Player Matchup

Ares
Ares
Bomberman__Troll
Ares
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
368W - 324L
1,567 Elo+
Party 1
Hercules
Hercules
Ostrisch3755
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
TyoubLP
Sun Wukong
Level 82
God Stats
3W - 2L
1,446 SR
Queue Stats
34W - 31L
1,324 Elo+
Solo
Merlin
Merlin
grifao2000
Merlin
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
554W - 500L
1,559 Elo+
Party 1
Artemis
Artemis
pablo_nct
Artemis
Level 58
God Stats
1W - 1L
1,726 SR
Queue Stats
50W - 28L
1,680 Elo+
Party 1
Team Averages
Level 95
1,535 SR
1,529 Elo+

VS

Team Averages
Level 114
1,528 SR
1,398 Elo+
Sobek
Sobek
 
Sobek
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dark_Blue_End
Eset
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
20W - 15L
1,489 Elo+
Solo
Chernobog
Chernobog
DrunkenTroop
Chernobog
Level 84
God Stats
1W - 1L
1,623 SR
Queue Stats
2W - 6L
1,248 Elo+
Party 2
Achilles
Achilles
Simosecchia98
Achilles
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,187 Elo+
Party 2
Izanami
Izanami
kikou59xdlolmdr
Izanami
Level 139
God Stats
13W - 7L
1,730 SR
Queue Stats
655W - 670L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,267
527
3,778
9,399
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Ostrisch3755
Hercules
9
2 / 3 / 0
5,447
545
2,597
6,130
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
TyoubLP
Sun Wukong
9
0 / 3 / 0
5,107
511
2,760
7,380
3,038
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
grifao2000
Merlin
8
0 / 3 / 3
4,910
491
3,478
5,095
1,109
Artemis
pablo_nct
Artemis
8
1 / 5 / 0
4,664
466
1,943
5,309
883
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 7
5,927
593
3,735
7,127
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 1
6,006
601
2,915
5,204
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
DrunkenTroop
Chernobog
11
3 / 0 / 5
6,271
627
3,979
4,586
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Simosecchia98
Achilles
11
3 / 0 / 1
6,306
631
4,399
6,360
4,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
9 / 1 / 2
7,198
720
6,777
5,976
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
7
4.5
L
1
4
1
0.38
W
2
2
1
1.25
W
Chernobog
DrunkenTroop
Chernobog
3
0
5
5.5
L
Hercules
Ostrisch3755
Hercules
2
3
0
0.67
W
Achilles
Simosecchia98
Achilles
3
0
1
3.5
L
Sun Wukong
TyoubLP
Sun Wukong
0
3
0
0
L
Merlin
grifao2000
Merlin
0
3
3
0.5
W
9
1
2
10
L
Artemis
pablo_nct
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,556
Damage
21,805
33,313
Taken
29,253
11,461
Mitigated
13,830
7,090
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,735
379
132
3,569
7,127
4,375
0
3,572
3,411
15,494
0
L
3,778
116
0
1,480
9,399
4,529
0
2,362
7,007
14,212
0
W
2,915
78
0
1,059
5,204
1,562
0
1,339
3,599
29,632
0
W
Chernobog
DrunkenTroop
Chernobog
3,979
2,415
0
0
4,586
1,341
0
640
3,912
0
36,214
L
Hercules
Ostrisch3755
Hercules
2,597
545
0
2,217
6,130
1,902
0
1,149
4,901
0
22,397
W
Achilles
Simosecchia98
Achilles
4,399
638
0
1,800
6,360
4,932
0
0
6,360
0
27,094
L
Sun Wukong
TyoubLP
Sun Wukong
2,760
446
98
2,117
7,380
3,038
0
0
7,380
0
26,785
L
Merlin
grifao2000
Merlin
3,478
125
0
750
5,095
1,109
0
2,515
2,422
22,318
0
W
6,777
3,891
0
2,247
5,976
1,620
284
1,221
4,349
0
45,304
L
Artemis
pablo_nct
Artemis
1,943
834
0
428
5,309
883
0
356
4,953
0
18,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,395
Gold Earned
31,708
209
Minions Killed
330
0
Camps Cleared
0
911,601
Distance Traveled
963,580
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,927
593
23
2
0
200,447
2
L
Ares
5,267
527
20
2
0
182,050
1
W
Eset
6,006
601
77
8
0
186,560
1
W
Chernobog
6,271
627
71
7
0
188,602
2
L
Hercules
5,447
545
52
5
0
217,718
2
W
Achilles
6,306
631
71
7
0
200,816
1
L
Sun Wukong
5,107
511
59
6
0
171,326
3
L
Merlin
4,910
491
38
4
0
169,663
1
W
Izanami
7,198
720
88
9
0
187,155
0
L
Artemis
4,664
466
40
4
0
170,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role