Player Matchup

Ravana
Ravana
Epcio
Ravana
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 50L
1,683 Elo+
Party 3
Jing Wei
Jing Wei
Matthiasu
Jing Wei
Level 90
God Stats
1W - 0L
1,728 SR
Queue Stats
9W - 7L
1,542 Elo+
Party 3
Chronos
Chronos
RzecznyWonsz
Chronos
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 24L
1,770 Elo+
Party 3
Ares
Ares
МировойПельмень
Ares
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 197L
1,471 Elo+
Solo
Zeus
Zeus
刚来的菜鸟
Zeus
Level 160
God Stats
13W - 10L
1,760 SR
Queue Stats
168W - 172L
1,500 Elo+
Solo
Team Averages
Level 141
1,598 SR
1,593 Elo+

VS

Team Averages
Level 101
1,517 SR
1,481 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bîwinning
Cu Chulainn
Level 64
God Stats
4W - 7L
1,450 SR
Queue Stats
19W - 23L
1,469 Elo+
Party 2
Artemis
Artemis
HolyDimP
Artemis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,455 Elo+
Party 2
Discordia
Discordia
Sîckrabbit
Discordia
Level 64
God Stats
2W - 2L
1,636 SR
Queue Stats
18W - 21L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Epcio
Ravana
18
12 / 5 / 7
10,529
877
12,129
11,093
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Matthiasu
Jing Wei
16
3 / 4 / 8
9,363
780
6,690
11,578
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
RzecznyWonsz
Chronos
19
9 / 5 / 12
11,087
924
15,205
19,101
9,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 12
9,533
794
3,935
13,171
13,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
8 / 1 / 6
10,682
890
21,052
6,880
2,808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 6 / 7
9,414
785
10,991
13,046
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
 
Cabrakan
14
1 / 9 / 10
8,437
703
9,531
15,476
7,260
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Bîwinning
Cu Chulainn
14
2 / 5 / 5
8,129
677
6,307
13,867
9,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
HolyDimP
Artemis
17
6 / 6 / 1
9,805
817
14,614
13,232
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Sîckrabbit
Discordia
16
3 / 8 / 5
9,069
756
8,389
10,367
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
34
Kills
17
17
Deaths
34
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
6
7
1.42
L
Cabrakan
 
Cabrakan
1
9
10
0.67
L
Cu Chulainn
Bîwinning
Cu Chulainn
2
5
5
0.9
W
Ravana
Epcio
Ravana
12
5
7
3.1
L
Artemis
HolyDimP
Artemis
6
6
1
1.08
W
Jing Wei
Matthiasu
Jing Wei
3
4
8
1.75
W
Chronos
RzecznyWonsz
Chronos
9
5
12
3
L
Discordia
Sîckrabbit
Discordia
3
8
5
0.69
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,011
Damage
49,832
61,823
Taken
65,988
37,148
Mitigated
28,763
16,667
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,991
919
0
253
13,046
6,256
0
5,096
7,794
21,704
0
L
Cabrakan
 
Cabrakan
9,531
738
0
686
15,476
7,260
0
10,424
4,926
20,938
0
L
Cu Chulainn
Bîwinning
Cu Chulainn
6,307
986
47
288
13,867
9,431
0
8,486
5,259
262
12,215
W
Ravana
Epcio
Ravana
12,129
2,879
0
2,476
11,093
6,924
524
6,311
4,509
0
19,384
L
Artemis
HolyDimP
Artemis
14,614
5,846
0
3,261
13,232
3,442
0
11,325
1,873
0
40,346
W
Jing Wei
Matthiasu
Jing Wei
6,690
5,124
0
2,340
11,578
4,726
3,147
7,404
3,854
0
25,951
W
Chronos
RzecznyWonsz
Chronos
15,205
7,743
0
5,677
19,101
9,278
1,559
7,899
11,046
47,696
0
L
Discordia
Sîckrabbit
Discordia
8,389
340
0
790
10,367
2,374
0
4,861
5,333
25,298
0
W
3,935
161
92
4,577
13,171
13,412
137
3,413
9,614
14,128
0
W
21,052
1,599
0
1,505
6,880
2,808
0
3,253
3,627
56,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,194
Gold Earned
44,854
238
Minions Killed
166
0
Camps Cleared
0
1,194,468
Distance Traveled
1,044,008
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,414
785
24
2
0
225,076
2
L
Cabrakan
8,437
703
21
2
0
212,854
1
L
Cu Chulainn
8,129
677
16
1
0
228,632
1
W
Ravana
10,529
877
18
2
0
245,763
0
L
Artemis
9,805
817
54
5
0
193,150
1
W
Jing Wei
9,363
780
49
4
0
246,865
2
W
Chronos
11,087
924
77
6
0
234,550
1
L
Discordia
9,069
756
51
4
0
184,296
0
W
Ares
9,533
794
7
1
0
233,420
4
W
Zeus
10,682
890
87
7
0
233,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role