Player Matchup

Nu Wa
Nu Wa
Alpha Nawan
Nu Wa
Level 47
God Stats
2W - 2L
1,689 SR
Queue Stats
48W - 56L
1,529 Elo+
Solo
Hercules
Hercules
Piperogm48
Hercules
Level 42
God Stats
4W - 6L
1,489 SR
Queue Stats
13W - 28L
1,262 Elo+
Party 3
Khepri
Khepri
Powermaxx390
Khepri
Level 97
God Stats
8W - 4L
1,383 SR
Queue Stats
105W - 117L
1,418 Elo+
Party 3
Kali
Kali
francoisstoki
Kali
Level 105
God Stats
20W - 12L
1,500 SR
Queue Stats
279W - 276L
1,375 Elo+
Solo
Neith
Neith
the_fran_2017
Neith
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 105L
1,467 Elo+
Party 3
Team Averages
Level 79
1,512 SR
1,410 Elo+

VS

Team Averages
Level 63
1,400 SR
1,329 Elo+
Hades
Hades
PRiSTEG_Sa
Hades
Level 128
God Stats
7W - 2L
1,500 SR
Queue Stats
14W - 11L
1,814 Elo+
Solo
Osiris
Osiris
Sna_Dzz
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 59L
900 Elo+
Party 1
Kali
Kali
Xx-_SnipxX
Kali
Level 35
God Stats
4W - 3L
1,268 SR
Queue Stats
55W - 97L
1,077 Elo+
Party 1
Cerberus
Cerberus
gohst_Flip
Cerberus
Level 15
God Stats
4W - 7L
1,425 SR
Queue Stats
196W - 234L
1,421 Elo+
Party 2
Atlas
Atlas
ibrakadabra97261
Atlas
Level 127
God Stats
0W - 5L
1,308 SR
Queue Stats
110W - 125L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
5,387
539
5,624
4,196
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Piperogm48
Hercules
10
1 / 0 / 0
5,989
599
1,469
3,811
2,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
9
1 / 1 / 9
5,926
593
3,680
6,259
2,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 2
6,053
605
2,764
4,796
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
7 / 2 / 2
6,516
652
7,608
5,325
1,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
3 / 2 / 0
5,531
553
3,719
7,061
3,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Sna_Dzz
Osiris
5
0 / 4 / 0
3,829
383
1,241
5,565
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,415
542
2,209
6,623
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
gohst_Flip
Cerberus
6
0 / 5 / 3
4,559
456
1,720
9,206
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 2 / 1
5,085
509
4,833
7,410
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
6
6
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Hades
3
2
0
1.5
W
Hercules
Piperogm48
Hercules
1
0
0
1
W
Khepri
1
1
9
5.5
L
Osiris
Sna_Dzz
Osiris
0
4
0
0
L
1
2
0
0.5
W
4
0
2
5
L
Cerberus
gohst_Flip
Cerberus
0
5
3
0.3
L
2
2
1
1.25
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,145
Damage
13,722
24,387
Taken
35,865
9,604
Mitigated
13,782
7,736
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,624
1,990
0
445
4,196
1,144
282
1,854
2,342
23,714
0
L
Hades
3,719
423
110
3,276
7,061
3,215
0
1,806
5,117
29,950
0
W
Hercules
Piperogm48
Hercules
1,469
462
0
465
3,811
2,357
1,341
0
3,811
0
27,578
W
Khepri
3,680
703
1,203
1,729
6,259
2,599
82
4,625
1,634
12,319
0
L
Osiris
Sna_Dzz
Osiris
1,241
677
0
272
5,565
1,629
0
2,505
2,884
0
5,341
L
2,209
874
0
1,819
6,623
2,066
0
440
6,021
0
25,034
W
2,764
868
0
2,196
4,796
1,918
0
474
4,322
0
32,317
L
Cerberus
gohst_Flip
Cerberus
1,720
212
0
1,470
9,206
4,551
0
2,820
6,282
7,487
0
L
4,833
2,088
0
2,379
7,410
2,321
0
1,247
6,129
24,056
0
W
7,608
2,645
0
1,698
5,325
1,586
1,258
3,319
2,006
0
29,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
24,419
245
Minions Killed
191
0
Camps Cleared
0
929,078
Distance Traveled
904,500
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,387
539
42
4
0
177,862
2
L
Hades
5,531
553
59
6
0
155,503
3
W
Hercules
5,989
599
71
7
0
172,501
0
W
Khepri
5,926
593
18
2
0
189,015
2
L
Osiris
3,829
383
14
1
0
177,362
0
L
Kali
5,415
542
66
7
0
202,692
2
W
Kali
6,053
605
61
6
0
216,664
3
L
Cerberus
4,559
456
9
1
0
175,471
0
L
Atlas
5,085
509
43
4
0
193,472
1
W
Neith
6,516
652
53
5
0
173,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role