Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AurelLazu
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,309 SR
Queue Stats
200W - 199L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
Bròók
Guan Yu
Level 146
God Stats
3W - 5L
1,470 SR
Queue Stats
205W - 202L
1,555 Elo+
Solo
Thoth
Thoth
CoomBLASTER69420
Thoth
Level 61
God Stats
4W - 3L
1,510 SR
Queue Stats
190W - 216L
1,507 Elo+
Party 4
Yemoja
Yemoja
Desince17
Yemoja
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
DioxKid
Thanatos
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 41L
1,338 Elo+
Party 4
Team Averages
Level 69
1,458 SR
1,482 Elo+

VS

Team Averages
Level 62
1,638 SR
1,677 Elo+
Ullr
Ullr
Glommsy
Ullr
Level 42
God Stats
4W - 1L
1,540 SR
Queue Stats
24W - 24L
1,816 Elo+
Solo
Ymir
Ymir
Penn4526
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,639 Elo+
Party 1
Chronos
Chronos
ProfessorPoobah
Chronos
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,706 Elo+
Party 3
Sun Wukong
Sun Wukong
WKzzDANJAH
Sun Wukong
Level 120
God Stats
3W - 0L
1,888 SR
Queue Stats
11W - 9L
1,565 Elo+
Party 3
Cernunnos
Cernunnos
aphyde50
Cernunnos
Level 125
God Stats
3W - 2L
1,763 SR
Queue Stats
303W - 299L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AurelLazu
Ah Muzen Cab
17
7 / 6 / 1
10,789
514
26,024
21,305
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Bròók
Guan Yu
16
1 / 0 / 0
10,077
480
3,604
7,716
6,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 8 / 0
8,760
417
6,672
9,154
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Desince17
Yemoja
14
0 / 4 / 7
9,600
457
9,479
20,533
23,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DioxKid
Thanatos
12
0 / 7 / 1
7,878
375
2,795
14,001
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Glommsy
Ullr
20
6 / 0 / 5
13,452
641
13,540
11,769
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
1 / 2 / 10
10,316
491
6,971
18,585
18,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 4 / 5
13,048
621
13,080
13,518
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
WKzzDANJAH
Sun Wukong
17
6 / 0 / 7
11,547
550
8,054
16,314
13,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
aphyde50
Cernunnos
19
3 / 5 / 3
12,162
579
13,148
17,850
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
25
25
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AurelLazu
Ah Muzen Cab
7
6
1
1.25
L
Guan Yu
Bròók
Guan Yu
1
0
0
1
L
3
8
0
0.38
L
Yemoja
Desince17
Yemoja
0
4
7
0.88
L
Thanatos
DioxKid
Thanatos
0
7
1
0.07
W
Ullr
Glommsy
Ullr
6
0
5
8.5
W
Ymir
1
2
10
3
W
9
4
5
2.88
W
Sun Wukong
WKzzDANJAH
Sun Wukong
6
0
7
9.5
W
Cernunnos
aphyde50
Cernunnos
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,574
Damage
54,793
72,709
Taken
78,036
45,332
Mitigated
49,033
24,765
Healing
29,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AurelLazu
Ah Muzen Cab
26,024
11,716
1
7,791
21,305
8,768
1,212
2,854
18,447
0
104,772
L
Guan Yu
Bròók
Guan Yu
3,604
590
0
3,430
7,716
6,187
0
304
7,412
0
64,273
L
6,672
208
0
775
9,154
2,829
86
4,472
4,466
47,457
0
L
Yemoja
Desince17
Yemoja
9,479
2,333
1,292
4,335
20,533
23,085
205
8,680
11,731
27,311
0
L
Thanatos
DioxKid
Thanatos
2,795
415
0
7,141
14,001
4,463
0
3,267
10,602
0
35,404
W
Ullr
Glommsy
Ullr
13,540
6,915
0
5,326
11,769
5,616
5,925
1,094
10,502
0
106,921
W
Ymir
6,971
1,160
785
3,732
18,585
18,765
563
4,332
14,253
16,959
0
W
13,080
5,436
0
4,976
13,518
4,795
5,448
4,936
8,582
86,966
0
W
Sun Wukong
WKzzDANJAH
Sun Wukong
8,054
1,242
0
6,895
16,314
13,083
77
2,481
13,833
0
63,092
W
Cernunnos
aphyde50
Cernunnos
13,148
6,127
0
7,474
17,850
6,774
3,546
3,308
14,542
0
97,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
60,525
497
Minions Killed
693
0
Camps Cleared
0
1,631,132
Distance Traveled
1,985,845
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,789
514
163
8
0
359,111
2
L
Guan Yu
10,077
480
154
7
0
341,969
5
L
Thoth
8,760
417
73
3
0
250,357
3
L
Yemoja
9,600
457
40
2
0
351,326
4
L
Thanatos
7,878
375
67
3
0
328,369
2
W
Ullr
13,452
641
206
10
0
434,221
5
W
Ymir
10,316
491
29
1
0
394,332
5
W
Chronos
13,048
621
160
8
0
379,519
1
W
Sun Wukong
11,547
550
104
5
0
422,760
0
W
Cernunnos
12,162
579
194
9
0
355,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role