Player Matchup

Neith
Neith
BreezyAcid
Neith
Level 48
God Stats
15W - 18L
1,593 SR
Queue Stats
54W - 96L
1,517 Elo+
Solo
Nemesis
Nemesis
DBZ_LEGEND
Nemesis
Level 143
God Stats
32W - 29L
1,599 SR
Queue Stats
824W - 947L
1,593 Elo+
Party 1
Chang'e
Chang'e
xXKingFreddieXx
Chang'e
Level 125
God Stats
32W - 21L
1,500 SR
Queue Stats
875W - 1,004L
1,511 Elo+
Party 1
Team Averages
Level 105
1,564 SR
1,540 Elo+

VS

Team Averages
Level 73
1,509 SR
1,399 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
TankRangers
Thanatos
Level 86
God Stats
3W - 13L
1,832 SR
Queue Stats
279W - 315L
1,479 Elo+
Solo
He Bo
He Bo
juanchitoemoxito
He Bo
Level 5
God Stats
0W - 4L
1,194 SR
Queue Stats
9W - 26L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 5 / 7
7,966
797
9,225
9,193
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
DBZ_LEGEND
Nemesis
13
7 / 0 / 6
8,730
873
7,013
10,755
8,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 0 / 7
8,823
882
8,374
5,797
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 3 / 2
6,301
630
6,563
7,450
2,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
TankRangers
Thanatos
12
5 / 6 / 0
7,343
734
6,678
13,186
4,665
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 4
6,445
645
1,753
7,916
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
5
5
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
2
0.33
W
Neith
3
5
7
1.3
W
Nemesis
DBZ_LEGEND
Nemesis
7
0
6
10
L
Thanatos
TankRangers
Thanatos
5
6
0
0.83
L
0
6
4
0.33
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,612
Damage
14,994
25,745
Taken
28,552
13,558
Mitigated
9,431
8,194
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,563
2,185
0
0
7,450
2,492
0
2,729
4,517
0
24,964
W
Neith
9,225
5,327
0
2,204
9,193
3,372
1,271
545
8,648
0
27,588
W
Nemesis
DBZ_LEGEND
Nemesis
7,013
2,326
281
1,198
10,755
8,270
143
1,203
9,552
0
15,258
L
Thanatos
TankRangers
Thanatos
6,678
1,404
103
6,946
13,186
4,665
0
3,814
9,066
0
16,036
L
1,753
239
0
53
7,916
2,274
0
1,398
6,382
6,078
0
W
8,374
383
1,849
2,662
5,797
1,916
685
421
5,376
26,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
20,089
109
Minions Killed
60
7
Camps Cleared
2
580,461
Distance Traveled
452,373
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,301
630
34
3
2
180,538
0
W
Neith
7,966
797
31
3
3
157,871
3
W
Nemesis
8,730
873
16
2
1
218,362
0
L
Thanatos
7,343
734
17
2
0
170,598
1
L
He Bo
6,445
645
9
1
0
101,237
0
W
Chang'e
8,823
882
62
6
3
204,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role