Player Matchup

Anhur
Anhur
AkaiAme
Anhur
Level 68
God Stats
1W - 1L
1,750 SR
Queue Stats
95W - 77L
1,776 Elo+
Party 2
Nemesis
Nemesis
KOMPOTPOWER
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,868 Elo+
Party 2
Geb
Geb
MiaxiorPL
Geb
Level 49
God Stats
1W - 1L
1,743 SR
Queue Stats
14W - 8L
1,886 Elo+
Party 2
Merlin
Merlin
Paxton110
Merlin
Level 41
God Stats
0W - 1L
1,216 SR
Queue Stats
11W - 11L
1,734 Elo+
Party 2
Arachne
Arachne
UrtenGang
Arachne
Level 43
God Stats
4W - 3L
1,720 SR
Queue Stats
123W - 76L
1,641 Elo+
Solo
Team Averages
Level 46
1,586 SR
1,781 Elo+

VS

Team Averages
Level 67
1,474 SR
1,542 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
HERTZAMANTIS
Discordia
Level 57
God Stats
3W - 2L
1,169 SR
Queue Stats
16W - 19L
1,448 Elo+
Solo
Hou Yi
Hou Yi
LarryLoVE
Hou Yi
Level 67
God Stats
28W - 27L
1,497 SR
Queue Stats
152W - 117L
1,538 Elo+
Party 1
Tyr
Tyr
Om2ga
Tyr
Level 33
God Stats
7W - 3L
1,808 SR
Queue Stats
215W - 139L
1,788 Elo+
Solo
Ymir
Ymir
RomZII
Ymir
Level 47
God Stats
13W - 15L
1,397 SR
Queue Stats
15W - 17L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AkaiAme
Anhur
6
1 / 1 / 0
3,382
676
2,923
2,833
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
KOMPOTPOWER
Nemesis
5
0 / 2 / 0
3,236
647
703
3,638
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
3,506
701
1,550
2,798
1,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Paxton110
Merlin
5
0 / 2 / 0
3,311
662
748
2,491
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
UrtenGang
Arachne
4
0 / 2 / 0
3,107
621
732
1,857
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
2 / 0 / 2
4,260
852
1,231
2,930
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
HERTZAMANTIS
Discordia
7
3 / 0 / 0
4,274
855
1,199
1,586
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
LarryLoVE
Hou Yi
5
0 / 0 / 2
3,324
665
1,479
2,332
419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Om2ga
Tyr
7
3 / 0 / 1
4,466
893
1,283
1,785
551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
RomZII
Ymir
5
0 / 1 / 2
3,538
708
644
3,133
941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
2
3
L
Anhur
AkaiAme
Anhur
1
1
0
1
W
Discordia
HERTZAMANTIS
Discordia
3
0
0
3
L
Nemesis
KOMPOTPOWER
Nemesis
0
2
0
0
W
Hou Yi
LarryLoVE
Hou Yi
0
0
2
1
L
0
1
1
0.5
W
Tyr
Om2ga
Tyr
3
0
1
3.5
L
Merlin
Paxton110
Merlin
0
2
0
0
W
Ymir
RomZII
Ymir
0
1
2
1
L
Arachne
UrtenGang
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,656
Damage
5,836
13,617
Taken
11,766
3,624
Mitigated
2,887
4,210
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,231
341
0
1,834
2,930
639
0
0
2,930
0
15,174
L
Anhur
AkaiAme
Anhur
2,923
1,678
0
1,336
2,833
600
0
32
2,801
0
14,945
W
Discordia
HERTZAMANTIS
Discordia
1,199
175
0
485
1,586
337
76
446
1,052
18,412
0
L
Nemesis
KOMPOTPOWER
Nemesis
703
350
0
1,132
3,638
747
0
380
3,258
0
10,443
W
Hou Yi
LarryLoVE
Hou Yi
1,479
508
70
1,081
2,332
419
0
944
1,388
0
13,015
L
1,550
264
58
648
2,798
1,071
0
271
2,527
5,605
0
W
Tyr
Om2ga
Tyr
1,283
0
0
958
1,785
551
0
188
1,571
0
15,403
L
Merlin
Paxton110
Merlin
748
86
0
682
2,491
618
0
1,022
1,331
11,837
0
W
Ymir
RomZII
Ymir
644
356
240
1,055
3,133
941
0
606
2,527
7,897
0
L
Arachne
UrtenGang
Arachne
732
652
0
354
1,857
588
0
0
1,857
0
6,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,542
Gold Earned
19,862
114
Minions Killed
163
0
Camps Cleared
0
494,296
Distance Traveled
551,575
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,260
852
42
8
0
109,707
1
L
Anhur
3,382
676
31
6
0
93,630
0
W
Discordia
4,274
855
34
7
0
111,783
2
L
Nemesis
3,236
647
29
6
0
102,727
0
W
Hou Yi
3,324
665
24
5
0
96,253
2
L
Geb
3,506
701
9
2
0
98,586
2
W
Tyr
4,466
893
44
9
0
125,091
2
L
Merlin
3,311
662
31
6
0
113,956
2
W
Ymir
3,538
708
19
4
0
108,741
1
L
Arachne
3,107
621
14
3
0
85,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role