Player Matchup

Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NKOHA1488
Danzaburou
Level 10
God Stats
2W - 0L
1,473 SR
Queue Stats
4W - 1L
1,661 Elo+
Party 2
Sol
Sol
NikZee
Sol
Level 48
God Stats
3W - 2L
1,240 SR
Queue Stats
28W - 27L
1,369 Elo+
Party 3
Merlin
Merlin
xLolik228x
Merlin
Level 107
God Stats
2W - 3L
1,298 SR
Queue Stats
9W - 12L
1,194 Elo+
Party 3
Team Averages
Level 71
1,402 SR
1,445 Elo+

VS

Team Averages
Level 61
1,602 SR
1,540 Elo+
Neith
Neith
BakedBeans69
Neith
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
323W - 220L
1,566 Elo+
Party 1
Hercules
Hercules
Drsiffie
Hercules
Level 127
God Stats
14W - 9L
1,819 SR
Queue Stats
305W - 220L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
Himynameiskai
Kukulkan
Level 12
God Stats
77W - 49L
1,477 SR
Queue Stats
159W - 91L
1,496 Elo+
Party 1
Da Ji
Da Ji
LisaByk
Da Ji
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 30L
1,430 Elo+
Solo
Khepri
Khepri
PrinssiNakki
Khepri
Level 38
God Stats
6W - 5L
1,716 SR
Queue Stats
81W - 81L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 0 / 7
9,565
1,366
7,223
6,274
2,834
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
 
Ares
15
2 / 1 / 14
9,520
1,360
7,301
8,082
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
NKOHA1488
Danzaburou
14
4 / 2 / 10
9,497
1,357
5,663
4,971
2,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
NikZee
Sol
15
3 / 2 / 13
8,965
1,281
13,492
7,192
2,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
xLolik228x
Merlin
14
3 / 0 / 11
9,068
1,295
11,511
5,550
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

328

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,509
1,216
8,263
9,351
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Drsiffie
Hercules
13
2 / 2 / 2
8,222
1,175
6,975
15,115
16,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Himynameiskai
Kukulkan
13
1 / 3 / 3
8,078
1,154
8,620
7,594
2,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
LisaByk
Da Ji
13
0 / 5 / 2
7,563
1,080
4,601
8,923
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
13
0 / 5 / 4
7,806
1,115
945
7,604
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
18
Kills
5
5
Deaths
18
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
7
9.5
W
Ares
 
Ares
2
1
14
9
L
2
3
1
0.83
L
Hercules
Drsiffie
Hercules
2
2
2
1.5
L
Kukulkan
Himynameiskai
Kukulkan
1
3
3
0.83
L
Da Ji
LisaByk
Da Ji
0
5
2
0.2
W
Danzaburou
NKOHA1488
Danzaburou
4
2
10
4.5
W
Sol
NikZee
Sol
3
2
13
4.75
L
Khepri
0
5
4
0.4
W
Merlin
xLolik228x
Merlin
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,190
Damage
29,404
32,069
Taken
48,587
19,715
Mitigated
30,570
6,514
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,223
6,205
0
1,158
6,274
2,834
0
2,116
4,158
0
29,075
W
Ares
 
Ares
7,301
221
0
1,296
8,082
9,492
0
3,104
4,978
12,568
0
L
8,263
3,206
0
1,000
9,351
3,316
0
6,660
2,691
0
24,570
L
Hercules
Drsiffie
Hercules
6,975
1,191
0
3,575
15,115
16,540
0
11,150
3,965
466
9,752
L
Kukulkan
Himynameiskai
Kukulkan
8,620
1,102
0
0
7,594
2,683
0
4,566
3,028
40,878
0
L
Da Ji
LisaByk
Da Ji
4,601
1,049
0
202
8,923
3,693
0
5,407
3,516
0
11,899
W
Danzaburou
NKOHA1488
Danzaburou
5,663
2,219
0
544
4,971
2,299
0
1,226
3,745
0
23,652
W
Sol
NikZee
Sol
13,492
4,437
0
2,459
7,192
2,741
0
2,434
4,758
20,127
0
L
Khepri
945
199
0
789
7,604
4,338
0
4,521
3,083
4,671
0
W
Merlin
xLolik228x
Merlin
11,511
813
126
931
5,550
2,349
0
1,151
4,399
26,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,615
Gold Earned
40,178
157
Minions Killed
137
9
Camps Cleared
3
721,851
Distance Traveled
660,120
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,565
1,366
57
8
2
143,682
0
W
Ares
9,520
1,360
9
1
1
160,266
1
L
Neith
8,509
1,216
26
4
0
130,039
0
L
Hercules
8,222
1,175
6
1
0
166,220
1
L
Kukulkan
8,078
1,154
75
11
0
156,622
0
L
Da Ji
7,563
1,080
18
3
2
141,631
0
W
Danzaburou
9,497
1,357
48
7
1
137,985
0
W
Sol
8,965
1,281
18
3
1
136,593
0
L
Khepri
7,806
1,115
12
2
1
65,608
0
W
Merlin
9,068
1,295
25
4
4
143,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role