Player Matchup

Rama
Rama
 
Rama
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dahl420
Danzaburou
Level 92
God Stats
4W - 3L
1,688 SR
Queue Stats
80W - 89L
1,397 Elo+
Solo
Guan Yu
Guan Yu
Demolition6317
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,454 Elo+
Solo
Osiris
Osiris
Hossemsauce
Osiris
Level 128
God Stats
5W - 8L
1,500 SR
Queue Stats
756W - 811L
1,439 Elo+
Solo
Arachne
Arachne
QuietFawn512368
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 88
1,538 SR
1,458 Elo+

VS

Team Averages
Level 109
1,461 SR
1,461 Elo+
Chaac
Chaac
InhaledSpoon420
Chaac
Level 104
God Stats
6W - 8L
1,500 SR
Queue Stats
141W - 168L
1,295 Elo+
Party 1
Chernobog
Chernobog
JimCerK
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,875 Elo+
Solo
Loki
Loki
Phoenix0376
Loki
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 264L
1,289 Elo+
Party 1
Agni
Agni
SentientMango40
Agni
Level 160
God Stats
4W - 5L
1,305 SR
Queue Stats
362W - 408L
1,376 Elo+
Solo
Terra
Terra
spamclam101
Terra
Level 139
God Stats
4W - 4L
1,500 SR
Queue Stats
343W - 350L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
0 / 3 / 6
8,750
729
8,907
7,307
3,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Dahl420
Danzaburou
15
3 / 5 / 2
9,090
758
9,104
12,161
4,785
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 4
7,345
612
6,614
12,788
10,294
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
14
1 / 7 / 6
8,482
707
6,250
13,749
12,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 7 / 3
9,529
794
9,462
16,536
6,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
9,657
805
13,770
10,723
14,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Chernobog
JimCerK
Chernobog
18
5 / 1 / 16
10,223
852
8,025
7,559
4,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 4 / 18
9,124
760
6,810
9,926
4,663
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 1 / 15
11,089
924
16,470
9,320
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 15
9,799
817
7,415
12,720
21,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
101
10
Kills
27
27
Deaths
10
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
6
1
L
Danzaburou
Dahl420
Danzaburou
3
5
2
0.8
L
0
5
4
0.4
L
Osiris
1
7
6
0.57
W
6
2
10
5.5
W
Chernobog
JimCerK
Chernobog
5
1
16
13
W
2
4
18
2.75
L
6
7
3
1.07
W
8
1
15
15.5
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,337
Damage
52,490
62,541
Taken
50,248
36,817
Mitigated
49,082
15,341
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,907
4,537
534
266
7,307
3,073
0
2,343
4,964
0
30,469
L
Danzaburou
Dahl420
Danzaburou
9,104
1,933
1,127
2,617
12,161
4,785
0
5,467
6,694
0
22,627
L
6,614
1,342
2,996
2,630
12,788
10,294
0
3,707
9,081
0
11,484
L
Osiris
6,250
2,630
789
435
13,749
12,122
0
5,713
8,036
0
13,825
W
13,770
2,124
2,763
3,130
10,723
14,302
649
0
10,723
0
26,161
W
Chernobog
JimCerK
Chernobog
8,025
4,856
1,103
807
7,559
4,078
1,363
0
7,559
0
16,670
W
6,810
2,159
479
508
9,926
4,663
741
0
9,926
0
11,784
L
9,462
5,477
489
3,458
16,536
6,543
0
6,655
9,881
0
11,448
W
16,470
1,307
582
1,554
9,320
4,620
910
0
9,320
47,930
0
W
7,415
907
3,768
1,945
12,720
21,419
482
0
12,720
13,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
49,892
99
Minions Killed
148
0
Camps Cleared
0
1,002,701
Distance Traveled
1,148,403
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,750
729
48
4
0
185,907
0
L
Danzaburou
9,090
758
31
3
0
207,734
0
L
Guan Yu
7,345
612
6
1
0
201,339
0
L
Osiris
8,482
707
7
1
0
201,237
0
W
Chaac
9,657
805
28
2
0
237,019
0
W
Chernobog
10,223
852
24
2
0
215,788
0
W
Loki
9,124
760
14
1
0
225,723
0
L
Arachne
9,529
794
7
1
0
206,484
0
W
Agni
11,089
924
62
5
0
244,345
0
W
Terra
9,799
817
20
2
0
225,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role