Player Matchup

Anhur
Anhur
BloddyKnife
Anhur
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
53W - 55L
1,496 Elo+
Party 2
Chang'e
Chang'e
StryTexxyZ
Chang'e
Level 46
God Stats
6W - 5L
1,407 SR
Queue Stats
143W - 130L
1,519 Elo+
Party 2
Ra
Ra
drewlord091
Ra
Level 15
God Stats
0W - 1L
1,801 SR
Queue Stats
67W - 66L
1,420 Elo+
Party 2
Tyr
Tyr
lucascucurrucu
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,276 Elo+
Party 1
Da Ji
Da Ji
x_Zasmu_x
Da Ji
Level 41
God Stats
0W - 4L
1,218 SR
Queue Stats
2W - 8L
1,150 Elo+
Party 1
Team Averages
Level 30
1,485 SR
1,372 Elo+

VS

Team Averages
Level 84
1,411 SR
1,448 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BsmiterB
Bellona
Level 135
God Stats
52W - 41L
1,201 SR
Queue Stats
450W - 465L
1,447 Elo+
Solo
Eset
Eset
Destroyer39990
Eset
Level 121
God Stats
4W - 1L
1,386 SR
Queue Stats
132W - 135L
1,450 Elo+
Solo
Hou Yi
Hou Yi
LG41r
Hou Yi
Level 80
God Stats
12W - 10L
1,203 SR
Queue Stats
168W - 191L
1,318 Elo+
Solo
Ymir
Ymir
MolotovDelChino
Ymir
Level 34
God Stats
14W - 5L
1,762 SR
Queue Stats
282W - 278L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
7,059
471
7,980
11,552
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
StryTexxyZ
Chang'e
8
0 / 7 / 2
6,224
415
4,673
11,761
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 6 / 1
7,532
502
4,972
9,612
2,765
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 0
7,900
527
4,343
12,491
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
x_Zasmu_x
Da Ji
11
2 / 6 / 1
7,467
498
2,747
13,035
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 4 / 10
8,615
574
5,032
11,653
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
BsmiterB
Bellona
16
5 / 0 / 1
9,713
648
7,551
7,910
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 0 / 6
10,294
686
10,030
4,738
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
LG41r
Hou Yi
14
11 / 1 / 3
9,364
624
11,930
9,394
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 2 / 9
8,215
548
4,755
12,488
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
29
29
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
4
10
1.75
L
3
7
1
0.5
W
Bellona
BsmiterB
Bellona
5
0
1
5.5
W
8
0
6
11
W
Hou Yi
LG41r
Hou Yi
11
1
3
12.5
W
3
2
9
3.75
L
Chang'e
StryTexxyZ
Chang'e
0
7
2
0.14
L
1
6
1
0.25
L
1
3
0
0.33
L
Da Ji
x_Zasmu_x
Da Ji
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,715
Damage
39,298
58,451
Taken
46,183
19,024
Mitigated
26,501
14,202
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,032
2,457
0
5,218
11,653
3,096
0
1,174
10,388
0
50,118
L
7,980
4,936
0
1,846
11,552
2,622
0
3,457
8,095
0
32,228
W
Bellona
BsmiterB
Bellona
7,551
2,119
70
4,009
7,910
8,740
458
0
7,473
8
56,879
W
10,030
1,118
366
1,415
4,738
2,114
1,031
1,470
3,268
66,951
0
W
Hou Yi
LG41r
Hou Yi
11,930
4,843
0
2,759
9,394
2,874
1,131
3,228
6,166
0
59,832
W
4,755
555
115
4,094
12,488
9,677
0
3,773
8,715
29,217
2,274
L
Chang'e
StryTexxyZ
Chang'e
4,673
897
149
3,223
11,761
2,714
0
2,214
9,547
17,120
0
L
4,972
249
0
1,808
9,612
2,765
0
5,083
4,529
42,500
0
L
4,343
450
0
3,207
12,491
6,919
260
2,732
8,939
0
43,431
L
Da Ji
x_Zasmu_x
Da Ji
2,747
695
0
3,969
13,035
4,004
0
1,279
11,665
0
34,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
46,201
360
Minions Killed
497
0
Camps Cleared
0
1,373,855
Distance Traveled
1,506,193
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,615
574
94
6
0
293,799
0
L
Anhur
7,059
471
69
5
0
233,790
1
W
Bellona
9,713
648
131
9
0
310,561
1
W
Eset
10,294
686
137
9
0
324,512
4
W
Hou Yi
9,364
624
85
6
0
278,677
7
W
Ymir
8,215
548
50
3
0
298,644
6
L
Chang'e
6,224
415
21
1
0
248,229
17
L
Ra
7,532
502
95
6
0
266,554
7
L
Tyr
7,900
527
113
8
0
326,931
2
L
Da Ji
7,467
498
62
4
0
298,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role