Player Matchup

Vamana
Vamana
Cebrus
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,610 Elo+
Solo
Sylvanus
Sylvanus
DeathPlague756
Sylvanus
Level 36
God Stats
0W - 1L
1,378 SR
Queue Stats
15W - 12L
1,680 Elo+
Solo
Ah Puch
Ah Puch
Magma_Dragoon95
Ah Puch
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Scary_Clown57
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,321 Elo+
Party 1
Fenrir
Fenrir
tiendathutbin123
Fenrir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,751 Elo+
Solo
Team Averages
Level 30
1,476 SR
1,558 Elo+

VS

Team Averages
Level 56
1,576 SR
1,508 Elo+
Scylla
Scylla
CloudPuncher1
Scylla
Level 23
God Stats
9W - 11L
1,743 SR
Queue Stats
76W - 87L
1,528 Elo+
Solo
Zeus
Zeus
GabrielUbbe
Zeus
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 43L
1,479 Elo+
Solo
Neith
Neith
IIIS4TURNIII
Neith
Level 41
God Stats
1W - 1L
1,346 SR
Queue Stats
112W - 130L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Jadizi
Sylvanus
Level 157
God Stats
91W - 90L
1,455 SR
Queue Stats
423W - 460L
1,451 Elo+
Solo
Medusa
Medusa
NBAkuMb0y
Medusa
Level 26
God Stats
3W - 0L
1,836 SR
Queue Stats
20W - 15L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cebrus
Vamana
8
0 / 3 / 0
4,259
852
2,346
8,283
3,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
7
0 / 1 / 0
4,002
800
579
1,309
670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 4 / 1
4,400
880
2,899
4,389
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Scary_Clown57
Danzaburou
9
1 / 1 / 0
4,500
900
1,866
3,976
1,160
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,165
833
1,535
6,617
2,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 7
4,871
974
3,120
1,750
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 0 / 6
4,888
978
2,272
346
88
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 5
5,570
1,114
4,090
1,611
775
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
Jadizi
Sylvanus
10
3 / 0 / 7
5,098
1,020
2,253
3,536
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
NBAkuMb0y
Medusa
11
4 / 0 / 7
5,553
1,111
9,261
5,567
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
14
14
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
Cebrus
Vamana
0
3
0
0
W
1
1
7
4.5
L
Sylvanus
0
1
0
0
W
1
0
6
4
W
5
0
5
7.5
W
Sylvanus
Jadizi
Sylvanus
3
0
7
6.5
L
0
4
1
0.13
W
Medusa
NBAkuMb0y
Medusa
4
0
7
7.5
L
Danzaburou
Scary_Clown57
Danzaburou
1
1
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,225
Damage
20,996
24,574
Taken
12,810
9,112
Mitigated
6,047
3,354
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Cebrus
Vamana
2,346
668
312
1,399
8,283
3,188
0
3,572
4,559
0
4,102
W
3,120
560
0
250
1,750
495
155
387
1,363
9,240
0
L
Sylvanus
579
395
58
305
1,309
670
0
335
934
1,071
0
W
2,272
750
0
77
346
88
492
37
309
10,964
0
W
4,090
1,347
0
692
1,611
775
382
609
1,002
0
14,899
W
Sylvanus
Jadizi
Sylvanus
2,253
175
1,499
1,511
3,536
2,404
295
1,058
2,478
5,116
0
L
2,899
41
0
251
4,389
1,248
0
836
3,513
12,629
0
W
Medusa
NBAkuMb0y
Medusa
9,261
3,709
0
1,215
5,567
2,285
351
1,387
4,180
0
21,047
L
Danzaburou
Scary_Clown57
Danzaburou
1,866
303
0
603
3,976
1,160
0
680
3,296
0
8,527
L
1,535
283
0
426
6,617
2,846
0
1,920
4,627
0
4,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,326
Gold Earned
25,980
58
Minions Killed
108
0
Camps Cleared
0
463,379
Distance Traveled
563,074
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,259
852
4
1
0
118,028
0
W
Scylla
4,871
974
15
3
0
114,624
0
L
Sylvanus
4,002
800
1
0
0
25,637
1
W
Zeus
4,888
978
25
5
0
105,823
2
W
Neith
5,570
1,114
26
5
0
104,318
2
W
Sylvanus
5,098
1,020
9
2
0
121,847
1
L
Ah Puch
4,400
880
26
5
0
100,719
1
W
Medusa
5,553
1,111
33
7
0
116,462
1
L
Danzaburou
4,500
900
19
4
0
112,033
0
L
Fenrir
4,165
833
8
2
0
106,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role