Player Matchup

Sol
Sol
Platinum IV
vSeegs
Sol
Platinum IV
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 23L
1,979 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,500 SR
1,979 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,832 SR
1,650 MMR
Osiris
Osiris
Gold IV
WARMACHINE669
Osiris
Gold IV
Level 149
God Stats
3W - 3L
1,832 SR
Queue Stats
3W - 3L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
vSeegs
Sol
16
6 / 0 / 0
10,228
1,136
11,494
9,521
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
LokiBastetSkadiAh Muzen CabUllr

VS

Bans
MulanOlorunHe BoChronosChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,307
812
5,414
17,000
14,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Sol
vSeegs
Sol
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,494
Damage
5,414
9,521
Taken
17,000
5,995
Mitigated
14,257
6,589
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,414
1,723
0
3,221
17,000
14,257
0
9,681
7,188
0
35,638
W
Sol
vSeegs
Sol
11,494
5,619
0
6,589
9,521
5,995
2,609
135
9,386
60,515
5,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,228
Gold Earned
7,307
121
Minions Killed
60
5
Camps Cleared
1
170,113
Distance Traveled
182,981
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,307
812
60
7
1
182,981
4
W
Sol
10,228
1,136
121
13
5
170,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role