Player Matchup

Olorun
Olorun
DeViLlIkECooKIE
Olorun
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
517W - 624L
1,555 Elo+
Solo
Janus
Janus
Extraa-Epicc
Janus
Level 63
God Stats
0W - 7L
1,500 SR
Queue Stats
172W - 236L
1,446 Elo+
Solo
Osiris
Osiris
Pandarific x
Osiris
Level 128
God Stats
0W - 1L
1,336 SR
Queue Stats
111W - 87L
1,511 Elo+
Party 1
Horus
Horus
denkiski
Horus
Level 107
God Stats
1W - 3L
1,731 SR
Queue Stats
28W - 30L
1,546 Elo+
Party 1
Set
Set
xSstJ
Set
Level 108
God Stats
8W - 11L
1,376 SR
Queue Stats
72W - 61L
1,566 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,525 Elo+

VS

Team Averages
Level 96
1,500 SR
1,501 Elo+
The Morrigan
The Morrigan
RavenousRamone
The Morrigan
Level 114
God Stats
4W - 4L
1,760 SR
Queue Stats
145W - 127L
1,564 Elo+
Party 2
Anubis
Anubis
RoCreative23
Anubis
Level 98
God Stats
27W - 27L
1,542 SR
Queue Stats
83W - 96L
1,453 Elo+
Solo
Bastet
Bastet
SplashyPlot8017
Bastet
Level 101
God Stats
18W - 19L
1,168 SR
Queue Stats
419W - 445L
1,435 Elo+
Solo
Serqet
Serqet
niamul2001
Serqet
Level 80
God Stats
4W - 3L
1,659 SR
Queue Stats
213W - 185L
1,531 Elo+
Party 2
Chaac
Chaac
snakeyoshimitsu_
Chaac
Level 87
God Stats
5W - 3L
1,373 SR
Queue Stats
74W - 57L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
10,640
484
7,877
15,066
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 1
10,244
466
11,770
10,714
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
16
1 / 5 / 6
10,324
469
6,934
15,578
11,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
denkiski
Horus
14
4 / 3 / 2
9,604
437
3,843
16,322
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
xSstJ
Set
16
2 / 3 / 4
10,457
475
14,513
14,927
11,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
RavenousRamone
The Morrigan
19
4 / 2 / 9
12,199
555
10,238
8,940
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
17
4 / 3 / 4
11,787
536
7,867
13,798
6,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 1 / 7
13,351
607
11,707
17,171
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
niamul2001
Serqet
16
3 / 3 / 8
11,551
525
7,111
21,175
16,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 9
12,705
578
14,743
20,450
18,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
10
Kills
23
23
Deaths
11
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
2
6
1
0.42
L
Osiris
1
5
6
0.8
W
The Morrigan
RavenousRamone
The Morrigan
4
2
9
4.25
W
Anubis
4
3
4
2
W
7
1
7
10.5
L
Horus
denkiski
Horus
4
3
2
1.67
W
Serqet
niamul2001
Serqet
3
3
8
2.33
W
5
2
9
4.75
L
Set
xSstJ
Set
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
51,666
72,607
Taken
81,534
46,054
Mitigated
52,204
19,908
Healing
33,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,877
3,587
834
5,032
15,066
4,657
1,134
4,621
9,765
83,504
0
L
11,770
252
0
1,092
10,714
3,285
96
2,089
8,625
80,501
0
L
Osiris
6,934
2,191
0
4,287
15,578
11,334
474
3,899
11,545
0
82,984
W
The Morrigan
RavenousRamone
The Morrigan
10,238
1,057
0
1,473
8,940
3,482
573
4,148
4,584
84,169
1,897
W
Anubis
7,867
730
341
7,415
13,798
6,519
426
7,205
6,549
72,545
0
W
11,707
2,446
0
9,227
17,171
6,722
203
3,297
13,726
0
94,060
L
Horus
denkiski
Horus
3,843
1,546
1,677
3,391
16,322
15,088
58
5,066
10,381
0
29,958
W
Serqet
niamul2001
Serqet
7,111
1,739
2,557
4,120
21,175
16,714
0
6,085
14,962
0
42,485
W
14,743
2,821
0
7,999
20,450
18,767
70
3,360
16,899
0
77,232
L
Set
xSstJ
Set
14,513
4,938
0
3,595
14,927
11,690
28
965
13,812
0
68,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,269
Gold Earned
61,593
577
Minions Killed
586
0
Camps Cleared
0
2,015,996
Distance Traveled
2,197,685
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,640
484
150
7
0
320,336
9
L
Janus
10,244
466
132
6
0
402,237
6
L
Osiris
10,324
469
130
6
0
421,098
5
W
The Morrigan
12,199
555
125
6
0
443,420
11
W
Anubis
11,787
536
136
6
0
372,536
4
W
Bastet
13,351
607
154
7
0
501,716
6
L
Horus
9,604
437
45
2
0
464,098
1
W
Serqet
11,551
525
54
2
0
474,320
3
W
Chaac
12,705
578
117
5
0
405,693
7
L
Set
10,457
475
120
5
0
408,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role