Player Matchup

Artemis
Artemis
PokemonMastaG
Artemis
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 86L
1,710 Elo+
Solo
Sol
Sol
Sapho
Sol
Level 146
God Stats
9W - 6L
1,848 SR
Queue Stats
114W - 112L
1,547 Elo+
Party 1
Bacchus
Bacchus
lutungo
Bacchus
Level 69
God Stats
26W - 18L
1,706 SR
Queue Stats
128W - 131L
1,562 Elo+
Party 1
Team Averages
Level 101
1,685 SR
1,606 Elo+

VS

Team Averages
Level 130
1,423 SR
1,419 Elo+
Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Augustano
Neith
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,258 Elo+
Solo
Nox
Nox
mikechastain
Nox
Level 153
God Stats
1W - 3L
1,270 SR
Queue Stats
35W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
6 / 1 / 8
10,376
798
11,327
8,893
3,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Sapho
Sol
15
7 / 1 / 4
10,649
819
11,935
10,531
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
lutungo
Bacchus
13
1 / 2 / 10
9,837
757
5,894
15,779
16,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 7 / 4
7,786
599
6,297
14,494
13,626
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Augustano
Neith
13
2 / 4 / 2
8,348
642
11,511
10,166
4,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 2
8,528
656
8,642
9,043
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
4
4
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
7
4
0.29
L
Neith
Augustano
Neith
2
4
2
0.75
W
Artemis
6
1
8
10
W
Sol
Sapho
Sol
7
1
4
9
W
Bacchus
lutungo
Bacchus
1
2
10
3
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
26,450
35,203
Taken
33,703
23,711
Mitigated
21,618
13,639
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,297
1,765
650
886
14,494
13,626
0
7,029
7,465
0
19,635
L
Neith
Augustano
Neith
11,511
3,355
0
1,526
10,166
4,254
0
6,449
3,717
0
33,043
W
Artemis
11,327
6,594
457
2,907
8,893
3,873
1,410
1,870
6,899
0
39,103
W
Sol
Sapho
Sol
11,935
3,930
0
5,999
10,531
3,654
1,642
1,995
8,324
50,795
0
W
Bacchus
lutungo
Bacchus
5,894
599
458
3,818
15,779
16,184
244
4,517
10,890
12,089
0
L
8,642
529
769
3,166
9,043
3,738
0
4,585
4,458
29,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
24,662
156
Minions Killed
129
6
Camps Cleared
6
756,203
Distance Traveled
651,100
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,786
599
34
3
2
220,992
3
L
Neith
8,348
642
55
4
2
210,471
0
W
Artemis
10,376
798
66
5
1
227,220
4
W
Sol
10,649
819
84
6
4
254,312
5
W
Bacchus
9,837
757
6
0
1
274,671
3
L
Nox
8,528
656
40
3
2
219,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role