Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DaNiMei
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,310 Elo+
Solo
Cernunnos
Cernunnos
Malither76
Cernunnos
Level 116
God Stats
14W - 14L
1,108 SR
Queue Stats
1,014W - 1,042L
1,430 Elo+
Solo
Jing Wei
Jing Wei
Squeejis
Jing Wei
Level 21
God Stats
2W - 7L
1,500 SR
Queue Stats
68W - 99L
1,217 Elo+
Party 2
Fafnir
Fafnir
Weirdo758
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,237 Elo+
Party 2
Team Averages
Level 77
1,422 SR
1,339 Elo+

VS

Team Averages
Level 53
1,502 SR
1,511 Elo+
Ah Puch
Ah Puch
Fr3shM1nt
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,383 Elo+
Solo
Izanami
Izanami
Galen33
Izanami
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 65L
1,510 Elo+
Solo
Chaac
Chaac
MikeRopeeni
Chaac
Level 27
God Stats
1W - 1L
1,280 SR
Queue Stats
28W - 20L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
SpiritTamerX
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,612 Elo+
Party 1
Cerberus
Cerberus
Valordread
Cerberus
Level 62
God Stats
1W - 0L
1,728 SR
Queue Stats
30W - 21L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
6 / 9 / 9
12,019
751
16,669
20,964
9,200
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
DaNiMei
Hercules
19
3 / 4 / 12
10,442
653
15,116
23,840
12,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Malither76
Cernunnos
17
5 / 10 / 7
10,906
682
17,661
18,673
6,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Squeejis
Jing Wei
17
3 / 5 / 9
10,455
653
5,389
11,095
5,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Weirdo758
Fafnir
19
7 / 4 / 8
12,163
760
9,385
19,299
27,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fr3shM1nt
Ah Puch
19
7 / 3 / 17
11,770
736
20,282
11,361
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Galen33
Izanami
20
9 / 5 / 9
12,972
811
22,650
13,418
5,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

20
5 / 7 / 15
12,116
757
13,329
30,417
48,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
18
4 / 6 / 14
11,625
727
13,853
13,211
6,241
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Cerberus
Valordread
Cerberus
20
6 / 3 / 20
12,804
800
14,591
22,307
31,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
106
24
Kills
31
32
Deaths
24
45
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
9
9
1.17
L
Hercules
DaNiMei
Hercules
3
4
12
2.25
W
Ah Puch
Fr3shM1nt
Ah Puch
7
3
17
5.17
W
Izanami
Galen33
Izanami
9
5
9
2.7
L
Cernunnos
Malither76
Cernunnos
5
10
7
0.85
W
5
7
15
1.79
W
Ne Zha
4
6
14
1.83
L
Jing Wei
Squeejis
Jing Wei
3
5
9
1.5
W
Cerberus
Valordread
Cerberus
6
3
20
5.33
L
Fafnir
Weirdo758
Fafnir
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,220
Damage
84,705
93,871
Taken
90,714
61,296
Mitigated
96,946
24,270
Healing
33,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
16,669
3,222
900
1,582
20,964
9,200
91
8,942
12,022
46,964
0
L
Hercules
DaNiMei
Hercules
15,116
1,000
918
10,417
23,840
12,547
0
9,106
14,734
0
20,116
W
Ah Puch
Fr3shM1nt
Ah Puch
20,282
1,345
1,473
3,722
11,361
4,794
179
3,739
7,622
31,932
0
W
Izanami
Galen33
Izanami
22,650
14,490
1,210
2,296
13,418
5,940
3,337
3,593
9,825
0
51,549
L
Cernunnos
Malither76
Cernunnos
17,661
10,103
195
2,363
18,673
6,437
874
7,465
11,208
0
27,856
W
13,329
3,865
1,433
11,285
30,417
48,692
162
7,633
22,784
0
28,079
W
Ne Zha
13,853
3,124
1,751
1,759
13,211
6,241
349
4,410
8,801
271
21,352
L
Jing Wei
Squeejis
Jing Wei
5,389
3,908
0
981
11,095
5,320
0
3,177
7,918
0
13,647
W
Cerberus
Valordread
Cerberus
14,591
1,501
2,209
6,851
22,307
31,279
315
6,679
15,628
32,152
0
L
Fafnir
Weirdo758
Fafnir
9,385
3,082
1,179
5,735
19,299
27,792
0
6,148
12,959
22,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,985
Gold Earned
61,287
174
Minions Killed
169
0
Camps Cleared
0
1,323,130
Distance Traveled
1,536,355
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,019
751
58
4
0
262,522
0
L
Hercules
10,442
653
10
1
0
300,755
4
W
Ah Puch
11,770
736
20
1
0
317,023
1
W
Izanami
12,972
811
67
4
0
286,599
4
L
Cernunnos
10,906
682
35
2
0
216,640
0
W
Chaac
12,116
757
18
1
0
309,503
0
W
Ne Zha
11,625
727
18
1
0
296,507
0
L
Jing Wei
10,455
653
31
2
0
255,517
0
W
Cerberus
12,804
800
46
3
0
326,723
1
L
Fafnir
12,163
760
40
3
0
287,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role