Player Matchup

Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FoolProofMirror
Chaac
Level 101
God Stats
25W - 17L
1,699 SR
Queue Stats
126W - 140L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
Nakush0
Danzaburou
Level 141
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 7L
1,479 Elo+
Solo
Arachne
Arachne
Xingue
Arachne
Level 78
God Stats
50W - 39L
1,594 SR
Queue Stats
341W - 316L
1,446 Elo+
Party 1
Team Averages
Level 100
1,516 SR
1,484 Elo+

VS

Team Averages
Level 80
1,561 SR
1,650 Elo+
Eset
Eset
Deadbolt10
Eset
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 78L
1,634 Elo+
Party 2
Awilix
Awilix
FabledOne
Awilix
Level 148
God Stats
7W - 6L
1,514 SR
Queue Stats
212W - 180L
1,565 Elo+
Party 2
Sol
Sol
JasonWick2016
Sol
Level 49
God Stats
7W - 4L
1,547 SR
Queue Stats
35W - 18L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
Monkmonker
Gilgamesh
Level 35
God Stats
9W - 4L
1,744 SR
Queue Stats
53W - 36L
1,689 Elo+
Party 2
Hercules
Hercules
Pnnzer
Hercules
Level 36
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 15L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
5
0 / 2 / 0
2,815
563
2,199
2,484
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
 
Camazotz
1
0 / 0 / 0
915
183
0
0
0
6
2 / 0 / 0
4,079
816
2,008
3,327
1,288
Danzaburou
Nakush0
Danzaburou
3
0 / 1 / 0
2,728
546
186
1,253
240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Xingue
Arachne
4
0 / 3 / 0
2,816
563
1,431
4,225
975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
4,150
830
2,373
2,066
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
FabledOne
Awilix
7
3 / 0 / 1
4,060
812
2,498
3,180
819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,996
799
558
1,778
352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Monkmonker
Gilgamesh
6
0 / 2 / 0
3,651
730
1,095
3,308
1,672
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Pnnzer
Hercules
6
0 / 1 / 1
3,812
762
338
2,588
1,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
L
Camazotz
 
Camazotz
0
0
0
0
W
2
0
2
3
W
Awilix
FabledOne
Awilix
3
0
1
3.5
L
2
0
0
2
W
1
0
0
1
W
Gilgamesh
Monkmonker
Gilgamesh
0
2
0
0
L
Danzaburou
Nakush0
Danzaburou
0
1
0
0
W
Hercules
Pnnzer
Hercules
0
1
1
0.5
L
Arachne
Xingue
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,824
Damage
6,862
11,289
Taken
12,920
3,060
Mitigated
4,910
3,477
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,199
79
0
415
2,484
557
0
1,056
1,310
7,726
0
L
Camazotz
 
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
2,373
154
0
669
2,066
507
464
638
1,250
18,054
0
W
Awilix
FabledOne
Awilix
2,498
1,188
0
750
3,180
819
0
874
2,174
0
13,959
L
2,008
446
0
2,078
3,327
1,288
0
0
3,327
0
15,391
W
558
304
0
861
1,778
352
3,002
0
1,778
18,095
0
W
Gilgamesh
Monkmonker
Gilgamesh
1,095
327
0
928
3,308
1,672
0
0
3,308
0
9,370
L
Danzaburou
Nakush0
Danzaburou
186
110
0
340
1,253
240
0
558
695
0
3,998
W
Hercules
Pnnzer
Hercules
338
172
0
718
2,588
1,560
556
307
2,211
0
4,001
L
Arachne
Xingue
Arachne
1,431
1,121
0
644
4,225
975
0
1,113
3,026
0
7,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,353
Gold Earned
19,669
83
Minions Killed
162
0
Camps Cleared
0
348,794
Distance Traveled
490,561
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
2,815
563
16
3
0
98,170
2
L
Camazotz
915
183
0
0
0
0
0
W
Eset
4,150
830
46
9
0
97,145
3
W
Awilix
4,060
812
30
6
0
106,159
1
L
Chaac
4,079
816
43
9
0
88,874
2
W
Sol
3,996
799
48
10
0
93,620
0
W
Gilgamesh
3,651
730
29
6
0
92,688
1
L
Danzaburou
2,728
546
10
2
0
52,923
1
W
Hercules
3,812
762
9
2
0
100,949
1
L
Arachne
2,816
563
14
3
0
108,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role