Player Matchup

Sobek
Sobek
FlamingMack_29
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
FoxOfThunder
Gilgamesh
Level 148
God Stats
2W - 8L
1,277 SR
Queue Stats
300W - 278L
1,566 Elo+
Party 2
Chernobog
Chernobog
L0rdBathin
Chernobog
Level 24
God Stats
3W - 10L
1,090 SR
Queue Stats
15W - 21L
1,354 Elo+
Solo
Tiamat
Tiamat
RONTAY02
Tiamat
Level 89
God Stats
8W - 7L
1,595 SR
Queue Stats
26W - 29L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
Tito_Panda8
Danzaburou
Level 38
God Stats
0W - 2L
1,246 SR
Queue Stats
79W - 104L
1,366 Elo+
Solo
Team Averages
Level 84
1,342 SR
1,463 Elo+

VS

Team Averages
Level 99
1,476 SR
1,311 Elo+
Nike
Nike
FAZE_lintrepide
Nike
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 30L
1,330 Elo+
Party 1
Artemis
Artemis
Galacticstars
Artemis
Level 37
God Stats
17W - 16L
1,620 SR
Queue Stats
105W - 135L
1,305 Elo+
Solo
Bellona
Bellona
Thanos_EZ-Clap
Bellona
Level 93
God Stats
2W - 4L
1,187 SR
Queue Stats
39W - 48L
1,352 Elo+
Party 1
Mercury
Mercury
ViTaL_Mentality
Mercury
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Solo
Chronos
Chronos
cheezitdr3
Chronos
Level 160
God Stats
2W - 0L
1,573 SR
Queue Stats
11W - 11L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
8,002
667
6,934
11,882
15,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
FoxOfThunder
Gilgamesh
14
2 / 3 / 3
8,359
697
8,168
8,960
8,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
L0rdBathin
Chernobog
15
2 / 3 / 7
8,704
725
6,239
12,128
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
RONTAY02
Tiamat
15
6 / 6 / 5
9,228
769
10,934
11,156
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Tito_Panda8
Danzaburou
16
2 / 5 / 5
8,985
749
6,667
12,029
4,972
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
9,778
815
8,317
12,459
9,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
16
3 / 5 / 5
9,517
793
7,429
9,537
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
8 / 1 / 11
11,212
934
11,900
13,126
10,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 2 / 7
9,980
832
6,465
8,267
3,382
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
cheezitdr3
Chronos
17
5 / 4 / 4
9,849
821
11,451
17,077
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
14
Kills
21
21
Deaths
14
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
2
4
7
1.38
L
Gilgamesh
FoxOfThunder
Gilgamesh
2
3
3
1.17
W
Artemis
3
5
5
1.1
L
Chernobog
L0rdBathin
Chernobog
2
3
7
1.83
L
Tiamat
RONTAY02
Tiamat
6
6
5
1.42
W
8
1
11
13.5
L
Danzaburou
Tito_Panda8
Danzaburou
2
5
5
0.9
W
2
2
7
2.75
W
Chronos
cheezitdr3
Chronos
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,942
Damage
45,562
56,155
Taken
60,466
40,180
Mitigated
34,748
8,944
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,317
1,880
1,023
2,179
12,459
9,736
297
4,077
8,382
0
31,891
L
6,934
353
0
1,383
11,882
15,340
96
1,519
10,363
12,213
0
L
Gilgamesh
FoxOfThunder
Gilgamesh
8,168
2,608
0
758
8,960
8,128
0
2,395
6,565
1,969
20,215
W
Artemis
7,429
3,593
0
86
9,537
4,658
2,451
4,117
5,420
0
24,081
L
Chernobog
L0rdBathin
Chernobog
6,239
3,072
0
2,903
12,128
5,201
590
2,658
9,470
0
23,170
L
Tiamat
RONTAY02
Tiamat
10,934
419
0
1,749
11,156
6,539
0
2,381
8,775
16,844
0
W
11,900
2,274
1,827
2,023
13,126
10,376
353
3,011
10,115
0
36,372
L
Danzaburou
Tito_Panda8
Danzaburou
6,667
3,293
57
2,094
12,029
4,972
143
2,498
9,531
0
29,337
W
6,465
2,247
0
0
8,267
3,382
2,493
1,753
6,514
0
32,095
W
Chronos
cheezitdr3
Chronos
11,451
4,533
0
4,976
17,077
6,596
2,050
6,003
11,074
42,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,278
Gold Earned
50,336
136
Minions Killed
256
0
Camps Cleared
0
1,053,039
Distance Traveled
1,333,445
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,778
815
52
4
0
266,755
0
L
Sobek
8,002
667
8
1
0
201,170
0
L
Gilgamesh
8,359
697
28
2
0
206,444
0
W
Artemis
9,517
793
45
4
0
228,070
5
L
Chernobog
8,704
725
38
3
0
211,536
1
L
Tiamat
9,228
769
11
1
0
208,115
1
W
Bellona
11,212
934
43
4
0
283,085
4
L
Danzaburou
8,985
749
51
4
0
225,774
4
W
Mercury
9,980
832
63
5
0
306,838
1
W
Chronos
9,849
821
53
4
0
248,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role