Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ermatajaris
Ao Kuang
Level 123
God Stats
2W - 8L
1,122 SR
Queue Stats
251W - 297L
1,343 Elo+
Solo
Atlas
Atlas
KeyRikk
Atlas
Level 94
God Stats
0W - 4L
1,406 SR
Queue Stats
137W - 151L
1,430 Elo+
Solo
Chiron
Chiron
MasterNys
Chiron
Level 88
God Stats
6W - 6L
1,755 SR
Queue Stats
152W - 141L
1,537 Elo+
Solo
Kukulkan
Kukulkan
profoundsmurf
Kukulkan
Level 69
God Stats
14W - 8L
1,870 SR
Queue Stats
398W - 412L
1,501 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,462 Elo+

VS

Team Averages
Level 107
1,532 SR
1,592 Elo+
Aphrodite
Aphrodite
Aihtan
Aphrodite
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Trollinskie
Guan Yu
Level 93
God Stats
2W - 0L
1,682 SR
Queue Stats
11W - 11L
1,627 Elo+
Solo
Athena
Athena
babypingvin
Athena
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Scylla
Scylla
malkkilng
Scylla
Level 127
God Stats
10W - 12L
1,480 SR
Queue Stats
182W - 199L
1,565 Elo+
Solo
Izanami
Izanami
noti844
Izanami
Level 112
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 35L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 2 / 0
11,002
524
8,583
17,892
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Ermatajaris
Ao Kuang
14
1 / 9 / 1
9,277
442
7,517
18,125
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
KeyRikk
Atlas
14
0 / 1 / 2
7,819
372
9,030
13,074
11,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
MasterNys
Chiron
17
0 / 2 / 3
9,773
465
11,611
9,078
2,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
profoundsmurf
Kukulkan
17
0 / 6 / 3
10,307
491
8,808
10,938
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aihtan
Aphrodite
15
0 / 0 / 5
10,597
505
2,157
11,370
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Trollinskie
Guan Yu
20
7 / 1 / 1
12,865
613
14,948
17,339
16,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
16
2 / 2 / 5
9,616
458
8,732
16,391
9,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
malkkilng
Scylla
19
10 / 3 / 1
12,342
588
16,788
12,582
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
noti844
Izanami
19
1 / 1 / 3
11,159
531
8,208
12,522
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
20
20
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
2
0
3
W
Aphrodite
Aihtan
Aphrodite
0
0
5
2.5
L
Ao Kuang
Ermatajaris
Ao Kuang
1
9
1
0.17
L
Atlas
KeyRikk
Atlas
0
1
2
1
L
Chiron
MasterNys
Chiron
0
2
3
0.75
W
Guan Yu
Trollinskie
Guan Yu
7
1
1
7.5
W
Athena
2
2
5
2.25
W
Scylla
malkkilng
Scylla
10
3
1
3.5
W
Izanami
noti844
Izanami
1
1
3
2.5
L
Kukulkan
profoundsmurf
Kukulkan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
50,833
69,107
Taken
70,204
29,368
Mitigated
44,295
19,867
Healing
28,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,583
2,647
0
8,233
17,892
7,117
0
6,720
10,996
0
82,418
W
Aphrodite
Aihtan
Aphrodite
2,157
277
5,976
7,167
11,370
8,578
95
4,462
6,908
18,718
0
L
Ao Kuang
Ermatajaris
Ao Kuang
7,517
2,100
0
5,215
18,125
5,289
0
5,237
12,814
37,246
6,229
L
Atlas
KeyRikk
Atlas
9,030
1,840
0
1,672
13,074
11,341
0
4,503
8,523
37,988
0
L
Chiron
MasterNys
Chiron
11,611
1,361
605
3,320
9,078
2,770
0
3,030
6,008
0
80,903
W
Guan Yu
Trollinskie
Guan Yu
14,948
2,233
220
6,275
17,339
16,372
685
8,109
9,230
8,333
83,993
W
Athena
8,732
2,710
0
3,522
16,391
9,986
0
2,928
13,463
54,417
9,291
W
Scylla
malkkilng
Scylla
16,788
961
0
1,174
12,582
4,981
132
6,148
6,434
82,421
0
W
Izanami
noti844
Izanami
8,208
5,346
0
4,002
12,522
4,378
1,112
2,864
9,658
0
117,221
L
Kukulkan
profoundsmurf
Kukulkan
8,808
330
0
822
10,938
2,851
0
8,060
2,680
80,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
56,579
573
Minions Killed
692
0
Camps Cleared
0
2,015,242
Distance Traveled
2,069,320
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,002
524
110
5
0
460,751
4
W
Aphrodite
10,597
505
28
1
0
409,520
0
L
Ao Kuang
9,277
442
84
4
0
363,035
4
L
Atlas
7,819
372
41
2
0
425,882
0
L
Chiron
9,773
465
171
8
0
390,799
3
W
Guan Yu
12,865
613
189
9
0
409,846
5
W
Athena
9,616
458
86
4
0
428,242
5
W
Scylla
12,342
588
160
8
0
421,200
6
W
Izanami
11,159
531
229
11
0
400,512
10
L
Kukulkan
10,307
491
167
8
0
374,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role