Player Matchup

Atlas
Atlas
Jonnyblak
Atlas
Level 82
God Stats
0W - 5L
1,500 SR
Queue Stats
54W - 75L
1,400 Elo+
Solo
Arachne
Arachne
Techn9cian66888
Arachne
Level 53
God Stats
6W - 11L
1,414 SR
Queue Stats
9W - 18L
1,428 Elo+
Solo
Sol
Sol
tomy_273
Sol
Level 104
God Stats
1W - 1L
1,689 SR
Queue Stats
47W - 59L
1,335 Elo+
Solo
Team Averages
Level 80
1,535 SR
1,388 Elo+

VS

Team Averages
Level 58
1,541 SR
1,468 Elo+
Cthulhu
Cthulhu
KanonicalKid
Cthulhu
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
PROFMAROC
Skadi
Level 113
God Stats
39W - 37L
1,623 SR
Queue Stats
117W - 171L
1,404 Elo+
Solo
Hercules
Hercules
Uzuhiko
Hercules
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jonnyblak
Atlas
14
1 / 5 / 1
9,131
609
7,874
12,332
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 1
8,059
537
5,433
14,781
5,654
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 5 / 1
9,345
623
14,376
10,828
3,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KanonicalKid
Cthulhu
13
4 / 1 / 10
10,746
716
11,219
12,185
11,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
PROFMAROC
Skadi
16
7 / 1 / 8
10,736
716
10,325
7,232
2,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Uzuhiko
Hercules
15
5 / 0 / 10
10,325
688
11,662
15,888
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
Jonnyblak
Atlas
1
5
1
0.3
W
Cthulhu
KanonicalKid
Cthulhu
4
1
10
9
W
Skadi
PROFMAROC
Skadi
7
1
8
11
L
0
6
1
0.08
W
Hercules
Uzuhiko
Hercules
5
0
10
10
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
33,206
37,941
Taken
35,305
22,214
Mitigated
26,316
6,262
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Jonnyblak
Atlas
7,874
2,031
266
1,668
12,332
12,693
0
3,276
8,626
25,055
0
W
Cthulhu
KanonicalKid
Cthulhu
11,219
865
1,945
3,526
12,185
11,883
350
8,542
3,264
27,159
0
W
Skadi
PROFMAROC
Skadi
10,325
3,427
0
983
7,232
2,775
658
4,678
2,362
0
46,474
L
5,433
4,087
0
1,213
14,781
5,654
0
4,815
9,644
0
12,240
W
Hercules
Uzuhiko
Hercules
11,662
3,568
0
5,336
15,888
11,658
420
9,339
6,112
0
31,677
L
14,376
4,658
0
3,115
10,828
3,867
0
3,128
7,475
44,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
31,807
125
Minions Killed
189
4
Camps Cleared
6
765,284
Distance Traveled
787,152
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,131
609
29
2
0
270,675
3
W
Cthulhu
10,746
716
45
3
2
228,514
0
W
Skadi
10,736
716
80
5
4
275,321
2
L
Arachne
8,059
537
17
1
1
245,075
4
W
Hercules
10,325
688
64
4
0
283,317
3
L
Sol
9,345
623
79
5
3
249,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role