Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
DrunkenTroop
Cabrakan
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,528 Elo+
Party 1
Baba Yaga
Baba Yaga
Simosecchia98
Baba Yaga
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,687 Elo+
Party 1
Bastet
Bastet
sparhelt
Bastet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,470 Elo+
Solo
Agni
Agni
xBlackLegacy
Agni
Level 160
God Stats
31W - 25L
1,615 SR
Queue Stats
1,248W - 1,218L
1,492 Elo+
Party 3
Team Averages
Level 122
1,523 SR
1,535 Elo+

VS

Team Averages
Level 98
1,500 SR
1,489 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Elegant_Knife
Bacchus
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 78L
1,491 Elo+
Party 2
Fenrir
Fenrir
WxaPig
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 48L
1,518 Elo+
Solo
Thoth
Thoth
x__Phovos__x
Thoth
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,459 Elo+
Party 2
Neith
Neith
y2jhbkedge
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 4 / 8
9,932
709
12,643
10,400
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
DrunkenTroop
Cabrakan
14
1 / 6 / 13
8,617
616
7,022
17,241
27,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Simosecchia98
Baba Yaga
18
8 / 6 / 6
10,707
765
13,820
13,282
6,994
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bastet
sparhelt
Bastet
14
5 / 8 / 7
9,196
657
11,269
17,627
6,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 14
9,257
661
11,438
10,914
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
6 / 4 / 16
11,718
837
17,540
23,637
24,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
18
4 / 2 / 15
11,340
810
6,315
11,395
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
WxaPig
Fenrir
14
3 / 6 / 11
9,625
688
7,356
15,664
15,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 9 / 9
10,204
729
9,106
11,052
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
20
11 / 1 / 12
12,087
863
21,080
14,200
7,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
92
21
Kills
29
29
Deaths
22
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
4
8
2.5
W
Chaac
 
Chaac
6
4
16
3.5
L
Cabrakan
DrunkenTroop
Cabrakan
1
6
13
1.25
W
Bacchus
4
2
15
5.75
L
Baba Yaga
Simosecchia98
Baba Yaga
8
6
6
1.83
W
Fenrir
WxaPig
Fenrir
3
6
11
1.42
L
Bastet
sparhelt
Bastet
5
8
7
1.06
L
1
5
14
1.6
W
5
9
9
1.06
W
Neith
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,192
Damage
61,397
69,464
Taken
75,948
50,871
Mitigated
66,256
15,452
Healing
30,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,643
631
470
2,458
10,400
4,668
0
3,688
6,712
34,435
0
W
Chaac
 
Chaac
17,540
2,255
1,408
10,508
23,637
24,268
749
15,015
8,228
0
39,069
L
Cabrakan
DrunkenTroop
Cabrakan
7,022
929
726
907
17,241
27,269
0
4,197
13,044
11,388
0
W
Bacchus
6,315
372
249
3,178
11,395
14,947
801
5,723
5,195
15,267
0
L
Baba Yaga
Simosecchia98
Baba Yaga
13,820
627
1,321
2,461
13,282
6,994
110
1,611
11,671
26,352
0
W
Fenrir
WxaPig
Fenrir
7,356
2,460
1,989
2,525
15,664
15,429
696
9,862
5,802
0
9,806
L
Bastet
sparhelt
Bastet
11,269
2,122
596
2,646
17,627
6,918
0
2,807
14,820
0
15,728
L
11,438
536
1,618
2,249
10,914
5,022
60
3,118
7,796
21,477
0
W
9,106
33
528
869
11,052
4,179
0
8,199
2,853
14,551
0
W
Neith
21,080
6,849
1,129
8,241
14,200
7,433
1,968
6,124
8,076
0
53,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,709
Gold Earned
54,974
109
Minions Killed
148
0
Camps Cleared
0
1,169,033
Distance Traveled
1,340,706
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,932
709
29
2
0
256,570
0
W
Chaac
11,718
837
54
4
0
263,460
2
L
Cabrakan
8,617
616
7
1
0
223,112
1
W
Bacchus
11,340
810
18
1
0
306,858
2
L
Baba Yaga
10,707
765
38
3
0
223,925
0
W
Fenrir
9,625
688
8
1
0
231,944
0
L
Bastet
9,196
657
4
0
0
225,497
0
L
Agni
9,257
661
31
2
0
239,929
0
W
Thoth
10,204
729
4
0
0
254,380
0
W
Neith
12,087
863
64
5
0
284,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role