Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AbyssalApex
Tyr
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,622 Elo+
Party 1
Thor
Thor
BingoJes
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,048 Elo+
Party 2
Sylvanus
Sylvanus
GMOx3
Sylvanus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,048 Elo+
Party 2
Poseidon
Poseidon
NidArach
Poseidon
Level 46
God Stats
6W - 4L
1,467 SR
Queue Stats
96W - 81L
1,604 Elo+
Party 1
Team Averages
Level 60
1,493 SR
1,365 Elo+

VS

Team Averages
Level 52
1,362 SR
1,385 Elo+
Sobek
Sobek
IKillFallen
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,320 Elo+
Solo
Freya
Freya
Katze678
Freya
Level 89
God Stats
3W - 3L
1,275 SR
Queue Stats
23W - 19L
1,424 Elo+
Party 3
Olorun
Olorun
Noobmasteronie
Olorun
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,442 Elo+
Party 3
Kali
Kali
Pandrahs
Kali
Level 9
God Stats
1W - 5L
1,275 SR
Queue Stats
7W - 10L
1,292 Elo+
Party 3
Osiris
Osiris
PekmezX
Osiris
Level 35
God Stats
1W - 1L
1,263 SR
Queue Stats
100W - 112L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 1 / 16
9,043
754
15,431
4,814
2,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
3 / 1 / 13
8,521
710
9,470
10,660
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
14
4 / 2 / 11
8,358
697
5,606
10,125
4,449
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
GMOx3
Sylvanus
15
2 / 3 / 14
8,340
695
6,508
9,569
11,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
NidArach
Poseidon
17
9 / 2 / 9
9,802
817
18,703
9,281
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
7,773
648
7,572
18,011
20,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Katze678
Freya
16
1 / 3 / 6
8,638
720
8,779
9,884
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 3
9,528
794
9,941
14,047
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
1 / 6 / 2
7,263
605
3,942
12,448
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
PekmezX
Osiris
14
2 / 3 / 4
8,069
672
5,728
12,259
11,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
22
Kills
9
9
Deaths
22
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
16
12
W
3
1
13
9.5
W
Thor
4
2
11
4.75
W
Sylvanus
GMOx3
Sylvanus
2
3
14
3
L
0
6
5
0.42
L
Freya
Katze678
Freya
1
3
6
1.33
W
Poseidon
NidArach
Poseidon
9
2
9
6.75
L
5
4
3
1.63
L
Kali
1
6
2
0.33
L
Osiris
PekmezX
Osiris
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,718
Damage
35,962
44,449
Taken
66,649
30,235
Mitigated
47,540
9,595
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,431
1,811
1,327
1,557
4,814
2,138
706
3,645
1,169
33,833
0
W
9,470
899
0
2,342
10,660
8,341
549
5,039
5,621
0
17,754
W
Thor
5,606
688
169
632
10,125
4,449
88
5,617
4,508
0
10,915
W
Sylvanus
GMOx3
Sylvanus
6,508
1,341
1,386
1,938
9,569
11,318
656
5,781
3,788
9,013
0
L
7,572
709
0
3,950
18,011
20,551
15
10,689
7,154
15,240
0
L
Freya
Katze678
Freya
8,779
2,934
0
1,719
9,884
4,662
0
4,992
4,701
26,674
2,201
W
Poseidon
NidArach
Poseidon
18,703
3,933
0
244
9,281
3,989
344
5,217
4,064
52,438
0
L
9,941
4,721
735
4,328
14,047
5,208
0
10,297
3,750
32,972
0
L
Kali
3,942
1,891
0
688
12,448
5,589
31
7,774
4,566
0
10,701
L
Osiris
PekmezX
Osiris
5,728
1,146
0
698
12,259
11,530
0
6,890
5,164
0
21,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,064
Gold Earned
41,271
161
Minions Killed
186
0
Camps Cleared
0
1,178,047
Distance Traveled
1,105,020
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,043
754
45
4
0
216,402
5
W
Tyr
8,521
710
28
2
0
263,701
0
W
Thor
8,358
697
11
1
0
235,289
3
W
Sylvanus
8,340
695
9
1
0
217,973
0
L
Sobek
7,773
648
12
1
0
210,171
1
L
Freya
8,638
720
70
6
0
233,559
2
W
Poseidon
9,802
817
68
6
0
244,682
1
L
Olorun
9,528
794
61
5
0
215,177
0
L
Kali
7,263
605
12
1
0
223,745
3
L
Osiris
8,069
672
31
3
0
222,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role