Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BlackRose953
Atlas
Level 64
God Stats
2W - 1L
1,678 SR
Queue Stats
41W - 53L
1,339 Elo+
Solo
Thanatos
Thanatos
FalataMutata
Thanatos
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 44L
1,154 Elo+
Solo
Chiron
Chiron
NiceJorgeXP
Chiron
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
262W - 283L
1,409 Elo+
Solo
Hel
Hel
VexingorcTTV
Hel
Level 106
God Stats
9W - 6L
1,277 SR
Queue Stats
517W - 539L
1,488 Elo+
Solo
Team Averages
Level 90
1,491 SR
1,378 Elo+

VS

Team Averages
Level 112
1,450 SR
1,430 Elo+
Ravana
Ravana
LimberGull32631
Ravana
Level 66
God Stats
2W - 7L
1,549 SR
Queue Stats
139W - 143L
1,571 Elo+
Solo
Nu Wa
Nu Wa
MH-SOMBRIO-BR
Nu Wa
Level 142
God Stats
57W - 53L
1,520 SR
Queue Stats
173W - 185L
1,399 Elo+
Solo
Charybdis
Charybdis
MasterGiant4841
Charybdis
Level 88
God Stats
0W - 4L
1,119 SR
Queue Stats
9W - 9L
1,327 Elo+
Solo
Medusa
Medusa
WaterYosh
Medusa
Level 140
God Stats
26W - 29L
1,561 SR
Queue Stats
252W - 300L
1,438 Elo+
Solo
Vamana
Vamana
fuzzxi
Vamana
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 243L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 1 / 0
5,207
651
2,005
4,885
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 4
4,648
581
1,817
6,920
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
FalataMutata
Thanatos
8
0 / 1 / 0
4,541
568
2,269
5,039
1,400
Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
8
3 / 0 / 3
4,937
617
5,071
3,994
1,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 1
4,571
571
1,374
4,962
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,667
708
4,294
4,490
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 4 / 0
3,992
499
3,411
4,218
795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MasterGiant4841
Charybdis
6
0 / 2 / 1
3,955
494
1,166
5,158
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
WaterYosh
Medusa
1
0 / 0 / 0
1,542
193
0
0
0
Vamana
fuzzxi
Vamana
9
1 / 0 / 1
5,013
627
1,333
4,678
2,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
5
6
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
0
3
W
1
1
4
3
W
Thanatos
FalataMutata
Thanatos
0
1
0
0
L
3
1
0
3
L
1
4
0
0.25
L
Charybdis
MasterGiant4841
Charybdis
0
2
1
0.25
W
Chiron
3
0
3
4.5
W
0
3
1
0.17
L
Medusa
WaterYosh
Medusa
0
0
0
0
L
Vamana
fuzzxi
Vamana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,536
Damage
10,204
25,800
Taken
18,544
8,270
Mitigated
6,449
11,416
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,005
303
0
2,227
4,885
1,435
0
358
4,527
0
22,584
W
1,817
554
0
1,830
6,920
3,185
217
1,832
5,088
9,443
0
W
Thanatos
FalataMutata
Thanatos
2,269
540
0
3,535
5,039
1,400
0
224
4,815
0
21,384
L
4,294
954
0
1,382
4,490
1,860
0
1,374
3,116
0
27,989
L
3,411
2,048
155
331
4,218
795
0
714
3,504
11,850
0
L
Charybdis
MasterGiant4841
Charybdis
1,166
932
0
2,126
5,158
1,153
0
1,103
4,055
0
13,484
W
Chiron
5,071
963
161
1,569
3,994
1,091
871
1,031
2,963
0
27,338
W
1,374
118
241
1,853
4,962
1,159
0
91
4,871
16,804
0
L
Medusa
WaterYosh
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
fuzzxi
Vamana
1,333
602
0
2,420
4,678
2,641
0
0
4,678
1,331
22,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,904
Gold Earned
20,169
204
Minions Killed
159
0
Camps Cleared
0
803,871
Distance Traveled
597,133
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,207
651
62
8
0
188,839
2
W
Atlas
4,648
581
11
1
0
150,952
0
W
Thanatos
4,541
568
44
6
0
170,553
2
L
Ravana
5,667
708
59
7
0
182,992
1
L
Nu Wa
3,992
499
13
2
0
144,910
0
L
Charybdis
3,955
494
33
4
0
125,087
1
W
Chiron
4,937
617
57
7
0
153,276
1
W
Hel
4,571
571
30
4
0
140,251
2
L
Medusa
1,542
193
0
0
0
0
0
L
Vamana
5,013
627
54
7
0
144,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role