
0
310,578
2
L
Chiron
7,662
589
5
0
0
98,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role