Player Matchup

Rama
Rama
Im_Reaver
Rama
Level 124
God Stats
8W - 16L
1,634 SR
Queue Stats
188W - 205L
1,459 Elo+
Solo
Chang'e
Chang'e
LittleMissRiss
Chang'e
Level 81
God Stats
8W - 6L
1,539 SR
Queue Stats
8W - 7L
1,499 Elo+
Solo
Chaac
Chaac
Varainath
Chaac
Level 101
God Stats
18W - 11L
1,526 SR
Queue Stats
343W - 358L
1,436 Elo+
Solo
Jormungandr
Jormungandr
XxdinamonxX
Jormungandr
Level 37
God Stats
28W - 35L
1,328 SR
Queue Stats
124W - 158L
1,285 Elo+
Solo
Kukulkan
Kukulkan
iExpressCloud
Kukulkan
Level 61
God Stats
5W - 5L
1,444 SR
Queue Stats
9W - 15L
1,414 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,418 Elo+

VS

Team Averages
Level 111
1,574 SR
1,473 Elo+
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Pigpotato152
Zeus
Level 88
God Stats
114W - 83L
1,353 SR
Queue Stats
214W - 201L
1,439 Elo+
Solo
Ares
Ares
sonofaserpant
Ares
Level 123
God Stats
4W - 5L
1,633 SR
Queue Stats
100W - 116L
1,639 Elo+
Solo
Ah Puch
Ah Puch
xLuiszxMi
Ah Puch
Level 109
God Stats
33W - 22L
1,885 SR
Queue Stats
189W - 208L
1,446 Elo+
Solo
Medusa
Medusa
xXOiEuSouGokuXx
Medusa
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
441W - 443L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 1 / 0
9,496
950
1,418
4,674
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 1
10,012
1,001
8,415
21,759
6,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Varainath
Chaac
15
0 / 6 / 0
9,619
962
8,228
11,445
8,305
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
XxdinamonxX
Jormungandr
15
1 / 6 / 0
10,586
1,059
4,047
22,207
15,315
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
iExpressCloud
Kukulkan
15
0 / 5 / 1
10,052
1,005
9,551
14,644
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

113

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
8 / 0 / 14
12,396
1,240
23,470
6,872
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 0 / 10
11,408
1,141
13,762
6,056
1,658
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 0 / 16
12,505
1,251
9,922
8,941
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
xLuiszxMi
Ah Puch
18
7 / 0 / 12
12,272
1,227
12,894
5,163
1,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 12
11,156
1,116
9,914
8,741
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
88
1
Kills
24
24
Deaths
1
2
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
0
14
15
L
Rama
0
1
0
0
L
0
6
1
0.08
W
5
0
10
10
L
Chaac
Varainath
Chaac
0
6
0
0
L
Jormungandr
XxdinamonxX
Jormungandr
1
6
0
0.17
L
Kukulkan
iExpressCloud
Kukulkan
0
5
1
0.1
W
2
0
16
10
W
Ah Puch
xLuiszxMi
Ah Puch
7
0
12
13
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
69,962
74,729
Taken
35,773
34,451
Mitigated
19,834
5,958
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
23,470
2,300
368
1,793
6,872
2,237
0
4,310
2,562
34,191
0
L
Rama
1,418
753
0
858
4,674
1,379
0
3,803
871
0
10,460
L
8,415
208
1,431
2,324
21,759
6,096
0
16,373
5,386
25,492
0
W
13,762
534
0
1,225
6,056
1,658
0
3,261
2,795
22,239
0
L
Chaac
Varainath
Chaac
8,228
656
0
707
11,445
8,305
0
7,842
3,603
86
12,586
L
Jormungandr
XxdinamonxX
Jormungandr
4,047
812
0
388
22,207
15,315
0
18,004
4,203
31,698
0
L
Kukulkan
iExpressCloud
Kukulkan
9,551
496
93
157
14,644
3,356
0
14,026
618
32,497
0
W
9,922
275
0
1,327
8,941
10,952
0
4,919
4,022
25,286
0
W
Ah Puch
xLuiszxMi
Ah Puch
12,894
414
542
583
5,163
1,409
0
3,808
1,355
49,987
0
W
9,914
5,938
213
572
8,741
3,578
0
5,801
2,940
0
25,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
59,737
182
Minions Killed
219
5
Camps Cleared
9
705,881
Distance Traveled
994,523
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,396
1,240
28
3
1
189,716
0
L
Rama
9,496
950
15
2
0
74,010
1
L
Chang'e
10,012
1,001
36
4
0
179,926
0
W
Zeus
11,408
1,141
14
1
2
203,046
0
L
Chaac
9,619
962
15
2
1
130,287
0
L
Jormungandr
10,586
1,059
56
6
4
160,839
0
L
Kukulkan
10,052
1,005
60
6
0
160,819
0
W
Ares
12,505
1,251
31
3
0
208,684
3
W
Ah Puch
12,272
1,227
104
10
4
199,711
1
W
Medusa
11,156
1,116
42
4
2
193,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role